Official Material X support #14938
JeffGillin
started this conversation in
Ideas
Replies: 1 comment
-
Hi, thanks opening this! I'm the one who started the bevy plugin! 👋 Right now, I'm a bit busy with other work but I've made some progress before my summer break, and I plan on picking it up again soon. (Sooner if anyone can sponsor this work, otherwise it's based on how much free time I can sacrifice.) I added a bunch of notes to the repo, too, incl. the original plan as discussed on discord. If anyone wants to chat with me about this/collaborate, ping me here or on discord :) |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
As of 4.2, Blender now has ability to export MaterialX shaders which is huge.
Looks like bevy support has been started. I just wanted to suggest an official port inside bevy.
https://github.com/killercup/materialx
https://projects.blender.org/blender/blender/pulls/122575
Beta Was this translation helpful? Give feedback.
All reactions