You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Enemy's "level" stat. I don't remember if enemies have a level stat, but remember when I talked about being over leveled? Well, after you level too much in a area, a lot of enemies just try to run away even though they are fully capable of killing your characters and still not easily killed. I would do something so that enemies don't try to run away from you until the player can probably kill those said enemies easily. Unless you have a black map it might be really hard to grind at all and having to grind seems required (which is fine, just enemies running from you makes grinding annoying). Also when you have a black map and enemies try to run away and it fails, they are defending for the duration of the turn. This makes fights a bit longer because the enemies are just defending until dead. - RikaPSO
The text was updated successfully, but these errors were encountered:
The text was updated successfully, but these errors were encountered: