diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index fb0059a41e13..3ab3774ce182 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -154,6 +154,9 @@ Other Changes: Docking+Viewports Branch: +- Viewports: Made it possible to explicitly assign ImGuiWindowClass::ParentViewportId to 0 in order + to ensure a window is not parented. Previously this would use the global default (which might be 0, + but not always as it would depend on io.ConfigViewportsNoDefaultParent). (#3152, #2871) - Disabled: Fixed nested BeginDisabled()/EndDisabled() bug in Docking branch due to bad merge. (#4655, #4452, #4453, #4462) diff --git a/imgui.cpp b/imgui.cpp index ace13208ffe1..730a6a8758d5 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -12457,7 +12457,7 @@ void ImGui::WindowSyncOwnedViewport(ImGuiWindow* window, ImGuiWindow* parent_win // Update parent viewport ID // (the !IsFallbackWindow test mimic the one done in WindowSelectViewport()) - if (window->WindowClass.ParentViewportId) + if (window->WindowClass.ParentViewportId != (ImGuiID)-1) window->Viewport->ParentViewportId = window->WindowClass.ParentViewportId; else if ((window_flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_Tooltip)) && parent_window_in_stack && (!parent_window_in_stack->IsFallbackWindow || parent_window_in_stack->WasActive)) window->Viewport->ParentViewportId = parent_window_in_stack->Viewport->ID; diff --git a/imgui.h b/imgui.h index 9ad5a2bc77b1..f922fc0e5542 100644 --- a/imgui.h +++ b/imgui.h @@ -2100,7 +2100,7 @@ struct ImGuiSizeCallbackData struct ImGuiWindowClass { ImGuiID ClassId; // User data. 0 = Default class (unclassed). Windows of different classes cannot be docked with each others. - ImGuiID ParentViewportId; // Hint for the platform backend. If non-zero, the platform backend can create a parent<>child relationship between the platform windows. Not conforming backends are free to e.g. parent every viewport to the main viewport or not. + ImGuiID ParentViewportId; // Hint for the platform backend. -1: use default. 0: request platform backend to not parent the platform. != 0: request platform backend to create a parent<>child relationship between the platform windows. Not conforming backends are free to e.g. parent every viewport to the main viewport or not. ImGuiViewportFlags ViewportFlagsOverrideSet; // Viewport flags to set when a window of this class owns a viewport. This allows you to enforce OS decoration or task bar icon, override the defaults on a per-window basis. ImGuiViewportFlags ViewportFlagsOverrideClear; // Viewport flags to clear when a window of this class owns a viewport. This allows you to enforce OS decoration or task bar icon, override the defaults on a per-window basis. ImGuiTabItemFlags TabItemFlagsOverrideSet; // [EXPERIMENTAL] TabItem flags to set when a window of this class gets submitted into a dock node tab bar. May use with ImGuiTabItemFlags_Leading or ImGuiTabItemFlags_Trailing. @@ -2108,7 +2108,7 @@ struct ImGuiWindowClass bool DockingAlwaysTabBar; // Set to true to enforce single floating windows of this class always having their own docking node (equivalent of setting the global io.ConfigDockingAlwaysTabBar) bool DockingAllowUnclassed; // Set to true to allow windows of this class to be docked/merged with an unclassed window. // FIXME-DOCK: Move to DockNodeFlags override? - ImGuiWindowClass() { memset(this, 0, sizeof(*this)); DockingAllowUnclassed = true; } + ImGuiWindowClass() { memset(this, 0, sizeof(*this)); ParentViewportId = (ImGuiID)-1; DockingAllowUnclassed = true; } }; // Data payload for Drag and Drop operations: AcceptDragDropPayload(), GetDragDropPayload()