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TiledNavMesh not lining up #82

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mathias234 opened this issue Nov 28, 2019 · 2 comments
Open

TiledNavMesh not lining up #82

mathias234 opened this issue Nov 28, 2019 · 2 comments

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@mathias234
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Hey, I know you are not activily developing on this anymore. which is sad there really is not other good options.. But i am having an issue with building tiled navmeshes
This is the code I use to generate the tiles:
https://pastebin.com/gDsv9uaQ
But it ends up with these "gaps" between each navmesh and it wont path between them
Screenshot_1

Wondering if this is an issue in my code or sharp nav code

@alex-roboto
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Sorry to necro your old thread but AddTile() is also adding uncrossable, unpathable polys to my TiledNavMesh! Did you ever figure out what was causing it for you?

@mathias234
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Sorry to necro your old thread but AddTile() is also adding uncrossable, unpathable polys to my TiledNavMesh! Did you ever figure out what was causing it for you?

I did not, ended up using a wrapper of recast instead where it works correctly. https://github.com/mathias234/RecastSharp it's not complete but sufficient for my needs

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