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align.rs
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align.rs
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use std::collections::BTreeSet;
use bevy::prelude::*;
use futures_signals::signal::{BoxSignal, Signal, SignalExt};
use crate::{IntoOptionElement, RawElWrapper, RawElement};
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum Alignment {
Top,
Bottom,
Left,
Right,
CenterX,
CenterY,
}
#[derive(Clone, Default)]
pub struct Align {
alignments: BTreeSet<Alignment>,
}
impl Align {
pub fn new() -> Self {
Self::default()
}
pub fn center() -> Self {
Self::default().center_x().center_y()
}
pub fn center_x(mut self) -> Self {
self.alignments.insert(Alignment::CenterX);
self.alignments.remove(&Alignment::Left);
self.alignments.remove(&Alignment::Right);
self
}
pub fn center_y(mut self) -> Self {
self.alignments.insert(Alignment::CenterY);
self.alignments.remove(&Alignment::Top);
self.alignments.remove(&Alignment::Bottom);
self
}
pub fn top(mut self) -> Self {
self.alignments.insert(Alignment::Top);
self.alignments.remove(&Alignment::CenterY);
self.alignments.remove(&Alignment::Bottom);
self
}
pub fn bottom(mut self) -> Self {
self.alignments.insert(Alignment::Bottom);
self.alignments.remove(&Alignment::CenterY);
self.alignments.remove(&Alignment::Top);
self
}
pub fn left(mut self) -> Self {
self.alignments.insert(Alignment::Left);
self.alignments.remove(&Alignment::CenterX);
self.alignments.remove(&Alignment::Right);
self
}
pub fn right(mut self) -> Self {
self.alignments.insert(Alignment::Right);
self.alignments.remove(&Alignment::CenterX);
self.alignments.remove(&Alignment::Left);
self
}
}
pub enum AlignHolder {
Align(Align),
AlignSignal(BoxSignal<'static, Option<Align>>),
}
pub enum AddRemove {
Add,
Remove,
}
fn register_align_signal<REW: RawElWrapper>(
element: REW,
align_signal: impl Signal<Item = Option<Vec<Alignment>>> + Send + 'static,
apply_alignment: fn(&mut Style, Alignment, AddRemove),
) -> REW {
let mut last_alignments_option: Option<Vec<Alignment>> = None;
element.update_raw_el(|raw_el| {
raw_el.on_signal_with_component::<Option<Vec<Alignment>>, Style>(align_signal, move |style, aligns_option| {
if let Some(alignments) = aligns_option {
if let Some(mut last_alignments) = last_alignments_option.take() {
last_alignments.retain(|align| !alignments.contains(align));
for alignment in last_alignments {
apply_alignment(style, alignment, AddRemove::Remove)
}
}
for alignment in &alignments {
apply_alignment(style, *alignment, AddRemove::Add)
}
last_alignments_option = (!alignments.is_empty()).then_some(alignments);
} else {
if let Some(last_aligns) = last_alignments_option.take() {
for align in last_aligns {
apply_alignment(style, align, AddRemove::Remove)
}
}
}
})
})
}
pub trait Alignable: RawElWrapper {
fn align_mut(&mut self) -> &mut Option<AlignHolder>;
fn align(mut self, align: Align) -> Self {
*self.align_mut() = Some(AlignHolder::Align(align));
self
}
fn align_signal(mut self, align_option_signal: impl Signal<Item = Option<Align>> + Send + 'static) -> Self {
*self.align_mut() = Some(AlignHolder::AlignSignal(align_option_signal.boxed()));
self
}
fn apply_content_alignment(style: &mut Style, alignment: Alignment, action: AddRemove);
fn align_content(self, align: Align) -> Self {
self.update_raw_el(|raw_el| {
raw_el.with_component::<Style>(|style| {
for alignment in align.alignments {
Self::apply_content_alignment(style, alignment, AddRemove::Add)
}
})
})
}
fn align_content_signal(self, align_option_signal: impl Signal<Item = Option<Align>> + Send + 'static) -> Self {
register_align_signal(
self,
align_option_signal.map(|align_option| align_option.map(|align| align.alignments.into_iter().collect())),
Self::apply_content_alignment,
)
}
}
pub trait ChildAlignable: Alignable
where
Self: 'static,
{
fn update_style(_style: &mut Style) {} // only some require base updates
fn apply_alignment(style: &mut Style, align: Alignment, action: AddRemove);
fn manage<NodeType: Bundle, Child: RawElWrapper + Alignable>(mut child: Child) -> Child {
child = child.update_raw_el(|raw_el| raw_el.with_component::<Style>(Self::update_style));
// TODO: this .take means that child can't be passed around parents without losing align
// info, but this can be easily added if desired
if let Some(align) = child.align_mut().take() {
match align {
AlignHolder::Align(align) => {
child = child.update_raw_el(|raw_el| {
raw_el.with_component::<Style>(move |style| {
for align in align.alignments {
Self::apply_alignment(style, align, AddRemove::Add)
}
})
})
}
AlignHolder::AlignSignal(align_option_signal) => {
child = register_align_signal(
child,
{
align_option_signal
.map(|align_option| align_option.map(|align| align.alignments.into_iter().collect()))
},
Self::apply_alignment,
)
}
}
}
child
}
}
// TODO: ideally want to be able to process raw el's as well (e.g. processability should not depend
// on alignability) if they need some, but this is convenient for now ...
pub trait ChildProcessable: Alignable {
fn process_child<IOE: IntoOptionElement>(child_option: IOE) -> std::option::Option<<IOE as IntoOptionElement>::EL>;
}
impl<CA: ChildAlignable> ChildProcessable for CA {
fn process_child<IOE: IntoOptionElement>(child_option: IOE) -> std::option::Option<<IOE as IntoOptionElement>::EL> {
child_option.into_option_element().map(|mut child| {
child = <Self as ChildAlignable>::manage::<
<<IOE as IntoOptionElement>::EL as RawElement>::NodeType,
<IOE as IntoOptionElement>::EL,
>(child);
child
})
}
}