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TotalPressure.hpp
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TotalPressure.hpp
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// Copyright © 2020-2024 Alexandre Coderre-Chabot
//
// This file is part of Physical Quantities (PhQ), a C++ library of physical quantities, physical
// models, and units of measure for scientific computing.
//
// Physical Quantities is hosted at:
// https://github.com/acodcha/phq
//
// Physical Quantities is licensed under the MIT License:
// https://mit-license.org
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
// associated documentation files (the "Software"), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge, publish, distribute,
// sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// - The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
// - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
// BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef PHQ_TOTAL_PRESSURE_HPP
#define PHQ_TOTAL_PRESSURE_HPP
#include <cstddef>
#include <functional>
#include <ostream>
#include "DimensionalScalar.hpp"
#include "DynamicPressure.hpp"
#include "MassDensity.hpp"
#include "StaticPressure.hpp"
#include "Unit/Pressure.hpp"
namespace PhQ {
// Forward declaration for class PhQ::TotalPressure.
template <typename NumericType>
class TotalKinematicPressure;
/// \brief Total pressure, which is the sum of static pressure and dynamic pressure; see
/// PhQ::StaticPressure and PhQ::DynamicPressure. For total kinematic pressure, see
/// PhQ::TotalKinematicPressure.
template <typename NumericType = double>
class TotalPressure : public DimensionalScalar<Unit::Pressure, NumericType> {
public:
/// \brief Default constructor. Constructs a total pressure with an uninitialized value.
TotalPressure() = default;
/// \brief Constructor. Constructs a total pressure with a given value expressed in a given
/// pressure unit.
TotalPressure(const NumericType value, const Unit::Pressure unit)
: DimensionalScalar<Unit::Pressure, NumericType>(value, unit) {}
/// \brief Constructor. Constructs a total pressure from a given static pressure and dynamic
/// pressure using the definition of total pressure.
constexpr TotalPressure(const StaticPressure<NumericType>& static_pressure,
const DynamicPressure<NumericType>& dynamic_pressure)
: TotalPressure<NumericType>(static_pressure.Value() + dynamic_pressure.Value()) {}
/// \brief Constructor. Constructs a total pressure from a given mass density and total kinematic
/// pressure using the definition of total kinematic pressure.
constexpr TotalPressure(const MassDensity<NumericType>& mass_density,
const TotalKinematicPressure<NumericType>& total_kinematic_pressure);
/// \brief Destructor. Destroys this total pressure.
~TotalPressure() noexcept = default;
/// \brief Copy constructor. Constructs a total pressure by copying another one.
constexpr TotalPressure(const TotalPressure<NumericType>& other) = default;
/// \brief Copy constructor. Constructs a total pressure by copying another one.
template <typename OtherNumericType>
explicit constexpr TotalPressure(const TotalPressure<OtherNumericType>& other)
: TotalPressure(static_cast<NumericType>(other.Value())) {}
/// \brief Move constructor. Constructs a total pressure by moving another one.
constexpr TotalPressure(TotalPressure<NumericType>&& other) noexcept = default;
/// \brief Copy assignment operator. Assigns this total pressure by copying another one.
constexpr TotalPressure<NumericType>& operator=(
const TotalPressure<NumericType>& other) = default;
/// \brief Copy assignment operator. Assigns this total pressure by copying another one.
template <typename OtherNumericType>
constexpr TotalPressure<NumericType>& operator=(const TotalPressure<OtherNumericType>& other) {
this->value = static_cast<NumericType>(other.Value());
return *this;
}
/// \brief Move assignment operator. Assigns this total pressure by moving another one.
constexpr TotalPressure<NumericType>& operator=(
TotalPressure<NumericType>&& other) noexcept = default;
/// \brief Statically creates a total pressure of zero.
[[nodiscard]] static constexpr TotalPressure<NumericType> Zero() {
return TotalPressure<NumericType>{static_cast<NumericType>(0)};
}
/// \brief Statically creates a total pressure with a given value expressed in a given pressure
/// unit.
template <Unit::Pressure Unit>
[[nodiscard]] static constexpr TotalPressure<NumericType> Create(const NumericType value) {
return TotalPressure<NumericType>{
ConvertStatically<Unit::Pressure, Unit, Standard<Unit::Pressure>>(value)};
}
constexpr TotalPressure<NumericType> operator+(
const TotalPressure<NumericType>& total_pressure) const {
return TotalPressure<NumericType>{this->value + total_pressure.value};
}
constexpr TotalPressure<NumericType> operator-(
const TotalPressure<NumericType>& total_pressure) const {
return TotalPressure<NumericType>{this->value - total_pressure.value};
}
constexpr DynamicPressure<NumericType> operator-(
const StaticPressure<NumericType>& static_pressure) const {
return DynamicPressure<NumericType>{*this, static_pressure};
}
constexpr StaticPressure<NumericType> operator-(
const DynamicPressure<NumericType>& dynamic_pressure) const {
return StaticPressure<NumericType>{*this, dynamic_pressure};
}
constexpr TotalPressure<NumericType> operator*(const NumericType number) const {
return TotalPressure<NumericType>{this->value * number};
}
constexpr TotalPressure<NumericType> operator/(const NumericType number) const {
return TotalPressure<NumericType>{this->value / number};
}
constexpr NumericType operator/(const TotalPressure<NumericType>& total_pressure) const noexcept {
return this->value / total_pressure.value;
}
constexpr TotalKinematicPressure<NumericType> operator/(
const MassDensity<NumericType>& mass_density) const;
constexpr void operator+=(const TotalPressure<NumericType>& total_pressure) noexcept {
this->value += total_pressure.value;
}
constexpr void operator-=(const TotalPressure<NumericType>& total_pressure) noexcept {
this->value -= total_pressure.value;
}
constexpr void operator*=(const NumericType number) noexcept {
this->value *= number;
}
constexpr void operator/=(const NumericType number) noexcept {
this->value /= number;
}
private:
/// \brief Constructor. Constructs a total pressure with a given value expressed in the standard
/// pressure unit.
explicit constexpr TotalPressure(const NumericType value)
: DimensionalScalar<Unit::Pressure, NumericType>(value) {}
};
template <typename NumericType>
inline constexpr bool operator==(
const TotalPressure<NumericType>& left, const TotalPressure<NumericType>& right) noexcept {
return left.Value() == right.Value();
}
template <typename NumericType>
inline constexpr bool operator!=(
const TotalPressure<NumericType>& left, const TotalPressure<NumericType>& right) noexcept {
return left.Value() != right.Value();
}
template <typename NumericType>
inline constexpr bool operator<(
const TotalPressure<NumericType>& left, const TotalPressure<NumericType>& right) noexcept {
return left.Value() < right.Value();
}
template <typename NumericType>
inline constexpr bool operator>(
const TotalPressure<NumericType>& left, const TotalPressure<NumericType>& right) noexcept {
return left.Value() > right.Value();
}
template <typename NumericType>
inline constexpr bool operator<=(
const TotalPressure<NumericType>& left, const TotalPressure<NumericType>& right) noexcept {
return left.Value() <= right.Value();
}
template <typename NumericType>
inline constexpr bool operator>=(
const TotalPressure<NumericType>& left, const TotalPressure<NumericType>& right) noexcept {
return left.Value() >= right.Value();
}
template <typename NumericType>
inline std::ostream& operator<<(
std::ostream& stream, const TotalPressure<NumericType>& total_pressure) {
stream << total_pressure.Print();
return stream;
}
template <typename NumericType>
inline constexpr TotalPressure<NumericType> operator*(
const NumericType number, const TotalPressure<NumericType>& total_pressure) {
return total_pressure * number;
}
template <typename NumericType>
inline constexpr StaticPressure<NumericType>::StaticPressure(
const TotalPressure<NumericType>& total_pressure,
const DynamicPressure<NumericType>& dynamic_pressure)
: StaticPressure<NumericType>(total_pressure.Value() - dynamic_pressure.Value()) {}
template <typename NumericType>
inline constexpr DynamicPressure<NumericType>::DynamicPressure(
const TotalPressure<NumericType>& total_pressure,
const StaticPressure<NumericType>& static_pressure)
: DynamicPressure<NumericType>(total_pressure.Value() - static_pressure.Value()) {}
template <typename NumericType>
inline constexpr TotalPressure<NumericType> StaticPressure<NumericType>::operator+(
const DynamicPressure<NumericType>& dynamic_pressure) const {
return TotalPressure<NumericType>{*this, dynamic_pressure};
}
template <typename NumericType>
inline constexpr TotalPressure<NumericType> DynamicPressure<NumericType>::operator+(
const StaticPressure<NumericType>& static_pressure) const {
return TotalPressure<NumericType>{static_pressure, *this};
}
} // namespace PhQ
namespace std {
template <typename NumericType>
struct hash<PhQ::TotalPressure<NumericType>> {
inline size_t operator()(const PhQ::TotalPressure<NumericType>& total_pressure) const {
return hash<NumericType>()(total_pressure.Value());
}
};
} // namespace std
#endif // PHQ_TOTAL_PRESSURE_HPP