You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm observing unbounded growth in memory usage with the following pruning settings on game of zones hub 3.
I also have sentry nodes running prune everything and archives nodes. Memory usage appears to be stable on them.
# Pruning sets the pruning strategy: syncable, nothing, everything, custom
# syncable: only those states not needed for state syncing will be deleted (keeps last 100 + every 10000th)
# nothing: all historic states will be saved, nothing will be deleted (i.e. archiving node)
# everything: all saved states will be deleted, storing only the current state
# custom: allows fine-grained control through the pruning-keep-every and pruning-snapshot-every options.
pruning = "custom"
# These are applied if and only if the pruning strategy is custom.
pruning-keep-every = "1"
pruning-snapshot-every = "10000"
Summary of Bug
I'm observing unbounded growth in memory usage with the following pruning settings on game of zones hub 3.
I also have sentry nodes running prune everything and archives nodes. Memory usage appears to be stable on them.
Version
Steps to Reproduce
For Admin Use
The text was updated successfully, but these errors were encountered: