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I have a problem with BCMeshTransformView, especially with GLKView inside, which renders this view. In my case MeshTransform vertices can be outside view bounds, but GLKView clips view to it's bounds. I've tried setting clipsToBounds to false in GLKView, BCMeshTransformView and contentView, but it's still clipping the content. Is there any way to fix this? The only thing I can imagine right now is to set frame to the parent frame, but it'll break tons of stuff in my code, because I'm extending BCMeshTransformView, make calculations based on it's frame, using gestures etc.
The text was updated successfully, but these errors were encountered:
is there any way to persist old BCMeshVertex effect in single BCMeshTransformView transform view as right now it's gone when we create new BCMeshVertex places on slider change?
I have a problem with BCMeshTransformView, especially with GLKView inside, which renders this view. In my case MeshTransform vertices can be outside view bounds, but GLKView clips view to it's bounds. I've tried setting clipsToBounds to false in GLKView, BCMeshTransformView and contentView, but it's still clipping the content. Is there any way to fix this? The only thing I can imagine right now is to set frame to the parent frame, but it'll break tons of stuff in my code, because I'm extending BCMeshTransformView, make calculations based on it's frame, using gestures etc.
The text was updated successfully, but these errors were encountered: