13:05:30|Info|GameV2.Reset >> -------- Reset --------- 13:05:30|Info|Player.Name >> [Player] 13:05:30|Info|Player.Name >> [Opponent] 13:05:30|Info|OpponentSecrets.ClearSecrets >> Cleared secrets 13:05:30|Info|HearthStatsAPI.LoadCredentials >> Loading stored credentials... 13:05:31|Info|OverlayWindow.Update >> Refreshed overlay topmost status 13:05:32|Info|MainWindow.SelectDeck >> Switched to deck: Arena 02-06 12:04 (v1.0) 13:05:32|Warning|LogReaderManager.Stop >> LogReaders could not be stopped, stop already in progress. 13:05:32|Info|GameV2.Reset >> -------- Reset --------- 13:05:32|Info|Player.Name >> [Player] 13:05:32|Info|Player.Name >> [Opponent] 13:05:32|Info|OpponentSecrets.ClearSecrets >> Cleared secrets 13:05:32|Info|DataIssueResolver.RemoveDuplicateMatches >> Checking for duplicate matches... 13:05:32|Info|BackupManager.Run >> Running BackupManager 13:05:32|Info|BackupManager.Run >> Backup for today already exists 13:05:32|Info|PluginManager.LoadPlugins >> Loading Plugins... 13:05:32|Info|PluginWrapper.Load >> Loading Arena Helper 13:05:32|Info|Plugin.LoadData >> Arena Helper: Using userdata version of tierlist 13:05:32|Info|PluginWrapper.IsEnabled >> Enabled Arena Helper 13:05:32|Info|GitHub.CheckForUpdate >> HearthSim/Hearthstone-Deck-Tracker: Checking for updates (current=0.15.2.0, pre-release=False) 13:05:33|Info|BackupManager.Run >> Running BackupManager 13:05:33|Info|BackupManager.Run >> Backup for today already exists 13:05:33|Error|Core.UpdateOverlayAsync >> System.ComponentModel.Win32Exception (0x80004005): Access is denied at System.Diagnostics.ProcessManager.OpenProcess(Int32 processId, Int32 access, Boolean throwIfExited) at System.Diagnostics.Process.GetProcessHandle(Int32 access, Boolean throwIfExited) at System.Diagnostics.Process.OpenProcessHandle(Int32 access) at System.Diagnostics.Process.get_Handle() at HearthMirror.ProcessView..ctor(Process proc) at HearthMirror.Mirror.get_View() at HearthMirror.Status.GetStatus() 13:05:33|Warning|LogReaderManager.Stop >> LogReaders could not be stopped, stop already in progress. 13:05:33|Info|LogReader.ReadLogFile >> Found Net.log. 13:05:33|Info|LogReader.ReadLogFile >> Found Power.log. 13:05:33|Info|LogReader.ReadLogFile >> Found Rachelle.log. 13:05:33|Info|LogReader.ReadLogFile >> Found Arena.log. 13:05:33|Info|LogReader.ReadLogFile >> Found LoadingScreen.log. 13:05:33|Info|LogReader.ReadLogFile >> Found FullScreenFX.log. 13:05:33|Info|LogReader.ReadLogFile >> Found Power.log. 13:05:33|Info|GameV2.CurrentMode >> DRAFT 13:05:33|Info|Plugin.CheckPluginUpdate >> https://github.com/rembound/Arena-Helper/releases/download/0.8.0/ArenaHelper.v0.8.0.zip 13:05:33|Info|GitHub.CheckForUpdate >> HearthSim/Hearthstone-Deck-Tracker: We are up-to-date (latest=v0.15.2, pre-release=False) 13:05:39|Info|Plugin.LoadArenaData >> Arena Helper: loading data 13:06:09|Info|FullScreenFxHandler.Handle >> Now in queue (2016-06-02 13:06:09) 13:06:24|Info|GameEventHandler.HandleGameStart >> --- Game start --- 13:06:24|Info|GameV2.Reset >> -------- Reset --------- 13:06:24|Info|Player.Name >> [Player] 13:06:24|Info|Player.Name >> [Opponent] 13:06:24|Info|OpponentSecrets.ClearSecrets >> Cleared secrets 13:06:24|Info|TurnTimer.Start >> Starting turn timer 13:06:24|Warning|TurnTimer.Start >> Waiting for player entity 13:06:26|Info|Player.Draw >> [Opponent] id=4, cardId=, cardName=, zonePos=3,Info={turn=0, originalZone=DECK} 13:06:26|Info|Player.Draw >> [Opponent] id=10, cardId=, cardName=, zonePos=1,Info={turn=0, originalZone=DECK} 13:06:26|Info|Player.Draw >> [Opponent] id=28, cardId=, cardName=, zonePos=2,Info={turn=0, originalZone=DECK} 13:06:26|Info|Player.Draw >> [Player] id=39, cardId=GVG_023, cardName=Goblin Auto-Barber, zonePos=3,Info={turn=0, originalZone=DECK} 13:06:26|Info|Player.Draw >> [Player] id=44, cardId=EX1_561, cardName=Alexstrasza, zonePos=1,Info={turn=0, originalZone=DECK} 13:06:26|Info|Player.Draw >> [Player] id=53, cardId=AT_114, cardName=Evil Heckler, zonePos=4,Info={turn=0, originalZone=DECK} 13:06:26|Info|Player.Draw >> [Player] id=63, cardId=EX1_412, cardName=Raging Worgen, zonePos=2,Info={turn=0, originalZone=DECK} 13:06:26|Info|TagChangeActions.SetHeroAsync >> Found hero with id=64 13:06:26|Info|GameEventHandler.SetOpponentHero >> Opponent=Warrior 13:06:26|Info|TagChangeActions.SetHeroAsync >> Found hero with id=66 13:06:26|Info|GameEventHandler.SetPlayerHero >> Player=Rogue 13:06:26|Info|GameV2.CurrentMode >> GAMEPLAY 13:06:27|Info|Player.CreateInHand >> [Player] id=68, cardId=GAME_005, cardName=The Coin, zonePos=5,Info={turn=0, mark=Coin, created=true, originalZone=HAND} 13:06:27|Info|Player.Name >> [Player] bombek 13:06:27|Info|Player.Name >> [Opponent] IfYouSaySoo 13:06:27|Info|Player.Name >> [Opponent] IfYouSaySoo 13:06:27|Info|GameEventHandler.TurnStart >> --- Mulligan --- 13:06:48|Info|Player.Draw >> [Player] id=35, cardId=OG_327, cardName=Squirming Tentacle, zonePos=1,Info={turn=0, originalZone=DECK} 13:06:48|Info|Player.Mulligan >> [Player] id=44, cardId=EX1_561, cardName=Alexstrasza, zonePos=1,Info={turn=0, originalZone=DECK} 13:06:48|Info|Player.Draw >> [Player] id=56, cardId=CS2_072, cardName=Backstab, zonePos=4,Info={turn=0, originalZone=DECK} 13:06:48|Info|Player.Mulligan >> [Player] id=53, cardId=AT_114, cardName=Evil Heckler, zonePos=4,Info={turn=0, originalZone=DECK} 13:06:55|Info|Player.Draw >> [Opponent] id=24, cardId=, cardName=, zonePos=0,Info={turn=0, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:06:55|Info|Player.Mulligan >> [Opponent] id=28, cardId=, cardName=, zonePos=2,Info={turn=0, originalZone=DECK} 13:06:55|Info|Player.Draw >> [Opponent] id=23, cardId=, cardName=, zonePos=0,Info={turn=0, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:06:55|Info|Player.Mulligan >> [Opponent] id=4, cardId=, cardName=, zonePos=3,Info={turn=0, originalZone=DECK} 13:06:57|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 1 --- 13:07:00|Info|Player.Draw >> [Opponent] id=25, cardId=, cardName=, zonePos=0,Info={turn=1, originalZone=DECK} 13:07:05|Info|GameEventHandler.HandleTurnStart >> --- Player turn 1 --- 13:07:05|Info|Player.Draw >> [Player] id=43, cardId=OG_150, cardName=Aberrant Berserker, zonePos=6,Info={turn=1, originalZone=DECK} 13:07:13|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 2 --- 13:07:13|Info|Player.Draw >> [Opponent] id=20, cardId=, cardName=, zonePos=0,Info={turn=2, originalZone=DECK} 13:07:19|Info|GameEventHandler.HandleOpponentHeroPower >> OpponentHeroPower (id:CS2_102 turn:2 from:-1) 13:07:22|Info|GameEventHandler.HandleTurnStart >> --- Player turn 2 --- 13:07:22|Info|Player.Draw >> [Player] id=48, cardId=EX1_129, cardName=Fan of Knives, zonePos=7,Info={turn=2, originalZone=DECK} 13:07:35|Info|Player.Play >> [Player] id=68, cardId=GAME_005, cardName=The Coin, zonePos=5,Info={turn=2, mark=Coin, created=true, originalZone=HAND} 13:07:37|Info|Player.PlayToGraveyard >> [Player] id=68, cardId=GAME_005, cardName=The Coin, zonePos=0,Info={turn=2, mark=Coin, created=true, originalZone=HAND} 13:07:37|Info|Player.Play >> [Player] id=63, cardId=EX1_412, cardName=Raging Worgen, zonePos=2,Info={turn=2, originalZone=DECK} 13:07:37|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 3 --- 13:07:37|Info|Player.Draw >> [Opponent] id=19, cardId=, cardName=, zonePos=0,Info={turn=3, originalZone=DECK} 13:07:50|Info|Player.Play >> [Opponent] id=10, cardId=LOE_022, cardName=Fierce Monkey, zonePos=1,Info={turn=3, originalZone=DECK} 13:07:53|Info|GameEventHandler.HandleTurnStart >> --- Player turn 3 --- 13:07:53|Info|Player.Draw >> [Player] id=51, cardId=AT_028, cardName=Shado-Pan Rider, zonePos=6,Info={turn=3, originalZone=DECK} 13:07:59|Info|Player.Play >> [Player] id=35, cardId=OG_327, cardName=Squirming Tentacle, zonePos=1,Info={turn=3, originalZone=DECK} 13:07:59|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 4 --- 13:08:00|Info|Player.Draw >> [Opponent] id=11, cardId=, cardName=, zonePos=0,Info={turn=4, originalZone=DECK} 13:08:06|Info|Player.Play >> [Opponent] id=25, cardId=EX1_398, cardName=Arathi Weaponsmith, zonePos=2,Info={turn=4, originalZone=DECK} 13:08:08|Info|Player.CreateInPlay >> [Opponent] id=69, cardId=EX1_398t, cardName=Battle Axe, zonePos=0,Info={turn=4, mark=Created, created=true, originalZone=PLAY} 13:08:15|Info|Player.PlayToGraveyard >> [Player] id=35, cardId=OG_327, cardName=Squirming Tentacle, zonePos=1,Info={turn=4, originalZone=DECK} 13:08:15|Info|GameEventHandler.HandleTurnStart >> --- Player turn 4 --- 13:08:15|Info|Player.Draw >> [Player] id=47, cardId=OG_138, cardName=Nerubian Prophet, zonePos=6,Info={turn=4, originalZone=DECK} 13:08:22|Info|GameEventHandler.HandlePlayerHeroPower >> PlayerHeroPower (id:CS2_083b turn:4 from:-1) 13:08:22|Info|Player.CreateInPlay >> [Player] id=70, cardId=CS2_082, cardName=Wicked Knife, zonePos=0,Info={turn=4, mark=Created, created=true, originalZone=PLAY} 13:08:25|Info|Player.Play >> [Player] id=39, cardId=GVG_023, cardName=Goblin Auto-Barber, zonePos=1,Info={turn=4, originalZone=DECK} 13:08:25|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=71): 0 -> 6 13:08:25|Info|Player.CreateInPlay >> [Player] id=71, cardId=GVG_023a, cardName=Extra Sharp, zonePos=0,Info={turn=4, mark=Created, created=true, originalZone=PLAY} 13:08:28|Info|Player.PlayToGraveyard >> [Opponent] id=10, cardId=LOE_022, cardName=Fierce Monkey, zonePos=1,Info={turn=4, originalZone=DECK} 13:08:35|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 5 --- 13:08:35|Info|Player.Draw >> [Opponent] id=13, cardId=, cardName=, zonePos=0,Info={turn=5, originalZone=DECK} 13:08:49|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=72): 0 -> 6 13:08:49|Info|Player.CreateInPlay >> [Player] id=72, cardId=EX1_412e, cardName=Enraged, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:08:49|Info|Player.PlayToGraveyard >> [Player] id=63, cardId=EX1_412, cardName=Raging Worgen, zonePos=2,Info={turn=5, originalZone=DECK} 13:08:49|Info|Player.RemoveFromPlay >> [Player] id=72, cardId=EX1_412e, cardName=Enraged, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:08:49|Info|Player.PlayToGraveyard >> [Opponent] id=25, cardId=EX1_398, cardName=Arathi Weaponsmith, zonePos=1,Info={turn=5, originalZone=DECK} 13:08:49|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=72): 5 -> 4 13:08:50|Info|Player.Play >> [Opponent] id=13, cardId=CS2_127, cardName=Silverback Patriarch, zonePos=1,Info={turn=5, originalZone=DECK} 13:08:53|Info|Player.Play >> [Opponent] id=19, cardId=NEW1_023, cardName=Faerie Dragon, zonePos=2,Info={turn=5, originalZone=DECK} 13:08:59|Info|Player.PlayToGraveyard >> [Opponent] id=69, cardId=EX1_398t, cardName=Battle Axe, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:08:59|Info|Player.PlayToGraveyard >> [Player] id=39, cardId=GVG_023, cardName=Goblin Auto-Barber, zonePos=1,Info={turn=5, originalZone=DECK} 13:08:59|Info|GameEventHandler.HandleTurnStart >> --- Player turn 5 --- 13:08:59|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=73): 0 -> 6 13:08:59|Info|Player.CreateInPlay >> [Player] id=73, cardId=OG_138e, cardName=Will of the Vizier, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:08:59|Info|Player.Draw >> [Player] id=37, cardId=GVG_090, cardName=Madder Bomber, zonePos=6,Info={turn=5, originalZone=DECK} 13:09:07|Info|Player.Play >> [Player] id=56, cardId=CS2_072, cardName=Backstab, zonePos=1,Info={turn=5, originalZone=DECK} 13:09:10|Info|Player.PlayToGraveyard >> [Player] id=56, cardId=CS2_072, cardName=Backstab, zonePos=0,Info={turn=5, originalZone=DECK} 13:09:33|Info|Player.Play >> [Player] id=37, cardId=GVG_090, cardName=Madder Bomber, zonePos=5,Info={turn=5, originalZone=DECK} 13:09:40|Info|Player.PlayToGraveyard >> [Opponent] id=19, cardId=NEW1_023, cardName=Faerie Dragon, zonePos=2,Info={turn=5, originalZone=DECK} 13:09:43|Info|Player.PlayToGraveyard >> [Player] id=70, cardId=CS2_082, cardName=Wicked Knife, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:09:43|Info|Player.RemoveFromPlay >> [Player] id=71, cardId=GVG_023a, cardName=Extra Sharp, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:09:43|Info|Player.PlayToGraveyard >> [Opponent] id=13, cardId=CS2_127, cardName=Silverback Patriarch, zonePos=1,Info={turn=5, originalZone=DECK} 13:09:43|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 6 --- 13:09:43|Info|Player.Draw >> [Opponent] id=28, cardId=, cardName=, zonePos=0,Info={turn=6, originalZone=DECK} 13:09:52|Info|Player.Play >> [Opponent] id=24, cardId=AT_118, cardName=Grand Crusader, zonePos=1,Info={turn=6, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:09:53|Info|Player.CreateInHand >> [Opponent] id=74, cardId=, cardName=, zonePos=5,Info={turn=6, mark=Created, created=true, originalZone=HAND} 13:09:56|Info|GameEventHandler.HandleTurnStart >> --- Player turn 6 --- 13:09:56|Info|Player.Draw >> [Player] id=46, cardId=AT_033, cardName=Burgle, zonePos=5,Info={turn=6, originalZone=DECK} 13:10:04|Info|Player.Play >> [Player] id=43, cardId=OG_150, cardName=Aberrant Berserker, zonePos=1,Info={turn=6, originalZone=DECK} 13:10:05|Info|GameEventHandler.HandlePlayerHeroPower >> PlayerHeroPower (id:CS2_083b turn:6 from:-1) 13:10:05|Info|Player.CreateInPlay >> [Player] id=75, cardId=CS2_082, cardName=Wicked Knife, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:10:07|Info|Player.PlayToGraveyard >> [Player] id=37, cardId=GVG_090, cardName=Madder Bomber, zonePos=2,Info={turn=6, originalZone=DECK} 13:10:07|Info|Player.PlayToGraveyard >> [Opponent] id=24, cardId=AT_118, cardName=Grand Crusader, zonePos=1,Info={turn=6, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:10:08|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 7 --- 13:10:08|Info|Player.Draw >> [Opponent] id=6, cardId=, cardName=, zonePos=0,Info={turn=7, originalZone=DECK} 13:10:17|Info|Player.Play >> [Opponent] id=28, cardId=OG_153, cardName=Bog Creeper, zonePos=1,Info={turn=7, originalZone=DECK} 13:10:20|Info|GameEventHandler.HandleTurnStart >> --- Player turn 7 --- 13:10:20|Info|Player.Draw >> [Player] id=44, cardId=EX1_561, cardName=Alexstrasza, zonePos=5,Info={turn=7, originalZone=DECK} 13:10:26|Info|Player.Play >> [Player] id=46, cardId=AT_033, cardName=Burgle, zonePos=4,Info={turn=7, originalZone=DECK} 13:10:26|Info|Player.CreateInHand >> [Player] id=76, cardId=AT_069, cardName=Sparring Partner, zonePos=5,Info={turn=7, mark=Created, created=true, originalZone=HAND} 13:10:26|Info|Player.CreateInHand >> [Player] id=77, cardId=GVG_050, cardName=Bouncing Blade, zonePos=6,Info={turn=7, mark=Created, created=true, originalZone=HAND} 13:10:28|Info|Player.PlayToGraveyard >> [Player] id=46, cardId=AT_033, cardName=Burgle, zonePos=0,Info={turn=7, originalZone=DECK} 13:11:23|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=78): 0 -> 6 13:11:23|Info|Player.CreateInPlay >> [Player] id=78, cardId=OG_150e, cardName=Enraged, zonePos=0,Info={turn=7, mark=Created, created=true, originalZone=PLAY} 13:11:23|Info|Player.PlayToGraveyard >> [Player] id=43, cardId=OG_150, cardName=Aberrant Berserker, zonePos=1,Info={turn=7, originalZone=DECK} 13:11:23|Info|Player.RemoveFromPlay >> [Player] id=78, cardId=OG_150e, cardName=Enraged, zonePos=0,Info={turn=7, mark=Created, created=true, originalZone=PLAY} 13:11:23|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=78): 5 -> 4 13:11:24|Info|Player.Play >> [Player] id=77, cardId=GVG_050, cardName=Bouncing Blade, zonePos=6,Info={turn=7, mark=Created, created=true, originalZone=HAND} 13:11:26|Info|Player.PlayToGraveyard >> [Player] id=77, cardId=GVG_050, cardName=Bouncing Blade, zonePos=0,Info={turn=7, mark=Created, created=true, originalZone=HAND} 13:11:26|Info|Player.PlayToGraveyard >> [Opponent] id=28, cardId=OG_153, cardName=Bog Creeper, zonePos=1,Info={turn=7, originalZone=DECK} 13:11:32|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 8 --- 13:11:33|Info|Player.Draw >> [Opponent] id=5, cardId=, cardName=, zonePos=0,Info={turn=8, originalZone=DECK} 13:11:38|Info|Player.Play >> [Opponent] id=20, cardId=GVG_044, cardName=Spider Tank, zonePos=1,Info={turn=8, originalZone=DECK} 13:11:41|Info|Player.Play >> [Opponent] id=23, cardId=AT_091, cardName=Tournament Medic, zonePos=1,Info={turn=8, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:11:44|Info|GameEventHandler.HandleTurnStart >> --- Player turn 8 --- 13:11:44|Info|Player.Draw >> [Player] id=40, cardId=CS2_072, cardName=Backstab, zonePos=6,Info={turn=8, originalZone=DECK} 13:11:53|Info|Player.Play >> [Player] id=47, cardId=OG_138, cardName=Nerubian Prophet, zonePos=3,Info={turn=8, originalZone=DECK} 13:11:53|Info|Player.PlayToGraveyard >> [Player] id=73, cardId=OG_138e, cardName=Will of the Vizier, zonePos=0,Info={turn=8, mark=Created, created=true, originalZone=PLAY} 13:11:54|Info|Player.Play >> [Player] id=51, cardId=AT_028, cardName=Shado-Pan Rider, zonePos=2,Info={turn=8, originalZone=DECK} 13:11:54|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=79): 0 -> 6 13:11:54|Info|Player.CreateInPlay >> [Player] id=79, cardId=AT_028e, cardName=Chi Lance, zonePos=0,Info={turn=8, mark=Created, created=true, originalZone=PLAY} 13:11:58|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 9 --- 13:11:58|Info|Player.Draw >> [Opponent] id=26, cardId=, cardName=, zonePos=0,Info={turn=9, originalZone=DECK} 13:12:07|Info|Player.Play >> [Opponent] id=74, cardId=CS2_087, cardName=Blessing of Might, zonePos=0,Info={turn=9, mark=Created, created=true, originalZone=HAND} 13:12:08|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=80): 0 -> 6 13:12:08|Info|Player.CreateInPlay >> [Opponent] id=80, cardId=CS2_087e, cardName=Blessing of Might, zonePos=0,Info={turn=9, mark=Created, created=true, originalZone=PLAY} 13:12:10|Info|Player.PlayToGraveyard >> [Opponent] id=74, cardId=CS2_087, cardName=Blessing of Might, zonePos=0,Info={turn=9, mark=Created, created=true, originalZone=HAND} 13:12:13|Info|Player.PlayToGraveyard >> [Player] id=47, cardId=OG_138, cardName=Nerubian Prophet, zonePos=2,Info={turn=9, originalZone=DECK} 13:12:13|Info|Player.Play >> [Opponent] id=26, cardId=EX1_170, cardName=Emperor Cobra, zonePos=3,Info={turn=9, originalZone=DECK} 13:12:17|Info|GameEventHandler.HandleOpponentHeroPower >> OpponentHeroPower (id:CS2_102 turn:9 from:-1) 13:12:21|Info|Player.Play >> [Opponent] id=5, cardId=CS2_106, cardName=Fiery War Axe, zonePos=0,Info={turn=9, originalZone=DECK} 13:12:28|Info|GameEventHandler.HandleTurnStart >> --- Player turn 9 --- 13:12:28|Info|Player.Draw >> [Player] id=61, cardId=LOE_012, cardName=Tomb Pillager, zonePos=5,Info={turn=9, originalZone=DECK} 13:12:33|Info|Player.Play >> [Player] id=40, cardId=CS2_072, cardName=Backstab, zonePos=4,Info={turn=9, originalZone=DECK} 13:12:36|Info|Player.PlayToGraveyard >> [Player] id=40, cardId=CS2_072, cardName=Backstab, zonePos=0,Info={turn=9, originalZone=DECK} 13:12:40|Info|Player.PlayToGraveyard >> [Opponent] id=26, cardId=EX1_170, cardName=Emperor Cobra, zonePos=3,Info={turn=9, originalZone=DECK} 13:12:42|Info|Player.PlayToGraveyard >> [Opponent] id=23, cardId=AT_091, cardName=Tournament Medic, zonePos=1,Info={turn=9, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:12:42|Info|Player.RemoveFromPlay >> [Player] id=80, cardId=CS2_087e, cardName=Blessing of Might, zonePos=0,Info={turn=9, mark=Created, created=true, originalZone=PLAY} 13:12:43|Info|Player.Play >> [Player] id=44, cardId=EX1_561, cardName=Alexstrasza, zonePos=2,Info={turn=9, originalZone=DECK} 13:12:46|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 10 --- 13:12:46|Info|Player.Draw >> [Opponent] id=8, cardId=, cardName=, zonePos=0,Info={turn=10, originalZone=DECK} 13:12:54|Info|Player.Play >> [Opponent] id=11, cardId=OG_141, cardName=Faceless Behemoth, zonePos=1,Info={turn=10, originalZone=DECK} 13:13:02|Info|Player.PlayToGraveyard >> [Player] id=51, cardId=AT_028, cardName=Shado-Pan Rider, zonePos=2,Info={turn=10, originalZone=DECK} 13:13:02|Info|Player.RemoveFromPlay >> [Player] id=79, cardId=AT_028e, cardName=Chi Lance, zonePos=0,Info={turn=10, mark=Created, created=true, originalZone=PLAY} 13:13:02|Info|Player.PlayToGraveyard >> [Opponent] id=5, cardId=CS2_106, cardName=Fiery War Axe, zonePos=0,Info={turn=10, originalZone=DECK} 13:13:03|Info|GameEventHandler.HandleTurnStart >> --- Player turn 10 --- 13:13:03|Info|Player.Draw >> [Player] id=38, cardId=GVG_068, cardName=Burly Rockjaw Trogg, zonePos=4,Info={turn=10, originalZone=DECK} 13:13:34|Info|Player.Play >> [Player] id=48, cardId=EX1_129, cardName=Fan of Knives, zonePos=1,Info={turn=10, originalZone=DECK} 13:13:34|Info|Player.Draw >> [Player] id=54, cardId=EX1_134, cardName=SI:7 Agent, zonePos=4,Info={turn=10, originalZone=DECK} 13:13:37|Info|Player.PlayToGraveyard >> [Player] id=48, cardId=EX1_129, cardName=Fan of Knives, zonePos=0,Info={turn=10, originalZone=DECK} 13:13:43|Info|Player.PlayToGraveyard >> [Player] id=75, cardId=CS2_082, cardName=Wicked Knife, zonePos=0,Info={turn=10, mark=Created, created=true, originalZone=PLAY} 13:13:43|Info|Player.Play >> [Player] id=54, cardId=EX1_134, cardName=SI:7 Agent, zonePos=4,Info={turn=10, originalZone=DECK} 13:13:46|Info|Player.PlayToGraveyard >> [Opponent] id=64, cardId=HERO_01, cardName=Garrosh Hellscream, zonePos=0,Info={turn=10, originalZone=DECK} 13:13:46|Info|GameEventHandler.HandleWin >> --- Game was won! --- 13:13:46|Info|TurnTimer.Stop >> Stopping turn timer 13:13:46|Info|GameEventHandler.HandleGameEnd >> Game ended... 13:13:46|Info|GameStats.GameEnd >> Current Game ended after 10 turns 13:13:46|Info|GameEventHandler.HandleGameEnd >> Assigned current game to deck: Arena 02-06 12:04 13:13:46|Info|GameEventHandler.HandleGameEnd >> Waiting for game mode to be saved to game... 13:13:54|Info|GameV2.CurrentMode >> DRAFT 13:13:54|Info|GameEventHandler.HandleInMenu >> Game is now in menu. 13:13:54|Info|OverlayWindow.Update >> Refreshed overlay topmost status 13:13:54|Info|GameEventHandler.SaveAndUpdateStats >> Gamemode None is not supposed to be saved. Removed game from Arena 02-06 12:04 (Rogue). 13:14:02|Info|GameEventHandler.HandleGameEnd >> Game mode was saved, continuing. 