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Fail to parse the Level.sav by using covert.py after Palworld v0.3.3 patch #182
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I used a savefile transfer tool based on this git, and it fails today. Maybe it's because of the update today. |
I was gonna port my savefile from gamepass to steam and i also encountered this problem. |
Authors have merged some code of PR #181 to the main branch. This PR added the support of
You might need to execute this command in the project's root directory (instead of the directory where covert.py is located). From my perspective, this could be a temporary solution before authors publish a new version of the release package. |
You guys need to update the archive.py to accept these.
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Thanks for your suggestion, now it's able to create a .json file, is there anyway to transfer from a world to another? I found that there are billions of lines of the .json file, don't know where to change the player information. |
You also need to add the following lines to the
This function is used for converting from EDIT: Saw the latest release. Just use that instead |
I have tried to parse the Level.sav after today's patch. However, the covert.py didn't manage to parse the file and reported the following Traceback
The reason might be that they had introduced some new data format or class.
Below is the notification of the patch this time.
[Patch Notice]
Palworld version v0.3.3 has been released.
===
・Fixed a bug that caused save data to become unreasonably large
・Other minor bugs fixed
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