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AnyRPG

Introduction

This project contains the code for the AnyRPG Engine.

AnyRPG is a Role Playing Game engine written in C# for Unity.

It is a project with the goal of enabling content creators to rapidly create unique and engaging short stories, scenarios, adventures, and even full games.

It accomplishes this by providing a platform with the most common Role Playing Game functionality out of the box so that content creators only need to provide visual assets and story content.

Links

First:

https://www.loom.com/share/43412d13a1a54f6ea7e28f8f2577a449

Buttle_FPS_Moment Buttle_FPS_Moment1

Second:

Web Site

http://www.anyrpg.org/

  1. Install the correct Unity version to open this project. The current project Unity version is 2020.3.25f1
  2. Clone this repository into a directory on your computer
  3. Open the Unity Hub and add the project
  4. Open the project and install the following Unity packages:
    • Text Mesh Pro. This package is installed by default.
    • UMA 2 from the Unity Asset Store
  5. Open the Window menu in Unity and choose 'TextMeshPro' > 'Import TMP Essential Resources'
  6. Open the UMA menu in Unity and choose Global Library. In the Global Library window, choose File > Rebuild From Project

Getting Started

Open the Tools menu in Unity and choose 'AnyRPG' > 'Welcome Window'

From the welcome window you can easily

  • Find and open the included sample games
  • Launch the New Game Wizard to setup your own game
  • Find and open online support resources to get in depth help and information about using AnyRPG