13:14:02|Info|HearthStatsManager.UploadMatchAsync >> trying to upload match: Win vs Warrior, 2016-06-02 13:06:24 13:14:02|Warning|HearthStatsAPI.IsValidGame >> Game Win vs Warrior, 2016-06-02 13:06:24 is not valid (invalid game mode: None) 13:14:25|Info|HearthStatsManager.UploadArenaMatchAsync >> trying to upload arena match: Win vs Warrior, 2016-06-02 13:14:24 13:14:25|Info|HearthStatsManager.AddBackgroundActivity >> background process indicator enabled 13:14:25|Info|HearthStatsAPI.PostArenaMatch >> uploading arena match: Win vs Warrior, 2016-06-02 13:14:24 13:14:26|Info|HearthStatsManager.RemoveBackgroundActivity >> background process indicator disabled 13:14:27|Info|FullScreenFxHandler.Handle >> Now in queue (2016-06-02 13:14:27) 13:14:37|Info|GameEventHandler.HandleGameStart >> --- Game start --- 13:14:37|Info|GameV2.Reset >> -------- Reset --------- 13:14:37|Info|Player.Name >> [Player] 13:14:37|Info|Player.Name >> [Opponent] 13:14:37|Info|OpponentSecrets.ClearSecrets >> Cleared secrets 13:14:37|Info|TurnTimer.Start >> Starting turn timer 13:14:37|Warning|TurnTimer.Start >> Waiting for player entity 13:14:41|Info|Player.Draw >> [Player] id=12, cardId=OG_138, cardName=Nerubian Prophet, zonePos=3,Info={turn=0, originalZone=DECK} 13:14:41|Info|Player.Draw >> [Player] id=23, cardId=LOE_010, cardName=Pit Snake, zonePos=4,Info={turn=0, originalZone=DECK} 13:14:41|Info|Player.Draw >> [Player] id=27, cardId=EX1_129, cardName=Fan of Knives, zonePos=2,Info={turn=0, originalZone=DECK} 13:14:41|Info|Player.Draw >> [Player] id=33, cardId=EX1_134, cardName=SI:7 Agent, zonePos=1,Info={turn=0, originalZone=DECK} 13:14:41|Info|Player.Draw >> [Opponent] id=37, cardId=, cardName=, zonePos=3,Info={turn=0, originalZone=DECK} 13:14:41|Info|Player.Draw >> [Opponent] id=48, cardId=, cardName=, zonePos=2,Info={turn=0, originalZone=DECK} 13:14:41|Info|Player.Draw >> [Opponent] id=63, cardId=, cardName=, zonePos=1,Info={turn=0, originalZone=DECK} 13:14:41|Info|TagChangeActions.SetHeroAsync >> Found hero with id=64 13:14:41|Info|GameEventHandler.SetPlayerHero >> Player=Rogue 13:14:41|Info|TagChangeActions.SetHeroAsync >> Found hero with id=66 13:14:41|Info|GameEventHandler.SetOpponentHero >> Opponent=Paladin 13:14:41|Info|GameV2.CurrentMode >> GAMEPLAY 13:14:42|Info|Player.CreateInHand >> [Player] id=68, cardId=GAME_005, cardName=The Coin, zonePos=5,Info={turn=0, mark=Coin, created=true, originalZone=HAND} 13:14:42|Info|Player.Name >> [Opponent] Connor 13:14:42|Info|Player.Name >> [Player] bombek 13:14:42|Info|Player.Name >> [Player] bombek 13:14:42|Info|GameEventHandler.TurnStart >> --- Mulligan --- 13:15:07|Info|Player.Draw >> [Opponent] id=60, cardId=, cardName=, zonePos=0,Info={turn=0, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:15:07|Info|Player.Mulligan >> [Opponent] id=48, cardId=, cardName=, zonePos=2,Info={turn=0, originalZone=DECK} 13:15:11|Info|Player.Draw >> [Player] id=28, cardId=GVG_064, cardName=Puddlestomper, zonePos=4,Info={turn=0, originalZone=DECK} 13:15:11|Info|Player.Mulligan >> [Player] id=23, cardId=LOE_010, cardName=Pit Snake, zonePos=4,Info={turn=0, originalZone=DECK} 13:15:11|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 1 --- 13:15:17|Info|Player.Draw >> [Opponent] id=39, cardId=, cardName=, zonePos=0,Info={turn=1, originalZone=DECK} 13:15:25|Info|GameEventHandler.HandleTurnStart >> --- Player turn 1 --- 13:15:25|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=69): 0 -> 6 13:15:25|Info|Player.CreateInPlay >> [Player] id=69, cardId=OG_138e, cardName=Will of the Vizier, zonePos=0,Info={turn=1, mark=Created, created=true, originalZone=PLAY} 13:15:25|Info|Player.Draw >> [Player] id=14, cardId=AT_029, cardName=Buccaneer, zonePos=6,Info={turn=1, originalZone=DECK} 13:15:30|Info|Player.Play >> [Player] id=14, cardId=AT_029, cardName=Buccaneer, zonePos=6,Info={turn=1, originalZone=DECK} 13:15:30|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 2 --- 13:15:30|Info|Player.Draw >> [Opponent] id=36, cardId=, cardName=, zonePos=0,Info={turn=2, originalZone=DECK} 13:15:37|Info|Player.Play >> [Opponent] id=63, cardId=FP1_004, cardName=Mad Scientist, zonePos=1,Info={turn=2, originalZone=DECK} 13:15:40|Info|GameEventHandler.HandleTurnStart >> --- Player turn 2 --- 13:15:40|Info|Player.Draw >> [Player] id=4, cardId=EX1_581, cardName=Sap, zonePos=6,Info={turn=2, originalZone=DECK} 13:15:52|Info|Player.Play >> [Player] id=68, cardId=GAME_005, cardName=The Coin, zonePos=5,Info={turn=2, mark=Coin, created=true, originalZone=HAND} 13:15:53|Info|Player.PlayToGraveyard >> [Player] id=68, cardId=GAME_005, cardName=The Coin, zonePos=0,Info={turn=2, mark=Coin, created=true, originalZone=HAND} 13:15:55|Info|Player.Play >> [Player] id=33, cardId=EX1_134, cardName=SI:7 Agent, zonePos=1,Info={turn=2, originalZone=DECK} 13:15:58|Info|Player.PlayToGraveyard >> [Opponent] id=63, cardId=FP1_004, cardName=Mad Scientist, zonePos=1,Info={turn=2, originalZone=DECK} 13:16:00|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 3 --- 13:16:00|Info|Player.Draw >> [Opponent] id=55, cardId=, cardName=, zonePos=0,Info={turn=3, originalZone=DECK} 13:16:19|Info|Player.Play >> [Opponent] id=37, cardId=AT_075, cardName=Warhorse Trainer, zonePos=1,Info={turn=3, originalZone=DECK} 13:16:22|Info|GameEventHandler.HandleTurnStart >> --- Player turn 3 --- 13:16:22|Info|Player.Draw >> [Player] id=31, cardId=OG_327, cardName=Squirming Tentacle, zonePos=5,Info={turn=3, originalZone=DECK} 13:16:27|Info|Player.Play >> [Player] id=31, cardId=OG_327, cardName=Squirming Tentacle, zonePos=5,Info={turn=3, originalZone=DECK} 13:16:30|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 4 --- 13:16:30|Info|Player.Draw >> [Opponent] id=53, cardId=, cardName=, zonePos=0,Info={turn=4, originalZone=DECK} 13:16:45|Info|Player.Play >> [Opponent] id=39, cardId=OG_320, cardName=Midnight Drake, zonePos=2,Info={turn=4, originalZone=DECK} 13:16:46|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=70): 0 -> 6 13:16:46|Info|Player.CreateInPlay >> [Opponent] id=70, cardId=OG_320e, cardName=Hour of Corruption, zonePos=0,Info={turn=4, mark=Created, created=true, originalZone=PLAY} 13:16:48|Info|GameEventHandler.HandleTurnStart >> --- Player turn 4 --- 13:16:48|Info|Player.Draw >> [Player] id=20, cardId=FP1_001, cardName=Zombie Chow, zonePos=5,Info={turn=4, originalZone=DECK} 13:17:00|Info|GameEventHandler.HandlePlayerHeroPower >> PlayerHeroPower (id:CS2_083b turn:4 from:-1) 13:17:00|Info|Player.CreateInPlay >> [Player] id=71, cardId=CS2_082, cardName=Wicked Knife, zonePos=0,Info={turn=4, mark=Created, created=true, originalZone=PLAY} 13:17:01|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=72): 0 -> 6 13:17:01|Info|Player.CreateInPlay >> [Player] id=72, cardId=AT_029e, cardName=Extra Stabby, zonePos=0,Info={turn=4, mark=Created, created=true, originalZone=PLAY} 13:17:13|Info|Player.PlayToGraveyard >> [Player] id=14, cardId=AT_029, cardName=Buccaneer, zonePos=2,Info={turn=4, originalZone=DECK} 13:17:13|Info|Player.PlayToGraveyard >> [Opponent] id=39, cardId=OG_320, cardName=Midnight Drake, zonePos=2,Info={turn=4, originalZone=DECK} 13:17:13|Info|Player.RemoveFromPlay >> [Player] id=70, cardId=OG_320e, cardName=Hour of Corruption, zonePos=0,Info={turn=4, mark=Created, created=true, originalZone=PLAY} 13:17:15|Info|Player.Play >> [Player] id=12, cardId=OG_138, cardName=Nerubian Prophet, zonePos=2,Info={turn=4, originalZone=DECK} 13:17:15|Info|Player.PlayToGraveyard >> [Player] id=69, cardId=OG_138e, cardName=Will of the Vizier, zonePos=0,Info={turn=4, mark=Created, created=true, originalZone=PLAY} 13:17:26|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 5 --- 13:17:26|Info|Player.Draw >> [Opponent] id=49, cardId=, cardName=, zonePos=0,Info={turn=5, originalZone=DECK} 13:17:33|Info|Player.Play >> [Opponent] id=36, cardId=OG_273, cardName=Stand Against Darkness, zonePos=0,Info={turn=5, originalZone=DECK} 13:17:34|Info|Player.CreateInPlay >> [Opponent] id=73, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=2,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:34|Info|Player.CreateInPlay >> [Opponent] id=74, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=3,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:34|Info|Player.CreateInPlay >> [Opponent] id=75, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=4,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:34|Info|Player.CreateInPlay >> [Opponent] id=76, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=5,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:34|Info|Player.CreateInPlay >> [Opponent] id=77, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=6,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:35|Info|Player.PlayToGraveyard >> [Opponent] id=36, cardId=OG_273, cardName=Stand Against Darkness, zonePos=0,Info={turn=5, originalZone=DECK} 13:17:35|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=78): 0 -> 6 13:17:35|Info|Player.CreateInPlay >> [Opponent] id=78, cardId=AT_075e, cardName=Might of the Hostler, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:35|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=79): 0 -> 6 13:17:35|Info|Player.CreateInPlay >> [Opponent] id=79, cardId=AT_075e, cardName=Might of the Hostler, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:35|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=80): 0 -> 6 13:17:35|Info|Player.CreateInPlay >> [Opponent] id=80, cardId=AT_075e, cardName=Might of the Hostler, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:35|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=81): 0 -> 6 13:17:35|Info|Player.CreateInPlay >> [Opponent] id=81, cardId=AT_075e, cardName=Might of the Hostler, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:35|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=82): 0 -> 6 13:17:35|Info|Player.CreateInPlay >> [Opponent] id=82, cardId=AT_075e, cardName=Might of the Hostler, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:38|Info|GameEventHandler.HandleTurnStart >> --- Player turn 5 --- 13:17:38|Info|Player.Draw >> [Player] id=15, cardId=GVG_090, cardName=Madder Bomber, zonePos=5,Info={turn=5, originalZone=DECK} 13:17:47|Info|Player.Play >> [Player] id=27, cardId=EX1_129, cardName=Fan of Knives, zonePos=1,Info={turn=5, originalZone=DECK} 13:17:47|Info|Player.Draw >> [Player] id=22, cardId=EX1_162, cardName=Dire Wolf Alpha, zonePos=5,Info={turn=5, originalZone=DECK} 13:17:50|Info|Player.PlayToGraveyard >> [Player] id=27, cardId=EX1_129, cardName=Fan of Knives, zonePos=0,Info={turn=5, originalZone=DECK} 13:17:50|Info|Player.PlayToGraveyard >> [Opponent] id=73, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=2,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:50|Info|Player.RemoveFromPlay >> [Player] id=78, cardId=AT_075e, cardName=Might of the Hostler, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:50|Info|Player.PlayToGraveyard >> [Opponent] id=74, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=2,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:50|Info|Player.RemoveFromPlay >> [Player] id=79, cardId=AT_075e, cardName=Might of the Hostler, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:50|Info|Player.PlayToGraveyard >> [Opponent] id=75, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=2,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:50|Info|Player.RemoveFromPlay >> [Player] id=80, cardId=AT_075e, cardName=Might of the Hostler, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:50|Info|Player.PlayToGraveyard >> [Opponent] id=76, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=2,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:50|Info|Player.RemoveFromPlay >> [Player] id=81, cardId=AT_075e, cardName=Might of the Hostler, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:50|Info|Player.PlayToGraveyard >> [Opponent] id=77, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=2,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:50|Info|Player.RemoveFromPlay >> [Player] id=82, cardId=AT_075e, cardName=Might