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DtexToRGBA8888: Mipmap support #6

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Protofall opened this issue Feb 23, 2019 · 0 comments
Open

DtexToRGBA8888: Mipmap support #6

Protofall opened this issue Feb 23, 2019 · 0 comments
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Enhancement An addition to an existing feature

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@Protofall
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A bunch of stuff will need to be re-written for this to work right. Do note these things:

  • Mipmaps must be square, twiddled and not strided
  • YUV422 textures have their 1-by-1 mipmap in the RGB565 format since YUV422 can only represent pairs of texels.
@Protofall Protofall added the Enhancement An addition to an existing feature label Feb 23, 2019
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Labels
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