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Releases: atteneder/glTFast

Release 0.6.0

15 Nov 20:44
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Added

  • Support for unlit materials (KHR_materials_unlit extension)
  • Support for specular-glossiness type materials (KHR_materials_pbrSpecularGlossiness extension)

Fixed

  • Fixed broken assembly references by switching to non-GUID refs
  • Metallic-Roughness texture not working. Now they are created only after their source was properly loaded.

Thanks @Stephengower for the contributions to this release!

Release 0.5.0

14 Sep 13:47
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Added

  • Draco mesh compression support

Fixed

  • Report unsupported glTF extensions and gracefully fail if a required extension is not supported.

Release 0.4.0

24 Jul 05:52
904c091
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Changed

  • Tranformed Project into a Unity Package, which can easily be installed via Package Manager

Release 0.3.0

30 Jun 11:22
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Added

  • Threaded glTF loading via Unity Job System

Changed

  • Update to Unity 2019.1.7f1

Release 0.2.0

22 Feb 00:19
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glTF (non binary) support

This version now supports loading regular glTF files (JSON files with references to external buffers and textures)