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INFORMATION.txt
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INFORMATION.txt
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FILE NAME FORMAT (C:\Users\[Username]\AppData\Local\DELTARUNE\[File])
filech[X]_[I]
X = chapter number
I = index (0 indexed)
VARS
CHOCO DIAMOND - Kris = Thrash = 80 | Noelle + Kris = 35 + 35 | Susie = Ralsei = 30
HEARTS DONUT - Susie = 90 | Ralsei = 60 | Noelle = 30 | Thrash = 20 | Kris = 10
ch1 HP - 90 / 110 / 70
ch2 HP - 120 / 140 / 100
[ALL FILE NAMES IN THE BELOW LIST ARE IN CHRONOLOGICAL ORDER]
FILE NAMES - CH1
start = start of chapter in dark world
castle_1F = first floor of castle (right after prison escape ... nothing else yet)
castle_5F = 5th floor of castle with elevator enabled (maybe has key?)
CHAOS = before the Jevil fight
ORDER = after the Jevil fight (Tail armor obtained)
king = final save file (before king bossfight) (Topcake is exchanged after this save)
filech1_3 = completion file based on the run from all the other ch1 files
filech1_9 = same thing i guess (keeps track of most recent ending)
FILE NAMES - CH2
prelude = castle town entrance
start = same as corresponding
begin = intro to field area (post cutscene + battle)
city = start of city
berd = after berdly fight
carnival = at the carnival after spamton
rooms = escaped from the room units
entrance = mansion entrance + keygen
1F = 1F solved and loop created (basement not opened)
emptydisk = empty disk acquired
loadeddisk = disk transferred (save location is mansion entrance)
CHAOS = in basement with loaded disk (i'm making lots of saves here for no reason)
ORDER = dealmaker (save location is manor entrance)
2F = 2F solved (until mauswheel) and loop created
3F = 3F save point (right after BERD's intervention)
4F = 4F solved + werewerewire recruited
Qxd8 = first queen bossfight
END = 2nd castle town save
filech2_3 = completion file
filech2_9 = completion file
FILE NAMES - CH2 SNOWGRAVE
DIVERGENCE = first alleyway
MUSICAREA = where the music area usually is (all previous enemies downed)
THORNRING = same place - all enemies down and thorn ring acquired
EVENTHORIZON = Berdly fight completed + Snowgrave cast
TRIPLE = 3F loop created and 3 main mansion enemies recruited (Tasque + Maus + Wire)
XXXX = right before the fountain (SPOILERS?)