PERFECT = 1 point NICE = 0.5 point OK = 0.2 point MISS = 0 point SUPER = 1 point (bonus)
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Simple Note:
- Press a key
- There can be multiple simple notes at the same time, this is called "chord"
-
Long Note:
- Press and hold a key
- Both the pressing time and releasing time are judged, both count as a note
-
Trick Note:
- A simple note that spawns other notes
-
Simple Mine:
- A simple note that will cause a miss if you hit it
- Not hitting it gives a SUPER
-
Long Mine:
- A long note that will cause a miss if you hit anytime during its duration
- Not hitting it gives a SUPER
-
Ghost Note:
- An invisible note
- Pressing any key will hit it
- Always gives a SUPER
Max score = Amount of notes
Bonus score = Amount of mines avoided and ghost notes hit (amount of SUPERs)
Accuracy = (score
x 100) / Max score