diff --git a/README.md b/README.md index 77e1dd9..fb3cc45 100644 --- a/README.md +++ b/README.md @@ -4,11 +4,10 @@ ![game](https://github.com/AndreiMoraru123/NeedForScenes/assets/81184255/a20df907-f54c-448d-b955-c4319bab677c) -## Modelling +## Ego Car ![image](https://github.com/AndreiMoraru123/NeedForScenes/assets/81184255/444a47ab-2759-4e15-9902-74bce80a7158) -## Ego Car The green player-controlled car's motion model is designed using a 2D kinematic model accelerated with four states: - x-position, y-position, velocity, and steering angle. @@ -55,8 +54,6 @@ where: - Magenta Arrow: - The magenta arrow illustrates the radar measurement from the ego car to the adversary car. -![image](https://github.com/AndreiMoraru123/NeedForScenes/assets/81184255/f740f723-18d7-418c-82d0-6df3abe089e9) - ## Parking Spots - Parking spots are designated areas that are static, meaning they do not move or change position throughout the game. - They are strategically placed in the 3D environment and serve as the ultimate objective for the player. @@ -114,7 +111,7 @@ The Scene class is designed to provide several key functionalities: ## Unscented Kalman Filter (UKF) -![image](https://github.com/AndreiMoraru123/NeedForScenes/assets/81184255/58e7b18c-0af7-44ca-bb36-0e007c8236f5) +![image](https://github.com/AndreiMoraru123/NeedForScenes/assets/81184255/224d7e17-f57a-420e-9b66-4e80791b2db9) In this project, the Unscented Kalman Filter (UKF) serves as the primary tool for state estimation under the simulation's non-linear circumstances.