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Add an option to radio tracking chatter that can execute mission or generic specific scripted chatter #53

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Crowdedlight opened this issue Nov 14, 2023 · 1 comment
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@Crowdedlight
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adding an option to radio tracking chatter that can execute mission or generic specific scripted chatter. Whether as a spawned function or execVM

@Crowdedlight
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Crowdedlight commented Nov 14, 2023

From hpt_leiche on steam workshop:

The sound module is cool, but not for what I had in mind.
I wanted a traceable radio signal that shows on the SD display, that when clicked (if it is transmitting) would execVM a mission script or spawn a function you can specify; or better still execute code lines, like the debug console does, to make it more flexible.

Maybe a new module with an input text box where you can type the code you want to execute, specify frequency min/max (between 30 and 389MHz), range, the duration and pause of transmissions.

As for the script I wanted to use it for, would show random blocks of sidechat/ subtitles, record a transcript of them on your diary, and add / modify tasks when certain chats were selected.

Essentially a module where you can set code to execute when listening in. Like you could add to waypoint completion event etc.

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