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Reldo Uses ID 647 Instead of 2660 #556

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Dark98 opened this issue Jan 28, 2023 · 4 comments
Open

Reldo Uses ID 647 Instead of 2660 #556

Dark98 opened this issue Jan 28, 2023 · 4 comments

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@Dark98
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Dark98 commented Jan 28, 2023

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@MatthewBishop
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Just some additional information:

image

647 is left and 2660 is right. In 647 he is holding a book in his left hand and in 2660 he is holding a clipboard in his right hand.

647 is the npc used within most of the quests. 2660 is the npc used within the tale of two cats quest. We should be using 647.

@MatthewBishop
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647 is used in the code for dialogue and also for the spawn. I think this issue can be closed.

@Dark98
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Dark98 commented Feb 7, 2023

647 is used in the code for dialogue and also for the spawn. I think this issue can be closed.

Should we rename the constant in the StaticNpcList then?

@MatthewBishop
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We can do that. Not sure why it dumped as null. Ill add the list dumping code to the repo after I get all that stuff cleaned up

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