of the Hostler, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:50|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=82): 5 -> 4 13:17:50|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=81): 5 -> 4 13:17:50|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=80): 5 -> 4 13:17:50|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=79): 5 -> 4 13:17:50|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=78): 5 -> 4 13:17:55|Info|Player.PlayToGraveyard >> [Opponent] id=37, cardId=AT_075, cardName=Warhorse Trainer, zonePos=1,Info={turn=5, originalZone=DECK} 13:17:55|Info|Player.PlayToGraveyard >> [Player] id=71, cardId=CS2_082, cardName=Wicked Knife, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:55|Info|Player.RemoveFromPlay >> [Player] id=72, cardId=AT_029e, cardName=Extra Stabby, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:55|Info|Player.Play >> [Player] id=22, cardId=EX1_162, cardName=Dire Wolf Alpha, zonePos=5,Info={turn=5, originalZone=DECK} 13:17:55|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=83): 0 -> 6 13:17:55|Info|Player.CreateInPlay >> [Player] id=83, cardId=EX1_162o, cardName=Strength of the Pack, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:55|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=84): 0 -> 6 13:17:55|Info|Player.CreateInPlay >> [Player] id=84, cardId=EX1_162o, cardName=Strength of the Pack, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:17:59|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 6 --- 13:17:59|Info|Player.Draw >> [Opponent] id=50, cardId=, cardName=, zonePos=0,Info={turn=6, originalZone=DECK} 13:18:06|Info|GameEventHandler.HandleWin >> --- Game was won! --- 13:18:06|Info|TurnTimer.Stop >> Stopping turn timer 13:18:06|Info|GameEventHandler.HandleGameEnd >> Game ended... 13:18:07|Info|GameStats.GameEnd >> Current Game ended after 6 turns 13:18:07|Info|GameEventHandler.HandleGameEnd >> Assigned current game to deck: Arena 02-06 12:04 13:18:07|Info|GameEventHandler.HandleGameEnd >> Waiting for game mode to be saved to game... 13:18:14|Info|GameV2.CurrentMode >> DRAFT 13:18:14|Info|GameEventHandler.HandleInMenu >> Game is now in menu. 13:18:14|Info|OverlayWindow.Update >> Refreshed overlay topmost status 13:18:14|Info|GameEventHandler.SaveAndUpdateStats >> Gamemode None is not supposed to be saved. Removed game from Arena 02-06 12:04 (Rogue). 13:18:16|Info|FullScreenFxHandler.Handle >> Now in queue (2016-06-02 13:18:16) 13:18:22|Info|GameEventHandler.HandleGameEnd >> Game mode was saved, continuing. 13:18:22|Info|HearthStatsManager.UploadMatchAsync >> trying to upload match: Win vs Paladin, 2016-06-02 13:14:37 13:18:22|Warning|HearthStatsAPI.IsValidGame >> Game Win vs Paladin, 2016-06-02 13:14:37 is not valid (invalid game mode: None) 13:18:32|Info|GameEventHandler.HandleGameStart >> --- Game start --- 13:18:32|Info|GameV2.Reset >> -------- Reset --------- 13:18:32|Info|Player.Name >> [Player] 13:18:32|Info|Player.Name >> [Opponent] 13:18:32|Info|OpponentSecrets.ClearSecrets >> Cleared secrets 13:18:32|Info|TurnTimer.Start >> Starting turn timer 13:18:32|Warning|TurnTimer.Start >> Waiting for player entity 13:18:34|Info|Player.Draw >> [Player] id=9, cardId=LOE_010, cardName=Pit Snake, zonePos=2,Info={turn=0, originalZone=DECK} 13:18:34|Info|Player.Draw >> [Player] id=19, cardId=AT_114, cardName=Evil Heckler, zonePos=1,Info={turn=0, originalZone=DECK} 13:18:34|Info|Player.Draw >> [Player] id=28, cardId=AT_029, cardName=Buccaneer, zonePos=3,Info={turn=0, originalZone=DECK} 13:18:34|Info|Player.Draw >> [Opponent] id=46, cardId=, cardName=, zonePos=3,Info={turn=0, originalZone=DECK} 13:18:34|Info|Player.Draw >> [Opponent] id=48, cardId=, cardName=, zonePos=2,Info={turn=0, originalZone=DECK} 13:18:34|Info|Player.Draw >> [Opponent] id=58, cardId=, cardName=, zonePos=4,Info={turn=0, originalZone=DECK} 13:18:34|Info|Player.Draw >> [Opponent] id=59, cardId=, cardName=, zonePos=1,Info={turn=0, originalZone=DECK} 13:18:34|Info|TagChangeActions.SetHeroAsync >> Found hero with id=64 13:18:34|Info|GameEventHandler.SetPlayerHero >> Player=Rogue 13:18:34|Info|TagChangeActions.SetHeroAsync >> Found hero with id=66 13:18:34|Info|GameEventHandler.SetOpponentHero >> Opponent=Warlock 13:18:34|Info|GameV2.CurrentMode >> GAMEPLAY 13:18:35|Info|Player.CreateInHand >> [Opponent] id=68, cardId=GAME_005, cardName=The Coin, zonePos=5,Info={turn=0, mark=Coin, created=true, originalZone=HAND} 13:18:35|Info|Player.Name >> [Opponent] Tarrs 13:18:35|Info|Player.Name >> [Player] bombek 13:18:35|Info|Player.Name >> [Player] bombek 13:18:35|Info|GameEventHandler.TurnStart >> --- Mulligan --- 13:18:55|Info|Player.Draw >> [Opponent] id=45, cardId=, cardName=, zonePos=0,Info={turn=0, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:18:55|Info|Player.Mulligan >> [Opponent] id=48, cardId=, cardName=, zonePos=2,Info={turn=0, originalZone=DECK} 13:18:55|Info|Player.Draw >> [Opponent] id=39, cardId=, cardName=, zonePos=0,Info={turn=0, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:18:55|Info|Player.Mulligan >> [Opponent] id=58, cardId=, cardName=, zonePos=4,Info={turn=0, originalZone=DECK} 13:18:56|Info|Player.Draw >> [Player] id=24, cardId=EX1_129, cardName=Fan of Knives, zonePos=1,Info={turn=0, originalZone=DECK} 13:18:56|Info|Player.Mulligan >> [Player] id=19, cardId=AT_114, cardName=Evil Heckler, zonePos=1,Info={turn=0, originalZone=DECK} 13:18:56|Info|Player.Draw >> [Player] id=33, cardId=GVG_068, cardName=Burly Rockjaw Trogg, zonePos=2,Info={turn=0, originalZone=DECK} 13:18:56|Info|Player.Mulligan >> [Player] id=9, cardId=LOE_010, cardName=Pit Snake, zonePos=2,Info={turn=0, originalZone=DECK} 13:18:56|Info|GameEventHandler.HandleTurnStart >> --- Player turn 1 --- 13:19:01|Info|Player.Draw >> [Player] id=29, cardId=OG_161, cardName=Corrupted Seer, zonePos=4,Info={turn=1, originalZone=DECK} 13:19:07|Info|Player.Play >> [Player] id=28, cardId=AT_029, cardName=Buccaneer, zonePos=3,Info={turn=1, originalZone=DECK} 13:19:07|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 1 --- 13:19:07|Info|Player.Draw >> [Opponent] id=63, cardId=, cardName=, zonePos=0,Info={turn=1, originalZone=DECK} 13:19:13|Info|Player.Play >> [Opponent] id=46, cardId=EX1_302, cardName=Mortal Coil, zonePos=0,Info={turn=1, originalZone=DECK} 13:19:14|Info|Player.Draw >> [Opponent] id=52, cardId=, cardName=, zonePos=0,Info={turn=1, originalZone=DECK} 13:19:16|Info|Player.PlayToGraveyard >> [Opponent] id=46, cardId=EX1_302, cardName=Mortal Coil, zonePos=0,Info={turn=1, originalZone=DECK} 13:19:16|Info|Player.PlayToGraveyard >> [Player] id=28, cardId=AT_029, cardName=Buccaneer, zonePos=1,Info={turn=1, originalZone=DECK} 13:19:17|Info|GameEventHandler.HandleTurnStart >> --- Player turn 2 --- 13:19:17|Info|Player.Draw >> [Player] id=8, cardId=AT_029, cardName=Buccaneer, zonePos=4,Info={turn=2, originalZone=DECK} 13:19:19|Info|HearthStatsManager.UploadArenaMatchAsync >> trying to upload arena match: Win vs Paladin, 2016-06-02 13:19:19 13:19:19|Info|HearthStatsManager.AddBackgroundActivity >> background process indicator enabled 13:19:19|Info|HearthStatsAPI.PostArenaMatch >> uploading arena match: Win vs Paladin, 2016-06-02 13:19:19 13:19:20|Info|HearthStatsManager.RemoveBackgroundActivity >> background process indicator disabled 13:19:25|Info|Player.Play >> [Player] id=8, cardId=AT_029, cardName=Buccaneer, zonePos=4,Info={turn=2, originalZone=DECK} 13:19:25|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 2 --- 13:19:25|Info|Player.Draw >> [Opponent] id=35, cardId=, cardName=, zonePos=0,Info={turn=2, originalZone=DECK} 13:19:31|Info|Player.Play >> [Opponent] id=35, cardId=GVG_015, cardName=Darkbomb, zonePos=0,Info={turn=2, originalZone=DECK} 13:19:34|Info|Player.PlayToGraveyard >> [Opponent] id=35, cardId=GVG_015, cardName=Darkbomb, zonePos=0,Info={turn=2, originalZone=DECK} 13:19:34|Info|Player.PlayToGraveyard >> [Player] id=8, cardId=AT_029, cardName=Buccaneer, zonePos=1,Info={turn=2, originalZone=DECK} 13:19:35|Info|GameEventHandler.HandleTurnStart >> --- Player turn 3 --- 13:19:35|Info|Player.Draw >> [Player] id=13, cardId=AT_033, cardName=Burgle, zonePos=4,Info={turn=3, originalZone=DECK} 13:19:39|Info|Player.Play >> [Player] id=13, cardId=AT_033, cardName=Burgle, zonePos=4,Info={turn=3, originalZone=DECK} 13:19:39|Info|Player.CreateInHand >> [Player] id=69, cardId=EX1_310, cardName=Doomguard, zonePos=4,Info={turn=3, mark=Created, created=true, originalZone=HAND} 13:19:39|Info|Player.CreateInHand >> [Player] id=70, cardId=EX1_303, cardName=Shadowflame, zonePos=5,Info={turn=3, mark=Created, created=true, originalZone=HAND} 13:19:40|Info|Player.PlayToGraveyard >> [Player] id=13, cardId=AT_033, cardName=Burgle, zonePos=0,Info={turn=3, originalZone=DECK} 13:19:42|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 3 --- 13:19:42|Info|Player.Draw >> [Opponent] id=48, cardId=, cardName=, zonePos=0,Info={turn=3, originalZone=DECK} 13:19:46|Info|Player.Play >> [Opponent] id=45, cardId=GVG_089, cardName=Illuminator, zonePos=1,Info={turn=3, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:19:50|Info|GameEventHandler.HandleTurnStart >> --- Player turn 4 --- 13:19:50|Info|Player.Draw >> [Player] id=25, cardId=GVG_085, cardName=Annoy-o-Tron, zonePos=6,Info={turn=4, originalZone=DECK} 13:19:54|Info|Player.Play >> [Player] id=33, cardId=GVG_068, cardName=Burly Rockjaw Trogg, zonePos=2,Info={turn=4, originalZone=DECK} 13:19:55|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 4 --- 13:19:55|Info|Player.Draw >> [Opponent] id=38, cardId=, cardName=, zonePos=0,Info={turn=4, originalZone=DECK} 13:20:03|Info|Player.Play >> [Opponent] id=48, cardId=GVG_071, cardName=Lost Tallstrider, zonePos=2,Info={turn=4, originalZone=DECK} 13:20:07|Info|GameEventHandler.HandleTurnStart >> --- Player turn 5 --- 13:20:07|Info|Player.Draw >> [Player] id=9, cardId=LOE_010, cardName=Pit Snake, zonePos=6,Info={turn=5, originalZone=DECK} 13:20:13|Info|GameEventHandler.HandlePlayerHeroPower >> PlayerHeroPower (id:CS2_083b turn:5 from:-1) 13:20:13|Info|Player.CreateInPlay >> [Player] id=71, cardId=CS2_082, cardName=Wicked Knife, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:20:19|Info|Player.PlayToGraveyard >> [Opponent] id=45, cardId=GVG_089, cardName=Illuminator, zonePos=1,Info={turn=5, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:20:19|Info|Player.Play >> [Player] id=25, cardId=GVG_085, cardName=Annoy-o-Tron, zonePos=5,Info={turn=5, originalZone=DECK} 13:20:19|Info|Player.Play >> [Player] id=9, cardId=LOE_010, cardName=Pit Snake, zonePos=5,Info={turn=5, originalZone=DECK} 13:20:19|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 5 --- 13:20:19|Info|Player.Draw >> [Opponent] id=36, cardId=, cardName=, zonePos=0,Info={turn=5, originalZone=DECK} 13:20:33|Info|Player.Play >> [Opponent] id=36, cardId=OG_249, cardName=Infested Tauren, zonePos=2,Info={turn=5, originalZone=DECK} 13:20:41|Info|Player.Play >> [Opponent] id=68, cardId=GAME_005, cardName=The Coin, zonePos=0,Info={turn=5, mark=Coin, created=true, originalZone=HAND} 13:20:43|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=72): 0 -> 6 13:20:43|Info|Player.CreateInPlay >> [Player] id=72, cardId=GVG_068a, cardName=Metabolized Magic, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:20:44|Info|Player.PlayToGraveyard >> [Opponent] id=68, cardId=GAME_005, cardName=The