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Is your feature request related to a problem? Please describe.
There's a school of thought that says if a game hasn't been updated in a while, it's abandonware. The CSS class steamdb_last_update_old seems to encourage this by coloring the timestamp red with a warning (⚠️) (edit: warning was removed since posting) as if is something is wrong. While that's true in some cases, I challenge the notion in general. It's unfair since bug-free, feature-complete games don't need updates. In isolation, the age of the last update is not indicative of a problem.
Describe the solution you'd like
It makes sense for Early Access games, so limit it to that category. Otherwise it's potentially harmful to perfectly good games that are simply old.
Describe alternatives you've considered
Alternatively, make the styling optional, disabled by default with a pros/cons description. Or don't style the timestamp. The number will still be visible to anyone concerned with update frequency.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
There's a school of thought that says if a game hasn't been updated in a while, it's abandonware. The CSS class
steamdb_last_update_old
seems to encourage this by coloring the timestamp redwith a warning (⚠️ )(edit: warning was removed since posting) as if is something is wrong. While that's true in some cases, I challenge the notion in general. It's unfair since bug-free, feature-complete games don't need updates. In isolation, the age of the last update is not indicative of a problem.Describe the solution you'd like
It makes sense for Early Access games, so limit it to that category. Otherwise it's potentially harmful to perfectly good games that are simply old.
Describe alternatives you've considered
Alternatively, make the styling optional, disabled by default with a pros/cons description. Or don't style the timestamp. The number will still be visible to anyone concerned with update frequency.
The text was updated successfully, but these errors were encountered: