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useSpeedheal.js
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useSpeedheal.js
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function useSpeedheal(value) {
const selected = value.selected;
if (!selected || !selected.length) {
sendChatPlayer(value, "I need to select my character! (nothing selected)");
return;
}
const graphic = getObj('graphic', selected[0]._id);
if (!graphic) {
sendChatPlayer(value, "I need to select my character! (something selected but not a token)");
return;
}
const characterId = graphic.get("represents");
if (!characterId) {
sendChatPlayer(value, "Chris done fucked up! (something selected that's a token, but not a character)");
return;
}
const hpCurrent = parseInt(getAttrByName(characterId, "hp"));
const hpMax = parseInt(getAttrByName(characterId, "hp", "max"));
if (hpCurrent >= hpMax) {
sendChatCharacter(characterId, "I'm already at max health. No need for speedheal.");
return;
}
const speedheals = parseInt(getAttrByName(characterId, "speedheal"));
if (speedheals <= 0) {
sendChatCharacter(characterId, "I don't have any speedheals left to use!");
return;
}
const speedhealAttrs = findObjs({
_type: "attribute",
_characterid: characterId,
name: "speedheal"
});
if (!speedhealAttrs || !speedhealAttrs.length) {
sendChatCharacter(characterId, "I couldn't find my speedheals!");
return;
}
const speedhealAttr = speedhealAttrs[0];
const hpAttrs = findObjs({
_type: "attribute",
_characterid: characterId,
name: "hp"
});
if (!hpAttrs || !hpAttrs.length) {
sendChatCharacter(characterId, "I couldn't find my hp!");
return;
}
const hpAttr = hpAttrs[0];
const willpower = parseInt(getAttrByName(characterId, "stat_will"));
const body = parseInt(getAttrByName(characterId, "stat_body"));
if (!willpower) {
sendChatCharacter(characterId, "Something might be wrong. Willpower is 0.");
return;
}
if (!body) {
sendChatCharacter(characterId, "Something might be wrong. Body is 0.");
return;
}
// log(hpCurrent + ": " + body + ": " + willpower + ": " + hpMax);
let hpNew = hpCurrent + body + willpower;
if (hpNew > hpMax) {
hpNew = hpMax;
}
const speedhealsNew = speedheals - 1;
hpAttr.set("current", hpNew);
speedhealAttr.set("current", speedhealsNew);
sendChatCharacter(characterId, "/em Healed [[" + (hpNew-hpCurrent) + "]] hp and used one speedheal. [[" + speedhealsNew + "]] speedheals remaining.");
}