Coin, zonePos=0,Info={turn=5, mark=Coin, created=true, originalZone=HAND} 13:20:46|Info|Player.Play >> [Opponent] id=59, cardId=GVG_085, cardName=Annoy-o-Tron, zonePos=1,Info={turn=5, originalZone=DECK} 13:20:49|Info|GameEventHandler.HandleTurnStart >> --- Player turn 6 --- 13:20:49|Info|Player.Draw >> [Player] id=32, cardId=EX1_561, cardName=Alexstrasza, zonePos=5,Info={turn=6, originalZone=DECK} 13:21:25|Info|Player.PlayToGraveyard >> [Opponent] id=36, cardId=OG_249, cardName=Infested Tauren, zonePos=3,Info={turn=6, originalZone=DECK} 13:21:25|Info|Player.CreateInPlay >> [Opponent] id=73, cardId=OG_249a, cardName=Slime, zonePos=3,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:21:35|Info|Player.PlayToGraveyard >> [Player] id=71, cardId=CS2_082, cardName=Wicked Knife, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:21:49|Info|Player.Play >> [Player] id=70, cardId=EX1_303, cardName=Shadowflame, zonePos=4,Info={turn=6, mark=Created, created=true, originalZone=HAND} 13:21:50|Info|Player.PlayToGraveyard >> [Player] id=70, cardId=EX1_303, cardName=Shadowflame, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=HAND} 13:21:50|Info|Player.PlayToGraveyard >> [Player] id=33, cardId=GVG_068, cardName=Burly Rockjaw Trogg, zonePos=1,Info={turn=6, originalZone=DECK} 13:21:50|Info|Player.RemoveFromPlay >> [Player] id=72, cardId=GVG_068a, cardName=Metabolized Magic, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:21:50|Info|Player.PlayToGraveyard >> [Opponent] id=48, cardId=GVG_071, cardName=Lost Tallstrider, zonePos=2,Info={turn=6, originalZone=DECK} 13:21:50|Info|Player.PlayToGraveyard >> [Opponent] id=59, cardId=GVG_085, cardName=Annoy-o-Tron, zonePos=1,Info={turn=6, originalZone=DECK} 13:21:50|Info|Player.PlayToGraveyard >> [Opponent] id=73, cardId=OG_249a, cardName=Slime, zonePos=1,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:21:51|Info|GameEventHandler.HandlePlayerHeroPower >> PlayerHeroPower (id:CS2_083b turn:6 from:-1) 13:21:51|Info|Player.CreateInPlay >> [Player] id=74, cardId=CS2_082, cardName=Wicked Knife, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:21:54|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 6 --- 13:21:54|Info|Player.Draw >> [Opponent] id=49, cardId=, cardName=, zonePos=0,Info={turn=6, originalZone=DECK} 13:22:03|Info|Player.Play >> [Opponent] id=39, cardId=OG_114, cardName=Forbidden Ritual, zonePos=0,Info={turn=6, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:22:04|Info|Player.CreateInPlay >> [Opponent] id=75, cardId=OG_114a, cardName=Icky Tentacle, zonePos=1,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:22:04|Info|Player.CreateInPlay >> [Opponent] id=76, cardId=OG_114a, cardName=Icky Tentacle, zonePos=2,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:22:04|Info|Player.CreateInPlay >> [Opponent] id=77, cardId=OG_114a, cardName=Icky Tentacle, zonePos=3,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:22:04|Info|Player.CreateInPlay >> [Opponent] id=78, cardId=OG_114a, cardName=Icky Tentacle, zonePos=4,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:22:04|Info|Player.CreateInPlay >> [Opponent] id=79, cardId=OG_114a, cardName=Icky Tentacle, zonePos=5,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:22:04|Info|Player.CreateInPlay >> [Opponent] id=80, cardId=OG_114a, cardName=Icky Tentacle, zonePos=6,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:22:05|Info|Player.PlayToGraveyard >> [Opponent] id=39, cardId=OG_114, cardName=Forbidden Ritual, zonePos=0,Info={turn=6, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:22:07|Info|GameEventHandler.HandleTurnStart >> --- Player turn 7 --- 13:22:07|Info|Player.Draw >> [Player] id=15, cardId=LOE_012, cardName=Tomb Pillager, zonePos=5,Info={turn=7, originalZone=DECK} 13:22:11|Info|Player.Play >> [Player] id=24, cardId=EX1_129, cardName=Fan of Knives, zonePos=1,Info={turn=7, originalZone=DECK} 13:22:11|Info|Player.Draw >> [Player] id=14, cardId=OG_150, cardName=Aberrant Berserker, zonePos=5,Info={turn=7, originalZone=DECK} 13:22:14|Info|Player.PlayToGraveyard >> [Player] id=24, cardId=EX1_129, cardName=Fan of Knives, zonePos=0,Info={turn=7, originalZone=DECK} 13:22:14|Info|Player.PlayToGraveyard >> [Opponent] id=75, cardId=OG_114a, cardName=Icky Tentacle, zonePos=1,Info={turn=7, mark=Created, created=true, originalZone=PLAY} 13:22:14|Info|Player.PlayToGraveyard >> [Opponent] id=76, cardId=OG_114a, cardName=Icky Tentacle, zonePos=1,Info={turn=7, mark=Created, created=true, originalZone=PLAY} 13:22:14|Info|Player.PlayToGraveyard >> [Opponent] id=77, cardId=OG_114a, cardName=Icky Tentacle, zonePos=1,Info={turn=7, mark=Created, created=true, originalZone=PLAY} 13:22:15|Info|Player.PlayToGraveyard >> [Opponent] id=78, cardId=OG_114a, cardName=Icky Tentacle, zonePos=1,Info={turn=7, mark=Created, created=true, originalZone=PLAY} 13:22:15|Info|Player.PlayToGraveyard >> [Opponent] id=79, cardId=OG_114a, cardName=Icky Tentacle, zonePos=1,Info={turn=7, mark=Created, created=true, originalZone=PLAY} 13:22:15|Info|Player.PlayToGraveyard >> [Opponent] id=80, cardId=OG_114a, cardName=Icky Tentacle, zonePos=1,Info={turn=7, mark=Created, created=true, originalZone=PLAY} 13:22:15|Info|Player.Play >> [Player] id=15, cardId=LOE_012, cardName=Tomb Pillager, zonePos=4,Info={turn=7, originalZone=DECK} 13:22:22|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 7 --- 13:22:22|Info|Player.Draw >> [Opponent] id=37, cardId=, cardName=, zonePos=0,Info={turn=7, originalZone=DECK} 13:22:27|Info|Player.Play >> [Opponent] id=52, cardId=EX1_283, cardName=Frost Elemental, zonePos=1,Info={turn=7, originalZone=DECK} 13:22:30|Info|Player.Play >> [Opponent] id=49, cardId=EX1_010, cardName=Worgen Infiltrator, zonePos=2,Info={turn=7, originalZone=DECK} 13:22:33|Info|GameEventHandler.HandleTurnStart >> --- Player turn 8 --- 13:22:33|Info|Player.Draw >> [Player] id=16, cardId=GVG_090, cardName=Madder Bomber, zonePos=5,Info={turn=8, originalZone=DECK} 13:22:38|Info|Player.PlayToGraveyard >> [Player] id=15, cardId=LOE_012, cardName=Tomb Pillager, zonePos=1,Info={turn=8, originalZone=DECK} 13:22:38|Info|Player.PlayToGraveyard >> [Opponent] id=52, cardId=EX1_283, cardName=Frost Elemental, zonePos=1,Info={turn=8, originalZone=DECK} 13:22:38|Info|Player.CreateInHand >> [Player] id=81, cardId=GAME_005, cardName=The Coin, zonePos=6,Info={turn=8, mark=Coin, created=true, originalZone=HAND} 13:22:41|Info|Player.Play >> [Player] id=81, cardId=GAME_005, cardName=The Coin, zonePos=6,Info={turn=8, mark=Coin, created=true, originalZone=HAND} 13:22:42|Info|Player.PlayToGraveyard >> [Player] id=81, cardId=GAME_005, cardName=The Coin, zonePos=0,Info={turn=8, mark=Coin, created=true, originalZone=HAND} 13:22:43|Info|Player.Play >> [Player] id=32, cardId=EX1_561, cardName=Alexstrasza, zonePos=3,Info={turn=8, originalZone=DECK} 13:22:47|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 8 --- 13:22:47|Info|Player.Draw >> [Opponent] id=50, cardId=, cardName=, zonePos=0,Info={turn=8, originalZone=DECK} 13:23:06|Info|Player.Play >> [Opponent] id=38, cardId=OG_113, cardName=Darkshire Councilman, zonePos=1,Info={turn=8, originalZone=DECK} 13:23:10|Info|Player.Play >> [Opponent] id=37, cardId=CS2_117, cardName=Earthen Ring Farseer, zonePos=3,Info={turn=8, originalZone=DECK} 13:23:12|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=82): 0 -> 6 13:23:12|Info|Player.CreateInPlay >> [Opponent] id=82, cardId=OG_113e, cardName=Power of the People, zonePos=0,Info={turn=8, mark=Created, created=true, originalZone=PLAY} 13:23:14|Info|Player.PlayToGraveyard >> [Player] id=25, cardId=GVG_085, cardName=Annoy-o-Tron, zonePos=2,Info={turn=8, originalZone=DECK} 13:23:14|Info|Player.PlayToGraveyard >> [Opponent] id=49, cardId=EX1_010, cardName=Worgen Infiltrator, zonePos=2,Info={turn=8, originalZone=DECK} 13:23:14|Info|GameEventHandler.HandleTurnStart >> --- Player turn 9 --- 13:23:14|Info|Player.Draw >> [Player] id=5, cardId=CS2_072, cardName=Backstab, zonePos=5,Info={turn=9, originalZone=DECK} 13:23:19|Info|Player.Play >> [Player] id=69, cardId=EX1_310, cardName=Doomguard, zonePos=2,Info={turn=9, mark=Created, created=true, originalZone=HAND} 13:23:19|Info|Player.HandDiscard >> [Player] id=5, cardId=CS2_072, cardName=Backstab, zonePos=4,Info={turn=9, discarded=true, originalZone=DECK} 13:23:19|Info|Player.HandDiscard >> [Player] id=29, cardId=OG_161, cardName=Corrupted Seer, zonePos=1,Info={turn=9, discarded=true, originalZone=DECK} 13:23:24|Info|Player.PlayToGraveyard >> [Player] id=74, cardId=CS2_082, cardName=Wicked Knife, zonePos=0,Info={turn=9, mark=Created, created=true, originalZone=PLAY} 13:23:28|Info|Player.PlayToGraveyard >> [Opponent] id=66, cardId=HERO_07, cardName=Gul'dan, zonePos=0,Info={turn=9, originalZone=DECK} 13:23:28|Info|GameEventHandler.HandleWin >> --- Game was won! --- 13:23:28|Info|TurnTimer.Stop >> Stopping turn timer 13:23:28|Info|GameEventHandler.HandleGameEnd >> Game ended... 13:23:28|Info|GameStats.GameEnd >> Current Game ended after 9 turns 13:23:28|Info|GameEventHandler.HandleGameEnd >> Assigned current game to deck: Arena 02-06 12:04 13:23:28|Info|GameEventHandler.HandleGameEnd >> Waiting for game mode to be saved to game... 13:23:34|Info|GameV2.CurrentMode >> DRAFT 13:23:34|Info|GameEventHandler.HandleInMenu >> Game is now in menu. 13:23:34|Info|OverlayWindow.Update >> Refreshed overlay topmost status 13:23:35|Info|GameEventHandler.SaveAndUpdateStats >> Gamemode None is not supposed to be saved. Removed game from Arena 02-06 12:04 (Rogue). 13:23:43|Info|GameEventHandler.HandleGameEnd >> Game mode was saved, continuing. 13:23:43|Info|HearthStatsManager.UploadMatchAsync >> trying to upload match: Win vs Warlock, 2016-06-02 13:18:32 13:23:43|Warning|HearthStatsAPI.IsValidGame >> Game Win vs Warlock, 2016-06-02 13:18:32 is not valid (invalid game mode: None) 13:24:04|Info|FullScreenFxHandler.Handle >> Now in queue (2016-06-02 13:24:03) 13:24:19|Info|GameEventHandler.HandleGameStart >> --- Game start --- 13:24:19|Info|GameV2.Reset >> -------- Reset --------- 13:24:19|Info|Player.Name >> [Player] 13:24:19|Info|Player.Name >> [Opponent] 13:24:19|Info|OpponentSecrets.ClearSecrets >> Cleared secrets 13:24:19|Info|TurnTimer.Start >> Starting turn timer 13:24:19|Warning|TurnTimer.Start >> Waiting for player entity 13:24:19|Info|Player.Draw >> [Opponent] id=9, cardId=, cardName=, zonePos=3,Info={turn=0, originalZone=DECK} 13:24:19|Info|Player.Draw >> [Opponent] id=10, cardId=, cardName=, zonePos=1,Info={turn=0, originalZone=DECK} 13:24:19|Info|Player.Draw >> [Opponent] id=26, cardId=, cardName=, zonePos=2,Info={turn=0, originalZone=DECK} 13:24:19|Info|Player.Draw >> [Opponent] id=30, cardId=, cardName=, zonePos=4,Info={turn=0, originalZone=DECK} 13:24:19|Info|Player.Draw >> [Player] id=34, cardId=AT_028, cardName=Shado-Pan Rider, zonePos=3,Info={turn=0, originalZone=DECK} 13:24:19|Info|Player.Draw >> [Player] id=35, cardId=EX1_134, cardName=SI:7 Agent, zonePos=1,Info={turn=0, originalZone=DECK} 13:24:19|Info|Player.Draw >> [Player] id=53, cardId=LOE_046, cardName=Huge Toad, zonePos=2,Info={turn=0, originalZone=DECK} 13:24:19|Info|TagChangeActions.SetHeroAsync >> Found hero with id=64 13:24:19|Info|GameEventHandler.SetOpponentHero >> Opponent=Rogue 13:24:19|Info|TagChangeActions.SetHeroAsync >> Found hero with id=66 13:24:19|Info|GameEventHandler.SetPlayerHero >> Player=Rogue 13:24:19|Info|GameV2.CurrentMode >> GAMEPLAY 13:24:21|Info|Player.CreateInHand >> [Opponent] id=68, cardId=GAME_005, cardName=The Coin, zonePos=5,Info={turn=0, mark=Coin, created=true, originalZone=HAND} 13:24:21|Info|Player.Name >> [Player] bombek 13:24:21|Info|Player.Name >> [Opponent] Flash 13:24:21|Info|Player.Name >> [Opponent] Flash 13:24:21|Info|GameEventHandler.TurnStart >> --- Mulligan --- 13:24:40|Info|Player.Draw >> [Opponent] id=13, cardId=, cardName=, zonePos=0,Info={turn=0, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:24:40|Info|Player.Mulligan >> [Opponent] id=26, cardId=, cardName=, zonePos=2,Info={turn=0, originalZone=DECK} 13:24:40|Info|Player.Draw >> [Opponent] id=5, cardId=, cardName=, zonePos=0,Info={turn=0, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:24:40|Info|Player.Mulligan >> [Opponent] id=9, cardId=, cardName=, zonePos=3,Info={turn=0, originalZone=DECK} 13:24:42|Info|Player.Draw >> [Player] id=45, cardId=LOE_019, cardName=Unearthed Raptor, zonePos=1,Info={turn=0, originalZone=DECK} 13:24:42|Info|Player.Mulligan >> [Player] id=35, cardId=EX1_134, cardName=SI:7 Agent, zonePos=1,Info={turn=0, originalZone=DECK} 13:24:42|Info|Player.Draw >> [Player] id=49, cardId=GVG_068, cardName=Burly Rockjaw Trogg, zonePos=3,Info={turn=0, originalZone=DECK} 13:24:42|Info|Player.Mulligan >> [Player] id=34, cardId=AT_028, cardName=Shado-Pan Rider, zonePos=3,Info={turn=0, originalZone=DECK} 13:24:42|Info|GameEventHandler.HandleTurnStart >> --- Player turn 1 --- 13:24:47|Info|Player.Draw >> [Player] id=59, cardId=AT_114, cardName=Evil Heckler, zonePos=4,Info={turn=1, originalZone=DECK} 13:24:51|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 1 --- 13:24:51|Info|Player.Draw >> [Opponent] id=32, cardId=, cardName=, zonePos=0,Info={turn=1, originalZone=DECK} 13:24:55|Info|Player.Play >> [Opponent] id=10, cardId=OG_072, cardName=Journey Below, zonePos=0,Info={turn=1, originalZone=DECK} 13:24:56|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=69): 0 -> 6 13:24:56|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=70): 0 -> 6 13:24:59|Info|Player.PlayToGraveyard >> [Opponent] id=10, cardId=OG_072, cardName=Journey Below, zonePos=0,Info={turn=1, originalZone=DECK} 13:24:59|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=71): 0 -> 6 13:24:59|Info|Player.CreateInHand >> [Opponent] id=70, cardId=, cardName=, zonePos=0,Info={turn=1, mark=Created, created=true, originalZone=HAND} 13:25:00|Info|GameEventHandler.HandleTurnStart >> --- Player turn 2 --- 13:25:00|Info|Player.Draw >> [Player] id=38, cardId=OG_138, cardName=Nerubian Prophet, zonePos=5,Info={turn=2, originalZone=DECK} 13:25:06|Info|Player.Play >> [Player] id=53, cardId=LOE_046, cardName=Huge Toad, zonePos=2,Info={turn=2, originalZone=DECK} 13:25:06|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 2 --- 13:25:06|Info|Player.Draw >> [Opponent] id=14, cardId=, cardName=, zonePos=0,Info={turn=2, originalZone=DECK} 13:25:11|Info|Player.Play >> [Opponent] id=32, cardId=CS2_172, cardName=Bloodfen Raptor, zonePos=1,Info={turn=2, originalZone=DECK} 13:25:15|Info|GameEventHandler.HandleTurnStart >> --- Player turn 3 --- 13:25:15|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=72): 0 -> 6 13:25:15|Info|Player.CreateInPlay >> [Player] id=72, cardId=OG_138e, cardName=Will of the Vizier, zonePos=0,Info={turn=3, mark=Created, created=true, originalZone=PLAY} 13:25:15|Info|Player.Draw >> [Player] id=44, cardId=OG_161, cardName=Corrupted Seer, zonePos=5,Info={turn=3, originalZone=DECK} 13:25:21|Info|Player.Play >> [Player] id=45, cardId=LOE_019, cardName=Unearthed Raptor, zonePos=1,Info={turn=3, originalZone=DECK} 13:25:21|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=73): 0 -> 6 13:25:21|Info|Player.CreateInPlay >> [Player] id=73, cardId=LOE_019e, cardName=Unearthed Raptor, zonePos=0,Info={turn=3, mark=Created, created=true, originalZone=PLAY} 13:25:23|Info|Player.PlayToGraveyard >> [Player] id=53, cardId=LOE_046, cardName=Huge Toad, zonePos=2,Info={turn=3, originalZone=DECK} 13:25:23|Info|Player.PlayToGraveyard >> [Opponent] id=32, cardId=CS2_172, cardName=Bloodfen Raptor, zonePos=1,Info={turn=3, originalZone=DECK} 13:25:24|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 3 --- 13:25:24|Info|Player.Draw >> [Opponent] id=26, cardId=, cardName=, zonePos=0,Info={turn=3, originalZone=DECK} 13:25:30|Info|Player.Play >> [Opponent] id=68, cardId=GAME_005, cardName=The Coin, zonePos=0,Info={turn=3, mark=Coin, created=true, originalZone=HAND} 13:25:32|Info|Player.PlayToGraveyard >> [Opponent] id=68, cardId=GAME_005, cardName=The Coin, zonePos=0,Info={turn=3, mark=Coin, created=true, originalZone=HAND} 13:25:35|Info|Player.Play >> [Opponent] id=70, cardId=GVG_096, cardName=Piloted Shredder, zonePos=1,Info={turn=3, mark=Created, created=true, originalZone=HAND} 13:25:37|Info|GameEventHandler.HandleTurnStart >> --- Player turn 4 --- 13:25:37|Info|Player.Draw >> [Player] id=46, cardId=GVG_090, cardName=Madder Bomber, zonePos=5,Info={turn=4, originalZone=DECK} 13:26:08|Info|Player.PlayToGraveyard >> [Player] id=45, cardId=LOE_019, cardName=Unearthed Raptor, zonePos=1,Info={turn=4, originalZone=DECK} 13:26:08|Info|Player.RemoveFromPlay >> [Player] id=73, cardId=LOE_019e, cardName=Unearthed Raptor, zonePos=0,Info={turn=4, mark=Created, created=true, originalZone=PLAY} 13:26:08|Info|Player.PlayToGraveyard >> [Opponent] id=70, cardId=GVG_096, cardName=Piloted Shredder, zonePos=1,Info={turn=4, mark=Created, created=true, originalZone=HAND} 13:26:09|Info|Player.CreateInPlay >> [Opponent] id=74, cardId=NEW1_016, cardName=Captain's Parrot, zonePos=1,Info={turn=4, mark=Created, created=true, originalZone=PLAY} 13:26:11|Info|Player.Play >> [Player] id=49, cardId=GVG_068, cardName=Burly Rockjaw Trogg, zonePos=1,Info={turn=4, originalZone=DECK} 13:26:13|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 4 --- 13:26:13|Info|Player.Draw >> [Opponent] id=12, cardId=, cardName=, zonePos=0,Info={turn=4, originalZone=DECK} 13:26:23|Info|Player.Play >> [Opponent] id=5, cardId=EX1_170, cardName=Emperor Cobra, zonePos=1,Info={turn=4, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:26:27|Info|GameEventHandler.HandleTurnStart >> --- Player turn 5 --- 13:26:27|Info|Player.Draw >> [Player] id=48, cardId=EX1_412, cardName=Raging Worgen, zonePos=5,Info={turn=5, originalZone=DECK} 13:26:46|Info|Player.PlayToGraveyard >> [Player] id=49, cardId=GVG_068, cardName=Burly Rockjaw Trogg, zonePos=1,Info={turn=5, originalZone=DECK} 13:26:46|Info|Player.PlayToGraveyard >> [Opponent] id=5, cardId=EX1_170, cardName=Emperor Cobra, zonePos=1,Info={turn=5, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:26:46|Info|Player.Play >> [Player] id=46, cardId=GVG_090, cardName=Madder Bomber, zonePos=4,Info={turn=5, originalZone=DECK} 13:26:54|Info|Player.PlayToGraveyard >> [Opponent] id=74, cardId=NEW1_016, cardName=Captain's Parrot, zonePos=1,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:26:54|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 5 --- 13:26:54|Info|Player.Draw >> [Opponent] id=23, cardId=, cardName=, zonePos=0,Info={turn=5, originalZone=DECK} 13:27:02|Info|Player.Play >> [Opponent] id=14, cardId=AT_094, cardName=Flame Juggler, zonePos=1,Info={turn=5, originalZone=DECK} 13:27:06|Info|GameEventHandler.HandleOpponentHeroPower >> OpponentHeroPower (id:CS2_083b turn:5 from:-1) 13:27:06|Info|Player.CreateInPlay >> [Opponent] id=75, cardId=CS2_082, cardName=Wicked Knife, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:27:09|Info|GameEventHandler.HandleTurnStart >> --- Player turn 6 --- 13:27:09|Info|Player.Draw >> [Player] id=57, cardId=FP1_001, cardName=Zombie Chow, zonePos=5,Info={turn=6, originalZone=DECK} 13:27:17|Info|Player.Play >> [Player] id=59, cardId=AT_114, cardName=Evil Heckler, zonePos=1,Info={turn=6, originalZone=DECK} 13:27:38|Info|Player.Play >> [Player] id=38, cardId=OG_138, cardName=Nerubian Prophet, zonePos=1,Info={turn=6, originalZone=DECK} 13:27:38|Info|Player.PlayToGraveyard >> [Player] id=72, cardId=OG_138e, cardName=Will of the Vizier, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:27:41|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 6 --- 13:27:41|Info|Player.Draw >> [Opponent] id=6, cardId=, cardName=, zonePos=0,Info={turn=6, originalZone=DECK} 13:27:47|Info|Player.Play >> [Opponent] id=6, cardId=AT_112, cardName=Master Jouster, zonePos=2,Info={turn=6, originalZone=DECK} 13:27:49|Info|Player.JoustReveal >> [Opponent] id=76, cardId=CS2_172, cardName=Bloodfen Raptor, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=DECK} 13:27:49|Info|Player.JoustReveal >> [Player] id=77, cardId=OG_327, cardName=Squirming Tentacle, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=DECK} 13:27:49|Info|Player.JoustReveal >> [Player] id=77, cardId=OG_327, cardName=Squirming Tentacle, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=DECK} 13:27:55|Info|GameEventHandler.HandleTurnStart >> --- Player turn 7 --- 13:27:55|Info|Player.Draw >> [Player] id=35, cardId=EX1_134, cardName=SI:7 Agent, zonePos=4,Info={turn=7, originalZone=DECK} 13:28:17|Info|Player.Play >> [Player] id=48, cardId=EX1_412, cardName=Raging Worgen, zonePos=2,Info={turn=7, originalZone=DECK} 13:28:19|Info|Player.Play >> [Player] id=35, cardId=EX1_134, cardName=SI:7 Agent, zonePos=3,Info={turn=7, originalZone=DECK} 13:28:23|Info|Player.PlayToGraveyard >> [Player] id=38, cardId=OG_138, cardName=Nerubian Prophet, zonePos=5,Info={turn=7, originalZone=DECK} 13:28:23|Info|Player.PlayToGraveyard >> [Opponent] id=6, cardId=AT_112, cardName=Master Jouster, zonePos=2,Info={turn=7, originalZone=DECK} 13:28:24|Info|Player.Play >> [Player] id=57, cardId=FP1_001, cardName=Zombie Chow, zonePos=2,Info={turn=7, originalZone=DECK} 13:28:29|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 7 --- 13:28:29|Info|Player.Draw >> [Opponent] id=33, cardId=, cardName=, zonePos=0,Info={turn=7, originalZone=DECK} 13:28:36|Info|Player.Play >> [Opponent] id=30, cardId=EX1_129, cardName=Fan of Knives, zonePos=0,Info={turn=7, originalZone=DECK} 13:28:37|Info|Player.Draw >> [Opponent] id=8, cardId=, cardName=, zonePos=0,Info={turn=7, originalZone=DECK} 13:28:38|Info|Player.PlayToGraveyard >> [Opponent] id=30, cardId=EX1_129, cardName=Fan of Knives, zonePos=0,Info={turn=7, originalZone=DECK} 13:28:38|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=78): 0 -> 6 13:28:38|Info|Player.CreateInPlay >> [Player] id=78, cardId=EX1_412e, cardName=Enraged, zonePos=0,Info={turn=7, mark=Created, created=true, originalZone=PLAY} 13:28:40|Info|GameEventHandler.HandleWin >> --- Game was won! --- 13:28:40|Info|TurnTimer.Stop >> Stopping turn timer 13:28:40|Info|GameEventHandler.HandleGameEnd >> Game ended... 13:28:40|Info|GameStats.GameEnd >> Current Game ended after 7 turns 13:28:40|Info|GameEventHandler.HandleGameEnd >> Assigned current game to deck: Arena 02-06 12:04 13:28:40|Info|GameEventHandler.HandleGameEnd >> Waiting for game mode to be saved to game... 13:28:47|Info|GameV2.CurrentMode >> DRAFT 13:28:47|Info|GameEventHandler.HandleInMenu >> Game is now in menu. 13:28:47|Info|OverlayWindow.Update >> Refreshed overlay topmost status 13:28:47|Info|GameEventHandler.SaveAndUpdateStats >> Gamemode None is not supposed to be saved. Removed game from Arena 02-06 12:04 (Rogue). 