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Why input size is 25 x 6? #19

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kjw9899 opened this issue Jul 6, 2023 · 6 comments
Open

Why input size is 25 x 6? #19

kjw9899 opened this issue Jul 6, 2023 · 6 comments

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@kjw9899
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kjw9899 commented Jul 6, 2023

what a great work!

I'm implementing with your code, but I have a question.

In your paper, Input is orientations in 6D representation of SMPL body model(24 x 6). When I check from debugging, The input shape is 25 x 6.

Which one is right? or What component is added to 24 x 6?

@kjw9899
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kjw9899 commented Jul 6, 2023

I check that it seems to zero padding.

Can I ask why do this?

@GuyTevet
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GuyTevet commented Aug 3, 2023

The last channel is for global translation. Since its dimensions are 3 and not 6 it's zero-padded.

@zhipenggong
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where is global translation from, it seems to be from the first action2motion joint, but why action2motion switch 0# and 8#?

@GuyTevet
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If I remember correctly, this switching shouldn't be in use anymore. root rotation is at [0] and root translation is at [-1] (only the first 3 entries of it)

@zhipenggong
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@GuyTevet
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That's a definition, not a usage, I don't see where this one is being used.

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