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Where are you? CocosBuilder's founder #419

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wolfand11 opened this issue Aug 27, 2013 · 17 comments
Open

Where are you? CocosBuilder's founder #419

wolfand11 opened this issue Aug 27, 2013 · 17 comments

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@wolfand11
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It's three months since CocosBuilder was updated. Is there any message about CocosBuilder's future?

@danielhaaser
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Viktor took a job at Apportable. https://www.apportable.com/team

As far as I know, there hasn't been any announcement about the future of CocosBuilder.

@apostoiis
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Yes it would be a newer version of CocosBuilder probably on October..with quite a lot of changes there..Stay tuned 💃

@Ricardo1980
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In that case, is this project still alive Apostolis?

@apostoiis
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I am not sure if this is the actually working project, I just know that it will be a new version soon, with a different name ( SpriteBuilder probably ) and a lot new features in.

@Ricardo1980
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Thanks for reply.
Do you know who is creating that version? SpriteBuilder? Is that for cocos2d or for SpriteKit? Is zynga involved?
Any info is appreciated. Thanks.

@nickveri
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You can find out more about SpriteBuilder in this thread http://www.cocos2d-iphone.org/forums/topic/spritebuilder-sneak-peek/

It's being developed by Viktor Lidholt (the author of CocosBuilder) who now works for Apportable. It looks great, however, it's a pity that they dropped the JavaScript related features (it's understandable though).

I think it's safe to assume that CocosBuilder is dead. It would be great to know if the cocos2d-x team is planning to support SpriteBuilder.

@Ricardo1980
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Wonderful! I didn't know anything about that. Thanks.

@collinjackson
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You can follow the development of SpriteBuilder here: https://github.com/apportable/SpriteBuilder

@shayneoneill
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Maybe someone should fork Cocosbuilder into a community branch, because whilst Spritebuilder looks great, it doesnt support cocos2d-x (And the cocosStudio mysteriously doesnt support the mac!)

@KevinLion
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There is an important task, so spriteBuilder support cocos2d-X, who is the hero to complete it?

@edudemy
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edudemy commented May 5, 2014

👍

@nguyenduong
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Hi bros. SpriteBuilder lib for cocos2d-x is ready. Please take some minutes to visit my page:
http://jacos2d-x.org.
Thanks:)

@beckheng
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Sound great!!!

@edudemy
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edudemy commented May 23, 2014

Great! Does this mean it supports javascript now? Cocos2d-x JS Bindings or Cocos2d-HTML5?

@nguyenduong
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Sorry, It doesn't support JS now.

@edudemy
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edudemy commented May 23, 2014

Okay. How Is this project different from the other CCBReader project?
https://github.com/growingdever/cocos2dx-ccbreader

@nguyenduong
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It support SpriteBuilder version 1.0.6 fully: Physic, BoxLayout,...

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