13:28:53|Info|FullScreenFxHandler.Handle >> Now in queue (2016-06-02 13:28:53) 13:28:55|Info|GameEventHandler.HandleGameEnd >> Game mode was saved, continuing. 13:28:55|Info|HearthStatsManager.UploadMatchAsync >> trying to upload match: Win vs Rogue, 2016-06-02 13:24:19 13:28:55|Warning|HearthStatsAPI.IsValidGame >> Game Win vs Rogue, 2016-06-02 13:24:19 is not valid (invalid game mode: None) 13:29:01|Info|FullScreenFxHandler.Handle >> Now in queue (2016-06-02 13:29:01) 13:29:12|Info|HearthStatsManager.UploadArenaMatchAsync >> trying to upload arena match: Win vs Warlock, 2016-06-02 13:29:11 13:29:12|Info|HearthStatsManager.AddBackgroundActivity >> background process indicator enabled 13:29:12|Info|HearthStatsAPI.PostArenaMatch >> uploading arena match: Win vs Warlock, 2016-06-02 13:29:11 13:29:13|Info|HearthStatsManager.RemoveBackgroundActivity >> background process indicator disabled 13:29:13|Info|GameEventHandler.HandleGameStart >> --- Game start --- 13:29:13|Info|GameV2.Reset >> -------- Reset --------- 13:29:13|Info|Player.Name >> [Player] 13:29:13|Info|Player.Name >> [Opponent] 13:29:13|Info|OpponentSecrets.ClearSecrets >> Cleared secrets 13:29:13|Info|TurnTimer.Start >> Starting turn timer 13:29:13|Warning|TurnTimer.Start >> Waiting for player entity 13:29:14|Info|Player.Draw >> [Opponent] id=5, cardId=, cardName=, zonePos=3,Info={turn=0, originalZone=DECK} 13:29:14|Info|Player.Draw >> [Opponent] id=22, cardId=, cardName=, zonePos=2,Info={turn=0, originalZone=DECK} 13:29:14|Info|Player.Draw >> [Opponent] id=28, cardId=, cardName=, zonePos=1,Info={turn=0, originalZone=DECK} 13:29:14|Info|Player.Draw >> [Player] id=39, cardId=GVG_090, cardName=Madder Bomber, zonePos=1,Info={turn=0, originalZone=DECK} 13:29:14|Info|Player.Draw >> [Player] id=41, cardId=OG_327, cardName=Squirming Tentacle, zonePos=3,Info={turn=0, originalZone=DECK} 13:29:14|Info|Player.Draw >> [Player] id=42, cardId=GVG_068, cardName=Burly Rockjaw Trogg, zonePos=4,Info={turn=0, originalZone=DECK} 13:29:14|Info|Player.Draw >> [Player] id=59, cardId=EX1_162, cardName=Dire Wolf Alpha, zonePos=2,Info={turn=0, originalZone=DECK} 13:29:14|Info|TagChangeActions.SetHeroAsync >> Found hero with id=64 13:29:14|Info|GameEventHandler.SetOpponentHero >> Opponent=Paladin 13:29:14|Info|TagChangeActions.SetHeroAsync >> Found hero with id=66 13:29:14|Info|GameEventHandler.SetPlayerHero >> Player=Rogue 13:29:14|Info|GameV2.CurrentMode >> GAMEPLAY 13:29:15|Info|Player.CreateInHand >> [Player] id=68, cardId=GAME_005, cardName=The Coin, zonePos=5,Info={turn=0, mark=Coin, created=true, originalZone=HAND} 13:29:15|Info|Player.Name >> [Player] bombek 13:29:15|Info|Player.Name >> [Opponent] Xiang 13:29:15|Info|Player.Name >> [Opponent] Xiang 13:29:15|Info|GameEventHandler.TurnStart >> --- Mulligan --- 13:29:21|Info|HearthStatsManager.UploadArenaMatchAsync >> trying to upload arena match: Win vs Rogue, 2016-06-02 13:29:20 13:29:21|Info|HearthStatsManager.AddBackgroundActivity >> background process indicator enabled 13:29:21|Info|HearthStatsAPI.PostArenaMatch >> uploading arena match: Win vs Rogue, 2016-06-02 13:29:20 13:29:21|Info|HearthStatsManager.RemoveBackgroundActivity >> background process indicator disabled 13:29:32|Info|Player.Draw >> [Opponent] id=10, cardId=, cardName=, zonePos=0,Info={turn=0, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:29:32|Info|Player.Mulligan >> [Opponent] id=28, cardId=, cardName=, zonePos=1,Info={turn=0, originalZone=DECK} 13:29:32|Info|Player.Draw >> [Opponent] id=16, cardId=, cardName=, zonePos=0,Info={turn=0, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:29:32|Info|Player.Mulligan >> [Opponent] id=5, cardId=, cardName=, zonePos=3,Info={turn=0, originalZone=DECK} 13:29:34|Info|Player.Draw >> [Player] id=62, cardId=OG_138, cardName=Nerubian Prophet, zonePos=1,Info={turn=0, originalZone=DECK} 13:29:34|Info|Player.Mulligan >> [Player] id=39, cardId=GVG_090, cardName=Madder Bomber, zonePos=1,Info={turn=0, originalZone=DECK} 13:29:34|Info|Player.Draw >> [Player] id=60, cardId=AT_033, cardName=Burgle, zonePos=4,Info={turn=0, originalZone=DECK} 13:29:34|Info|Player.Mulligan >> [Player] id=42, cardId=GVG_068, cardName=Burly Rockjaw Trogg, zonePos=4,Info={turn=0, originalZone=DECK} 13:29:34|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 1 --- 13:29:41|Info|Player.Draw >> [Opponent] id=7, cardId=, cardName=, zonePos=0,Info={turn=1, originalZone=DECK} 13:29:42|Info|GameEventHandler.HandleTurnStart >> --- Player turn 1 --- 13:29:42|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=69): 0 -> 6 13:29:42|Info|Player.CreateInPlay >> [Player] id=69, cardId=OG_138e, cardName=Will of the Vizier, zonePos=0,Info={turn=1, mark=Created, created=true, originalZone=PLAY} 13:29:42|Info|Player.Draw >> [Player] id=42, cardId=GVG_068, cardName=Burly Rockjaw Trogg, zonePos=6,Info={turn=1, originalZone=DECK} 13:29:49|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 2 --- 13:29:49|Info|Player.Draw >> [Opponent] id=17, cardId=, cardName=, zonePos=0,Info={turn=2, originalZone=DECK} 13:29:52|Info|Player.Play >> [Opponent] id=22, cardId=GVG_103, cardName=Micro Machine, zonePos=1,Info={turn=2, originalZone=DECK} 13:29:55|Info|GameEventHandler.HandleTurnStart >> --- Player turn 2 --- 13:29:55|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=70): 0 -> 6 13:29:55|Info|Player.CreateInPlay >> [Opponent] id=70, cardId=GVG_076a, cardName=Pistons, zonePos=0,Info={turn=2, mark=Created, created=true, originalZone=PLAY} 13:29:56|Info|Player.Draw >> [Player] id=56, cardId=LOE_046, cardName=Huge Toad, zonePos=7,Info={turn=2, originalZone=DECK} 13:30:10|Info|Player.Play >> [Player] id=56, cardId=LOE_046, cardName=Huge Toad, zonePos=7,Info={turn=2, originalZone=DECK} 13:30:11|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 3 --- 13:30:13|Info|Player.Draw >> [Opponent] id=19, cardId=, cardName=, zonePos=0,Info={turn=3, originalZone=DECK} 13:30:17|Info|Player.Play >> [Opponent] id=7, cardId=EX1_362, cardName=Argent Protector, zonePos=2,Info={turn=3, originalZone=DECK} 13:30:20|Info|Player.Play >> [Opponent] id=17, cardId=EX1_363, cardName=Blessing of Wisdom, zonePos=0,Info={turn=3, originalZone=DECK} 13:30:22|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=71): 0 -> 6 13:30:22|Info|Player.CreateInPlay >> [Opponent] id=71, cardId=EX1_363e, cardName=Blessing of Wisdom, zonePos=0,Info={turn=3, mark=Created, created=true, originalZone=PLAY} 13:30:23|Info|Player.PlayToGraveyard >> [Opponent] id=17, cardId=EX1_363, cardName=Blessing of Wisdom, zonePos=0,Info={turn=3, originalZone=DECK} 13:30:25|Info|Player.Draw >> [Opponent] id=14, cardId=, cardName=, zonePos=0,Info={turn=3, originalZone=DECK} 13:30:28|Info|Player.PlayToGraveyard >> [Player] id=56, cardId=LOE_046, cardName=Huge Toad, zonePos=1,Info={turn=3, originalZone=DECK} 13:30:30|Info|GameEventHandler.HandleTurnStart >> --- Player turn 3 --- 13:30:31|Info|Player.Draw >> [Player] id=39, cardId=GVG_090, cardName=Madder Bomber, zonePos=7,Info={turn=3, originalZone=DECK} 13:30:37|Info|Player.Play >> [Player] id=41, cardId=OG_327, cardName=Squirming Tentacle, zonePos=3,Info={turn=3, originalZone=DECK} 13:30:38|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 4 --- 13:30:39|Info|Player.Draw >> [Opponent] id=32, cardId=, cardName=, zonePos=0,Info={turn=4, originalZone=DECK} 13:30:45|Info|Player.Play >> [Opponent] id=19, cardId=CS2_092, cardName=Blessing of Kings, zonePos=0,Info={turn=4, originalZone=DECK} 13:30:47|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=72): 0 -> 6 13:30:47|Info|Player.CreateInPlay >> [Opponent] id=72, cardId=CS2_092e, cardName=Blessing of Kings, zonePos=0,Info={turn=4, mark=Created, created=true, originalZone=PLAY} 13:30:48|Info|Player.PlayToGraveyard >> [Opponent] id=19, cardId=CS2_092, cardName=Blessing of Kings, zonePos=0,Info={turn=4, originalZone=DECK} 13:30:50|Info|Player.PlayToGraveyard >> [Player] id=41, cardId=OG_327, cardName=Squirming Tentacle, zonePos=1,Info={turn=4, originalZone=DECK} 13:30:51|Info|Player.Draw >> [Opponent] id=29, cardId=, cardName=, zonePos=0,Info={turn=4, originalZone=DECK} 13:30:55|Info|GameEventHandler.HandleTurnStart >> --- Player turn 4 --- 13:30:56|Info|Player.Draw >> [Player] id=43, cardId=EX1_412, cardName=Raging Worgen, zonePos=7,Info={turn=4, originalZone=DECK} 13:31:02|Info|Player.Play >> [Player] id=68, cardId=GAME_005, cardName=The Coin, zonePos=4,Info={turn=4, mark=Coin, created=true, originalZone=HAND} 13:31:03|Info|Player.PlayToGraveyard >> [Player] id=68, cardId=GAME_005, cardName=The Coin, zonePos=0,Info={turn=4, mark=Coin, created=true, originalZone=HAND} 13:31:03|Info|Player.Play >> [Player] id=39, cardId=GVG_090, cardName=Madder Bomber, zonePos=5,Info={turn=4, originalZone=DECK} 13:31:09|Info|Player.PlayToGraveyard >> [Opponent] id=22, cardId=GVG_103, cardName=Micro Machine, zonePos=1,Info={turn=4, originalZone=DECK} 13:31:09|Info|Player.RemoveFromPlay >> [Player] id=70, cardId=GVG_076a, cardName=Pistons, zonePos=0,Info={turn=4, mark=Created, created=true, originalZone=PLAY} 13:31:09|Info|Player.RemoveFromPlay >> [Player] id=71, cardId=EX1_363e, cardName=Blessing of Wisdom, zonePos=0,Info={turn=4, mark=Created, created=true, originalZone=PLAY} 13:31:09|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 5 --- 13:31:09|Info|Player.Draw >> [Opponent] id=11, cardId=, cardName=, zonePos=0,Info={turn=5, originalZone=DECK} 13:31:33|Info|Player.Play >> [Opponent] id=10, cardId=CS2_117, cardName=Earthen Ring Farseer, zonePos=2,Info={turn=5, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:31:38|Info|Player.Play >> [Opponent] id=11, cardId=GVG_103, cardName=Micro Machine, zonePos=3,Info={turn=5, originalZone=DECK} 13:31:43|Info|GameEventHandler.HandleTurnStart >> --- Player turn 5 --- 13:31:43|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=73): 0 -> 6 13:31:43|Info|Player.CreateInPlay >> [Opponent] id=73, cardId=GVG_076a, cardName=Pistons, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:31:44|Info|Player.Draw >> [Player] id=47, cardId=LOE_019, cardName=Unearthed Raptor, zonePos=6,Info={turn=5, originalZone=DECK} 13:31:52|Info|Player.PlayToGraveyard >> [Opponent] id=7, cardId=EX1_362, cardName=Argent Protector, zonePos=1,Info={turn=5, originalZone=DECK} 13:31:52|Info|Player.RemoveFromPlay >> [Player] id=72, cardId=CS2_092e, cardName=Blessing of Kings, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:31:52|Info|Player.PlayToGraveyard >> [Player] id=39, cardId=GVG_090, cardName=Madder Bomber, zonePos=1,Info={turn=5, originalZone=DECK} 13:31:53|Info|Player.Play >> [Player] id=62, cardId=OG_138, cardName=Nerubian Prophet, zonePos=1,Info={turn=5, originalZone=DECK} 13:31:53|Info|Player.PlayToGraveyard >> [Player] id=69, cardId=OG_138e, cardName=Will of the Vizier, zonePos=0,Info={turn=5, mark=Created, created=true, originalZone=PLAY} 13:31:56|Info|Player.Play >> [Player] id=42, cardId=GVG_068, cardName=Burly Rockjaw Trogg, zonePos=3,Info={turn=5, originalZone=DECK} 13:31:57|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 6 --- 13:31:58|Info|Player.Draw >> [Opponent] id=6, cardId=, cardName=, zonePos=0,Info={turn=6, originalZone=DECK} 13:32:25|Info|Player.Play >> [Opponent] id=6, cardId=AT_074, cardName=Seal of Champions, zonePos=0,Info={turn=6, originalZone=DECK} 13:32:26|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=74): 0 -> 6 