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SBSRasteredBeam.h
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SBSRasteredBeam.h
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#ifndef SBSRasteredBeam_H
#define SBSRasteredBeam_H
////////////////////////////////////////////////////////////////////////////////
// //
// SBSRasteredBeam //
// Apparatus describing a rastered beam //
// Adapted from Bodo Reitz (April 2003) //
// //
////////////////////////////////////////////////////////////////////////////////
#include "THaBeam.h"
#include "VarDef.h"
#include "TMath.h"
#include "TDatime.h"
#include "TList.h"
#include "SBSRaster.h"
#include "SBSBPM.h"
#include <deque>
class SBSRasteredBeam : public THaBeam {
public:
SBSRasteredBeam( const char* name, const char* description ) ;
virtual ~SBSRasteredBeam() {}
virtual Int_t ReadDatabase( const TDatime& date );
virtual Int_t Reconstruct() ;
virtual Int_t CoarseReconstruct() ;
TVector3 GetPositionAvg() const {return fBPM_rollingavg;}
void SetBeamPosition(double xbeam, double ybeam, double zbeam){
fbeam_position.SetXYZ(xbeam,ybeam,zbeam);
}
TVector3 GetBeamPosition() const {return fbeam_position;}
double fBPM_L;
double fBPMA_tg;
double fRasterx_cen, fRastery_cen;
double fRasterx_scale, fRastery_scale;
Int_t fRaster_flag;
TVector3 fbeam_position;
void UpdateRollingAverage(TVector3 BPM, std::deque<TVector3> &BPM_container, Int_t &Nevents);
std::deque<TVector3> fBPM_container_rollingavg;
TVector3 fBPM_rollingavg;
Int_t fNevents_rollingavg;
Int_t fNevents_rollingmax;
protected:
ClassDef(SBSRasteredBeam,0) // A beam with rastered beam, analyzed event by event using raster currents
};
#endif