Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

How to use plugin in cocos2d project #429

Open
darkArcher opened this issue Dec 10, 2013 · 0 comments
Open

How to use plugin in cocos2d project #429

darkArcher opened this issue Dec 10, 2013 · 0 comments

Comments

@darkArcher
Copy link

I defined a plugin in cocosbuilder,It can work in the cocosbuilder.
It going crash when loaded the ccbi file that contain that plugIn.
Assertion failed: (ccNodeLoadersIterator != this->mCCNodeLoaders.end())
001
Uploading 002.png . . .

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant