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Properly texture "new" models (those found in EotN). #5

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Jonathan-Greve opened this issue Oct 7, 2023 · 0 comments
Open

Properly texture "new" models (those found in EotN). #5

Jonathan-Greve opened this issue Oct 7, 2023 · 0 comments
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enhancement New feature or request

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@Jonathan-Greve
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The models don't all share the same model file format. There seem to be two different formats the "old" one used mainly in Prophecies, Factions and Nightfall and then the new ones used in EotN. The ones in EotN contains normal maps and aren't explicitly describing which texture goes with which set of UV coordinates. Another problem is figuring out which textures should be blended with alpha enabled.

Some work has already been done since the last release.

@Jonathan-Greve Jonathan-Greve added the enhancement New feature or request label Oct 7, 2023
@Jonathan-Greve Jonathan-Greve added this to the v5.0 release milestone Oct 7, 2023
@Jonathan-Greve Jonathan-Greve self-assigned this Oct 7, 2023
@Jonathan-Greve Jonathan-Greve removed this from the v5.0 release milestone Nov 26, 2023
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