13:32:26|Info|Player.CreateInPlay >> [Player] id=74, cardId=GVG_068a, cardName=Metabolized Magic, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:32:27|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=75): 0 -> 6 13:32:27|Info|Player.CreateInPlay >> [Opponent] id=75, cardId=AT_074e2, cardName=Seal of Champions, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:32:27|Info|Player.PlayToGraveyard >> [Opponent] id=6, cardId=AT_074, cardName=Seal of Champions, zonePos=0,Info={turn=6, originalZone=DECK} 13:32:30|Info|Player.PlayToGraveyard >> [Player] id=42, cardId=GVG_068, cardName=Burly Rockjaw Trogg, zonePos=2,Info={turn=6, originalZone=DECK} 13:32:30|Info|Player.RemoveFromPlay >> [Player] id=74, cardId=GVG_068a, cardName=Metabolized Magic, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:32:30|Info|Player.Play >> [Opponent] id=32, cardId=EX1_382, cardName=Aldor Peacekeeper, zonePos=1,Info={turn=6, originalZone=DECK} 13:32:31|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=76): 0 -> 6 13:32:31|Info|Player.CreateInPlay >> [Opponent] id=76, cardId=EX1_382e, cardName=Stand Down!, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:32:34|Info|GameEventHandler.HandleTurnStart >> --- Player turn 6 --- 13:32:36|Info|Player.Draw >> [Player] id=63, cardId=AT_029, cardName=Buccaneer, zonePos=5,Info={turn=6, originalZone=DECK} 13:32:47|Info|Player.Play >> [Player] id=59, cardId=EX1_162, cardName=Dire Wolf Alpha, zonePos=1,Info={turn=6, originalZone=DECK} 13:32:47|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=77): 0 -> 6 13:32:47|Info|Player.CreateInPlay >> [Player] id=77, cardId=EX1_162o, cardName=Strength of the Pack, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:32:50|Info|Player.PlayToGraveyard >> [Opponent] id=11, cardId=GVG_103, cardName=Micro Machine, zonePos=3,Info={turn=6, originalZone=DECK} 13:32:50|Info|Player.RemoveFromPlay >> [Player] id=73, cardId=GVG_076a, cardName=Pistons, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:32:50|Info|Player.RemoveFromPlay >> [Player] id=75, cardId=AT_074e2, cardName=Seal of Champions, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:32:50|Info|Player.PlayToGraveyard >> [Player] id=62, cardId=OG_138, cardName=Nerubian Prophet, zonePos=2,Info={turn=6, originalZone=DECK} 13:32:50|Info|Player.RemoveFromPlay >> [Player] id=76, cardId=EX1_382e, cardName=Stand Down!, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:32:50|Info|Player.RemoveFromPlay >> [Player] id=77, cardId=EX1_162o, cardName=Strength of the Pack, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:32:50|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=77): 5 -> 4 13:32:58|Info|Player.Play >> [Player] id=63, cardId=AT_029, cardName=Buccaneer, zonePos=4,Info={turn=6, originalZone=DECK} 13:32:58|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=78): 0 -> 6 13:32:58|Info|Player.CreateInPlay >> [Player] id=78, cardId=EX1_162o, cardName=Strength of the Pack, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:32:58|Info|Player.Play >> [Player] id=47, cardId=LOE_019, cardName=Unearthed Raptor, zonePos=3,Info={turn=6, originalZone=DECK} 13:32:58|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=79): 0 -> 6 13:32:58|Info|Player.CreateInPlay >> [Player] id=79, cardId=EX1_162o, cardName=Strength of the Pack, zonePos=0,Info={turn=6, mark=Created, created=true, originalZone=PLAY} 13:32:59|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 7 --- 13:32:59|Info|Player.Draw >> [Opponent] id=30, cardId=, cardName=, zonePos=0,Info={turn=7, originalZone=DECK} 13:33:17|Info|Player.PlayToGraveyard >> [Player] id=59, cardId=EX1_162, cardName=Dire Wolf Alpha, zonePos=2,Info={turn=7, originalZone=DECK} 13:33:17|Info|Player.PlayToGraveyard >> [Player] id=79, cardId=EX1_162o, cardName=Strength of the Pack, zonePos=0,Info={turn=7, mark=Created, created=true, originalZone=PLAY} 13:33:17|Info|Player.PlayToGraveyard >> [Player] id=78, cardId=EX1_162o, cardName=Strength of the Pack, zonePos=0,Info={turn=7, mark=Created, created=true, originalZone=PLAY} 13:33:19|Info|Player.Play >> [Opponent] id=14, cardId=CS2_200, cardName=Boulderfist Ogre, zonePos=3,Info={turn=7, originalZone=DECK} 13:33:23|Info|Player.PlayToGraveyard >> [Player] id=63, cardId=AT_029, cardName=Buccaneer, zonePos=1,Info={turn=7, originalZone=DECK} 13:33:23|Info|GameEventHandler.HandleTurnStart >> --- Player turn 7 --- 13:33:23|Info|Player.Draw >> [Player] id=49, cardId=CS2_072, cardName=Backstab, zonePos=3,Info={turn=7, originalZone=DECK} 13:33:29|Info|Player.Play >> [Player] id=60, cardId=AT_033, cardName=Burgle, zonePos=1,Info={turn=7, originalZone=DECK} 13:33:29|Info|Player.CreateInHand >> [Player] id=80, cardId=AT_076, cardName=Murloc Knight, zonePos=3,Info={turn=7, mark=Created, created=true, originalZone=HAND} 13:33:29|Info|Player.CreateInHand >> [Player] id=81, cardId=OG_273, cardName=Stand Against Darkness, zonePos=4,Info={turn=7, mark=Created, created=true, originalZone=HAND} 13:33:30|Info|Player.PlayToGraveyard >> [Player] id=60, cardId=AT_033, cardName=Burgle, zonePos=0,Info={turn=7, originalZone=DECK} 13:33:41|Info|Player.Play >> [Player] id=80, cardId=AT_076, cardName=Murloc Knight, zonePos=3,Info={turn=7, mark=Created, created=true, originalZone=HAND} 13:33:45|Info|Player.PlayToGraveyard >> [Opponent] id=32, cardId=EX1_382, cardName=Aldor Peacekeeper, zonePos=1,Info={turn=7, originalZone=DECK} 13:33:47|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 8 --- 13:33:47|Info|Player.Draw >> [Opponent] id=20, cardId=, cardName=, zonePos=0,Info={turn=8, originalZone=DECK} 13:33:59|Info|Player.Play >> [Opponent] id=30, cardId=EX1_028, cardName=Stranglethorn Tiger, zonePos=1,Info={turn=8, originalZone=DECK} 13:34:03|Info|GameEventHandler.HandleOpponentHeroPower >> OpponentHeroPower (id:CS2_101 turn:8 from:-1) 13:34:03|Info|Player.CreateInPlay >> [Opponent] id=82, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=4,Info={turn=8, mark=Created, created=true, originalZone=PLAY} 13:34:09|Info|GameEventHandler.HandleTurnStart >> --- Player turn 8 --- 13:34:09|Info|Player.Draw >> [Player] id=50, cardId=CS2_072, cardName=Backstab, zonePos=4,Info={turn=8, originalZone=DECK} 13:34:16|Info|GameEventHandler.HandlePlayerHeroPower >> PlayerHeroPower (id:CS2_083b turn:8 from:-1) 13:34:16|Info|Player.CreateInPlay >> [Player] id=83, cardId=CS2_082, cardName=Wicked Knife, zonePos=0,Info={turn=8, mark=Created, created=true, originalZone=PLAY} 13:34:17|Info|Player.CreateInPlay >> [Player] id=84, cardId=CS2_173, cardName=Bluegill Warrior, zonePos=2,Info={turn=8, mark=Created, created=true, originalZone=PLAY} 13:34:22|Info|Player.Play >> [Player] id=50, cardId=CS2_072, cardName=Backstab, zonePos=4,Info={turn=8, originalZone=DECK} 13:34:25|Info|Player.PlayToGraveyard >> [Player] id=50, cardId=CS2_072, cardName=Backstab, zonePos=0,Info={turn=8, originalZone=DECK} 13:34:30|Info|Player.PlayToGraveyard >> [Player] id=84, cardId=CS2_173, cardName=Bluegill Warrior, zonePos=2,Info={turn=8, mark=Created, created=true, originalZone=PLAY} 13:34:32|Info|Player.PlayToGraveyard >> [Player] id=47, cardId=LOE_019, cardName=Unearthed Raptor, zonePos=2,Info={turn=8, originalZone=DECK} 13:34:32|Info|Player.PlayToGraveyard >> [Opponent] id=14, cardId=CS2_200, cardName=Boulderfist Ogre, zonePos=3,Info={turn=8, originalZone=DECK} 13:34:35|Info|Player.PlayToGraveyard >> [Opponent] id=10, cardId=CS2_117, cardName=Earthen Ring Farseer, zonePos=2,Info={turn=8, mark=Mulliganed, mulliganed=true, originalZone=DECK} 13:34:36|Info|Player.Play >> [Player] id=49, cardId=CS2_072, cardName=Backstab, zonePos=2,Info={turn=8, originalZone=DECK} 13:34:38|Info|Player.PlayToGraveyard >> [Player] id=49, cardId=CS2_072, cardName=Backstab, zonePos=0,Info={turn=8, originalZone=DECK} 13:34:38|Info|Player.PlayToGraveyard >> [Opponent] id=82, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=2,Info={turn=8, mark=Created, created=true, originalZone=PLAY} 13:34:40|Info|Player.Play >> [Player] id=81, cardId=OG_273, cardName=Stand Against Darkness, zonePos=2,Info={turn=8, mark=Created, created=true, originalZone=HAND} 13:34:40|Info|Player.CreateInPlay >> [Player] id=85, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=2,Info={turn=8, mark=Created, created=true, originalZone=PLAY} 13:34:40|Info|Player.CreateInPlay >> [Player] id=86, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=3,Info={turn=8, mark=Created, created=true, originalZone=PLAY} 13:34:40|Info|Player.CreateInPlay >> [Player] id=87, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=4,Info={turn=8, mark=Created, created=true, originalZone=PLAY} 13:34:40|Info|Player.CreateInPlay >> [Player] id=88, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=5,Info={turn=8, mark=Created, created=true, originalZone=PLAY} 13:34:40|Info|Player.CreateInPlay >> [Player] id=89, cardId=CS2_101t, cardName=Silver Hand Recruit, zonePos=6,Info={turn=8, mark=Created, created=true, originalZone=PLAY} 13:34:40|Info|Player.PlayToGraveyard >> [Player] id=81, cardId=OG_273, cardName=Stand Against Darkness, zonePos=0,Info={turn=8, mark=Created, created=true, originalZone=HAND} 13:34:45|Info|GameEventHandler.HandleTurnStart >> --- Opponent turn 9 --- 13:34:45|Info|Player.Draw >> [Opponent] id=23, cardId=, cardName=, zonePos=0,Info={turn=9, originalZone=DECK} 13:34:52|Info|Player.Play >> [Opponent] id=20, cardId=GVG_096, cardName=Piloted Shredder, zonePos=2,Info={turn=9, originalZone=DECK} 13:34:55|Info|Player.Play >> [Opponent] id=29, cardId=EX1_046, cardName=Dark Iron Dwarf, zonePos=1,Info={turn=9, originalZone=DECK} 13:34:56|Warning|TagChangeActions.ZoneChangeFromOther >> unhandled zone change (id=90): 0 -> 6 13:34:56|Info|Player.CreateInPlay >> [Opponent] id=90, cardId=EX1_046e, cardName=Tempered, zonePos=0,Info={turn=9, mark=Created, created=true, originalZone=PLAY} 13:34:59|Info|Player.PlayToGraveyard >> [Player] id=66, cardId=HERO_03, cardName=Valeera Sanguinar, zonePos=0,Info={turn=9, originalZone=DECK} 13:34:59|Info|GameEventHandler.HandleLoss >> --- Game was lost! --- 13:34:59|Info|TurnTimer.Stop >> Stopping turn timer 13:34:59|Info|GameEventHandler.HandleGameEnd >> Game ended... 13:34:59|Info|GameStats.GameEnd >> Current Game ended after 9 turns 13:34:59|Info|GameEventHandler.HandleGameEnd >> Assigned current game to deck: Arena 02-06 12:04 13:34:59|Info|GameEventHandler.HandleGameEnd >> Waiting for game mode to be saved to game... 13:35:08|Info|GameV2.CurrentMode >> DRAFT 13:35:08|Info|GameEventHandler.HandleInMenu >> Game is now in menu. 13:35:08|Info|OverlayWindow.Update >> Refreshed overlay topmost status 13:35:08|Info|GameEventHandler.SaveAndUpdateStats >> Gamemode None is not supposed to be saved. Removed game from Arena 02-06 12:04 (Rogue). 13:35:14|Info|GameEventHandler.HandleGameEnd >> Game mode was saved, continuing. 13:35:14|Info|HearthStatsManager.UploadMatchAsync >> trying to upload match: Loss vs Paladin, 2016-06-02 13:29:13 13:35:14|Warning|HearthStatsAPI.IsValidGame >> Game Loss vs Paladin, 2016-06-02 13:29:13 is not valid (invalid game mode: None) 13:40:45|Info|FullScreenFxHandler.Handle >> Now in queue (2016-06-02 13:40:45) 13:40:58|Info|GameV2.CurrentMode >> HUB 13:40:59|Info|GameV2.CurrentMode >> PACKOPENING 13:41:10|Info|GameV2.CurrentMode >> HUB 13:41:18|Info|GameV2.CurrentMode >> COLLECTIONMANAGER 13:44:12|Info|LogReaderManager.Stop >> Stopped LogReaders.