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Desktop (please complete the following information):
OS: Windows
Game Version: 0.6.0
Development
jason player throwing null references when counselors dmg one another
Log file:
(Filename: C:/Users/crazy/source/repos/Friday-the-13th-Game/Friday the 13th Game/Assets/Scripts/Stats/CharacterStats.cs Line: 174)
NullReferenceException: Object reference not set to an instance of an object
at CharacterStats.CallHealthSlider (System.Int32 maxHP, System.Int32 currHP) [0x00001] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Scripts\Stats\CharacterStats.cs:120
at (wrapper delegate-invoke) System.Action`2[System.Int32,System.Int32].invoke_void_T1_T2(int,int)
at CharacterStats.RPC_TakeDamage (System.Int32 dmgDealt) [0x00099] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Scripts\Stats\CharacterStats.cs:263
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <2b3a3162be434770b7a4fac8b896e90c>:0
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <2b3a3162be434770b7a4fac8b896e90c>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <2b3a3162be434770b7a4fac8b896e90c>:0
at Photon.Pun.PhotonNetwork.ExecuteRpc (ExitGames.Client.Photon.Hashtable rpcData, Photon.Realtime.Player sender) [0x005b6] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Photon\PhotonUnityNetworking\Code\PhotonNetworkPart.cs:553
at Photon.Pun.PhotonNetwork.OnEvent (ExitGames.Client.Photon.EventData photonEvent) [0x000a4] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Photon\PhotonUnityNetworking\Code\PhotonNetworkPart.cs:2201
at Photon.Realtime.LoadBalancingClient.OnEvent (ExitGames.Client.Photon.EventData photonEvent) [0x0052e] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3353
at ExitGames.Client.Photon.PeerBase.DeserializeMessageAndCallback (ExitGames.Client.Photon.StreamBuffer stream) [0x002ea] in <4c05f01c27d1415bafcda4c1ab7160e0>:0
at ExitGames.Client.Photon.EnetPeer.DispatchIncomingCommands () [0x003ca] in <4c05f01c27d1415bafcda4c1ab7160e0>:0
at ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands () [0x00038] in <4c05f01c27d1415bafcda4c1ab7160e0>:0
at Photon.Pun.PhotonHandler.Dispatch () [0x00030] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:222
Rethrow as AggregateException: Caught 1 exception(s) in methods called by DispatchIncomingCommands(). Rethrowing first only (see above).
at Photon.Pun.PhotonHandler.Dispatch () [0x00097] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:240
at Photon.Pun.PhotonHandler.FixedUpdate () [0x00012] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:145
caused bc of trying to update HP slider when not our player being hurt
pair of numbers spawned twice everytime counselor hits counselor
everyone besides the inflictor calls the number spawn method
so didnt spawn numbers unless our photon view
error thrown on non master client w/ done button pressed on Stats UI
just says starting coroutine and logging an assertion
not sure why log msgs so lengthy here
needs verification
...
null ref thrown w/ instances left game lobby
usually only w/ someone within interaction radius of item
needs verification
...
error thrown regarding step offset
occurred in game lobby w/ player died midair
verify that it occurs only when player dies midair
Describe the bug
Desktop (please complete the following information):
Development
jason player throwing null references when counselors dmg one another
Log file:
(Filename: C:/Users/crazy/source/repos/Friday-the-13th-Game/Friday the 13th Game/Assets/Scripts/Stats/CharacterStats.cs Line: 174)
NullReferenceException: Object reference not set to an instance of an object
at CharacterStats.CallHealthSlider (System.Int32 maxHP, System.Int32 currHP) [0x00001] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Scripts\Stats\CharacterStats.cs:120
at (wrapper delegate-invoke) System.Action`2[System.Int32,System.Int32].invoke_void_T1_T2(int,int)
at CharacterStats.RPC_TakeDamage (System.Int32 dmgDealt) [0x00099] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Scripts\Stats\CharacterStats.cs:263
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <2b3a3162be434770b7a4fac8b896e90c>:0
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004b] in <2b3a3162be434770b7a4fac8b896e90c>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <2b3a3162be434770b7a4fac8b896e90c>:0
at Photon.Pun.PhotonNetwork.ExecuteRpc (ExitGames.Client.Photon.Hashtable rpcData, Photon.Realtime.Player sender) [0x005b6] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Photon\PhotonUnityNetworking\Code\PhotonNetworkPart.cs:553
at Photon.Pun.PhotonNetwork.OnEvent (ExitGames.Client.Photon.EventData photonEvent) [0x000a4] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Photon\PhotonUnityNetworking\Code\PhotonNetworkPart.cs:2201
at Photon.Realtime.LoadBalancingClient.OnEvent (ExitGames.Client.Photon.EventData photonEvent) [0x0052e] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Photon\PhotonRealtime\Code\LoadBalancingClient.cs:3353
at ExitGames.Client.Photon.PeerBase.DeserializeMessageAndCallback (ExitGames.Client.Photon.StreamBuffer stream) [0x002ea] in <4c05f01c27d1415bafcda4c1ab7160e0>:0
at ExitGames.Client.Photon.EnetPeer.DispatchIncomingCommands () [0x003ca] in <4c05f01c27d1415bafcda4c1ab7160e0>:0
at ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands () [0x00038] in <4c05f01c27d1415bafcda4c1ab7160e0>:0
at Photon.Pun.PhotonHandler.Dispatch () [0x00030] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:222
Rethrow as AggregateException: Caught 1 exception(s) in methods called by DispatchIncomingCommands(). Rethrowing first only (see above).
at Photon.Pun.PhotonHandler.Dispatch () [0x00097] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:240
at Photon.Pun.PhotonHandler.FixedUpdate () [0x00012] in C:\Users\crazy\source\repos\Friday-the-13th-Game\Friday the 13th Game\Assets\Photon\PhotonUnityNetworking\Code\PhotonHandler.cs:145
caused bc of trying to update HP slider when not our player being hurt
pair of numbers spawned twice everytime counselor hits counselor
error thrown on non master client w/ done button pressed on Stats UI
null ref thrown w/ instances left game lobby
error thrown regarding step offset
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