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Objects told to StopWhenFinished will only start moving again when level is played again #66

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HiGuyMB opened this issue Feb 26, 2021 · 0 comments

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@HiGuyMB
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HiGuyMB commented Feb 26, 2021

Minor visual thing because it only really affects the level select, but it's a bit annoying. Test by completing Centripetal Force and then exiting to menu.

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