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Support for Disposition Rolls #4

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droberts-sea opened this issue Mar 22, 2020 · 2 comments
Open

Support for Disposition Rolls #4

droberts-sea opened this issue Mar 22, 2020 · 2 comments

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@droberts-sea
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Always ob 0

Ob 0 doesn't count for advancement

This might be implemented already - I know there's a "disposition test" checkbox on the roll-gather-info page, forget what it does.

@droberts-sea
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droberts-sea commented Mar 22, 2020

Page 68:

Dispositions
Each team’s strength in a conflict is represented by a score called disposition. You attack your opponent to deplete their disposition as the conflict plays out. If you reduce your opponent to zero disposition (and have at least one point yourself) you win!
To generate your team’s disposition, roll the appropriate listed ability and add the successes to the rank of the listed base ability. Teammates may help with the listed ability or skill. This total is your disposition for this conflict
...
If your Nature applies to a conflict, you may roll it in place of the listed raw ability

@droberts-sea
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Idea: add specific roll types instead of just checkboxes on the first page. Options would be

  • Roll against ob
  • Versus roll
  • Recovery
  • Disposition

For disposition, it could include the table of what to roll for various conflict types

Maybe roll this into the planned "start / end conflict" feature

Always allow the player to make a custom dispo roll

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