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PCM Nintendo Ware stream files don't align the loop points #85

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Thealexbarney opened this issue Nov 12, 2017 · 0 comments
Open

PCM Nintendo Ware stream files don't align the loop points #85

Thealexbarney opened this issue Nov 12, 2017 · 0 comments

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@Thealexbarney
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PCM Nintendo Ware files should behave the same as GC-ADPCM files. That is, the starting loop point is aligned to be on a block boundary (Generally 0x2000 bytes).

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