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Frequency.hpp
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Frequency.hpp
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// Copyright © 2020-2024 Alexandre Coderre-Chabot
//
// This file is part of Physical Quantities (PhQ), a C++ library of physical quantities, physical
// models, and units of measure for scientific computing.
//
// Physical Quantities is hosted at:
// https://github.com/acodcha/phq
//
// Physical Quantities is licensed under the MIT License:
// https://mit-license.org
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
// associated documentation files (the "Software"), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge, publish, distribute,
// sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// - The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
// - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
// BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef PHQ_FREQUENCY_HPP
#define PHQ_FREQUENCY_HPP
#include <cstddef>
#include <functional>
#include <ostream>
#include "DimensionalScalar.hpp"
#include "Time.hpp"
#include "Unit/Frequency.hpp"
namespace PhQ {
/// \brief Frequency. Inverse of a time duration. See also PhQ::Time.
template <typename NumericType = double>
class Frequency : public DimensionalScalar<Unit::Frequency, NumericType> {
public:
/// \brief Default constructor. Constructs a frequency with an uninitialized value.
Frequency() = default;
/// \brief Constructor. Constructs a frequency with a given value expressed in a given frequency
/// unit.
Frequency(const NumericType value, const Unit::Frequency unit)
: DimensionalScalar<Unit::Frequency, NumericType>(value, unit) {}
/// \brief Constructor. Constructs a frequency from a given time period using the definition of
/// frequency.
constexpr explicit Frequency(const Time<NumericType>& time)
: Frequency<NumericType>(1.0 / time.Value()) {}
/// \brief Constructor. Constructs a frequency from a given scalar acceleration and speed using
/// the definitions of acceleration and frequency.
constexpr Frequency(
const ScalarAcceleration<NumericType>& scalar_acceleration, const Speed<NumericType>& speed);
/// \brief Constructor. Constructs a frequency from a given scalar angular acceleration and
/// angular speed using the definitions of angular acceleration and frequency.
constexpr Frequency(const ScalarAngularAcceleration<NumericType>& scalar_angular_acceleration,
const AngularSpeed<NumericType>& angular_speed);
/// \brief Constructor. Constructs a frequency from a given angular speed and angle using the
/// definitions of angular speed and frequency.
constexpr Frequency(
const AngularSpeed<NumericType>& angular_speed, const Angle<NumericType>& angle);
/// \brief Constructor. Constructs a frequency from a given electric current and electric charge
/// using the definitions of electric current and frequency.
constexpr Frequency(const ElectricCurrent<NumericType>& electric_current,
const ElectricCharge<NumericType>& electric_charge);
/// \brief Constructor. Constructs a frequency from a given mass rate and mass using the
/// definitions of mass rate and frequency.
constexpr Frequency(const MassRate<NumericType>& mass_rate, const Mass<NumericType>& mass);
/// \brief Constructor. Constructs a frequency from a given memory rate and memory using the
/// definitions of memory rate and frequency.
constexpr Frequency(
const MemoryRate<NumericType>& memory_rate, const Memory<NumericType>& memory);
/// \brief Constructor. Constructs a frequency from a given power and energy using the definitions
/// of power and frequency.
constexpr Frequency(const Power<NumericType>& power, const Energy<NumericType>& energy);
/// \brief Constructor. Constructs a frequency from a given specific power and specific energy
/// using the definitions of specific power and frequency.
constexpr Frequency(const SpecificPower<NumericType>& specific_power,
const SpecificEnergy<NumericType>& specific_energy);
/// \brief Constructor. Constructs a frequency from a given speed and length using the definitions
/// of speed and frequency.
constexpr Frequency(const Speed<NumericType>& speed, const Length<NumericType>& length);
/// \brief Constructor. Constructs a frequency from a given volume rate and volume using the
/// definitions of volume rate and frequency.
constexpr Frequency(
const VolumeRate<NumericType>& volume_rate, const Volume<NumericType>& volume);
/// \brief Destructor. Destroys this frequency.
~Frequency() noexcept = default;
/// \brief Copy constructor. Constructs a frequency by copying another one.
constexpr Frequency(const Frequency<NumericType>& other) = default;
/// \brief Copy constructor. Constructs a frequency by copying another one.
template <typename OtherNumericType>
explicit constexpr Frequency(const Frequency<OtherNumericType>& other)
: Frequency(static_cast<NumericType>(other.Value())) {}
/// \brief Move constructor. Constructs a frequency by moving another one.
constexpr Frequency(Frequency<NumericType>&& other) noexcept = default;
/// \brief Copy assignment operator. Assigns this frequency by copying another one.
constexpr Frequency<NumericType>& operator=(const Frequency<NumericType>& other) = default;
/// \brief Copy assignment operator. Assigns this frequency by copying another one.
template <typename OtherNumericType>
constexpr Frequency<NumericType>& operator=(const Frequency<OtherNumericType>& other) {
this->value = static_cast<NumericType>(other.Value());
return *this;
}
/// \brief Move assignment operator. Assigns this frequency by moving another one.
constexpr Frequency<NumericType>& operator=(Frequency<NumericType>&& other) noexcept = default;
/// \brief Statically creates a frequency of zero.
[[nodiscard]] static constexpr Frequency<NumericType> Zero() {
return Frequency<NumericType>{static_cast<NumericType>(0)};
}
/// \brief Statically creates a frequency with a given value expressed in a given frequency unit.
template <Unit::Frequency Unit>
[[nodiscard]] static constexpr Frequency<NumericType> Create(const NumericType value) {
return Frequency<NumericType>{
ConvertStatically<Unit::Frequency, Unit, Standard<Unit::Frequency>>(value)};
}
/// \brief Time period that corresponds to this frequency.
[[nodiscard]] constexpr Time<NumericType> Period() const {
return Time<NumericType>{*this};
}
constexpr Frequency<NumericType> operator+(const Frequency<NumericType>& frequency) const {
return Frequency<NumericType>{this->value + frequency.value};
}
constexpr Frequency<NumericType> operator-(const Frequency<NumericType>& frequency) const {
return Frequency<NumericType>{this->value - frequency.value};
}
constexpr Frequency<NumericType> operator*(const NumericType number) const {
return Frequency<NumericType>{this->value * number};
}
constexpr Frequency<NumericType> operator/(const NumericType number) const {
return Frequency<NumericType>{this->value / number};
}
constexpr NumericType operator*(const Time<NumericType>& time) const noexcept {
return this->value * time.Value();
}
constexpr Speed<NumericType> operator*(const Length<NumericType>& length) const;
constexpr AngularSpeed<NumericType> operator*(const Angle<NumericType>& angle) const;
constexpr ElectricCurrent<NumericType> operator*(
const ElectricCharge<NumericType>& electric_charge) const;
constexpr PlanarVelocity<NumericType> operator*(
const PlanarDisplacement<NumericType>& displacement) const;
constexpr Velocity<NumericType> operator*(const Displacement<NumericType>& displacement) const;
constexpr PlanarAcceleration<NumericType> operator*(
const PlanarVelocity<NumericType>& displacement) const;
constexpr Acceleration<NumericType> operator*(const Velocity<NumericType>& displacement) const;
constexpr VelocityGradient<NumericType> operator*(
const DisplacementGradient<NumericType>& displacement_gradient) const;
constexpr ScalarVelocityGradient<NumericType> operator*(
const ScalarDisplacementGradient<NumericType>& scalar_displacement_gradient) const;
constexpr MemoryRate<NumericType> operator*(const Memory<NumericType>& memory) const;
constexpr ScalarAcceleration<NumericType> operator*(const Speed<NumericType>& speed) const;
constexpr ScalarAngularAcceleration<NumericType> operator*(
const AngularSpeed<NumericType>& angular_speed) const;
constexpr MassRate<NumericType> operator*(const Mass<NumericType>& mass) const;
constexpr VolumeRate<NumericType> operator*(const Volume<NumericType>& volume) const;
constexpr Power<NumericType> operator*(const Energy<NumericType>& energy) const;
constexpr SpecificPower<NumericType> operator*(
const SpecificEnergy<NumericType>& specific_energy) const;
constexpr StrainRate<NumericType> operator*(const Strain<NumericType>& strain) const;
constexpr ScalarStrainRate<NumericType> operator*(
const ScalarStrain<NumericType>& scalar_strain) const;
constexpr NumericType operator/(const Frequency<NumericType>& frequency) const noexcept {
return this->value / frequency.value;
}
constexpr void operator+=(const Frequency<NumericType>& frequency) noexcept {
this->value += frequency.value;
}
constexpr void operator-=(const Frequency<NumericType>& frequency) noexcept {
this->value -= frequency.value;
}
constexpr void operator*=(const NumericType number) noexcept {
this->value *= number;
}
constexpr void operator/=(const NumericType number) noexcept {
this->value /= number;
}
private:
/// \brief Constructor. Constructs a frequency with a given value expressed in the standard
/// frequency unit.
explicit constexpr Frequency(const NumericType value)
: DimensionalScalar<Unit::Frequency, NumericType>(value) {}
};
template <typename NumericType>
inline constexpr bool operator==(
const Frequency<NumericType>& left, const Frequency<NumericType>& right) noexcept {
return left.Value() == right.Value();
}
template <typename NumericType>
inline constexpr bool operator!=(
const Frequency<NumericType>& left, const Frequency<NumericType>& right) noexcept {
return left.Value() != right.Value();
}
template <typename NumericType>
inline constexpr bool operator<(
const Frequency<NumericType>& left, const Frequency<NumericType>& right) noexcept {
return left.Value() < right.Value();
}
template <typename NumericType>
inline constexpr bool operator>(
const Frequency<NumericType>& left, const Frequency<NumericType>& right) noexcept {
return left.Value() > right.Value();
}
template <typename NumericType>
inline constexpr bool operator<=(
const Frequency<NumericType>& left, const Frequency<NumericType>& right) noexcept {
return left.Value() <= right.Value();
}
template <typename NumericType>
inline constexpr bool operator>=(
const Frequency<NumericType>& left, const Frequency<NumericType>& right) noexcept {
return left.Value() >= right.Value();
}
template <typename NumericType>
inline std::ostream& operator<<(std::ostream& stream, const Frequency<NumericType>& frequency) {
stream << frequency.Print();
return stream;
}
template <typename NumericType>
inline constexpr Frequency<NumericType> operator*(
const NumericType number, const Frequency<NumericType>& frequency) {
return frequency * number;
}
template <typename NumericType>
inline constexpr Time<NumericType>::Time(const PhQ::Frequency<NumericType>& frequency)
: Time<NumericType>(1.0 / frequency.Value()) {}
template <typename NumericType>
inline constexpr PhQ::Frequency<NumericType> Time<NumericType>::Frequency() const {
return PhQ::Frequency<NumericType>{*this};
}
template <typename NumericType>
inline constexpr NumericType Time<NumericType>::operator*(
const PhQ::Frequency<NumericType>& frequency) const noexcept {
return this->value * frequency.Value();
}
} // namespace PhQ
namespace std {
template <typename NumericType>
struct hash<PhQ::Frequency<NumericType>> {
inline size_t operator()(const PhQ::Frequency<NumericType>& frequency) const {
return hash<NumericType>()(frequency.Value());
}
};
} // namespace std
#endif // PHQ_FREQUENCY_HPP