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Why input size is 25 x 6? #19
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I check that it seems to zero padding. Can I ask why do this? |
The last channel is for global translation. Since its dimensions are 3 and not 6 it's zero-padded. |
where is global translation from, it seems to be from the first action2motion joint, but why action2motion switch 0# and 8#? |
If I remember correctly, this switching shouldn't be in use anymore. root rotation is at [0] and root translation is at [-1] (only the first 3 entries of it) |
The switching seems to be in use: |
That's a definition, not a usage, I don't see where this one is being used. |
what a great work!
I'm implementing with your code, but I have a question.
In your paper, Input is orientations in 6D representation of SMPL body model(24 x 6). When I check from debugging, The input shape is 25 x 6.
Which one is right? or What component is added to 24 x 6?
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