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App.tsx
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App.tsx
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import { useState } from 'react'
import { StatusBar } from 'expo-status-bar'
import { StyleSheet, View } from 'react-native'
import params from './src/params'
import {
Board,
createMinedBoard,
cloneBoard,
openField,
hadExplosion,
wonGame,
showMines,
invertFlag,
flagsUsed,
} from './src/core'
import MineField from './src/components/MineField'
import Header from './src/components/Header'
import LevelSelection from './src/components/LevelSelection'
import ShowMessage from './src/components/ShowMessage'
const styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'flex-end',
},
board: {
alignItems: 'center',
backgroundColor: '#AAA',
},
})
const WON_MESSAGE = '🎉 You Won!'
const LOST_MESSAGE = '🤦♂️ You lost!'
type State = {
board: Board
won: boolean
lost: boolean
}
type MessageState = {
showModal: boolean
message: string
}
export default function App() {
const cols = params.getColumnsAmount()
const rows = params.getRowsAmount()
const minesAmount = () => Math.ceil(cols * rows * params.difficultLevel)
const defaultState = (): State => ({
board: createMinedBoard(rows, cols, minesAmount()),
won: false,
lost: false,
})
const [state, setState] = useState<State>(defaultState())
const [showLevelSelection, setShowLevelSelection] = useState(false)
const [messageState, setMessageState] = useState<MessageState>({ showModal: false, message: '' })
const showAlert = (message: string) => {
if (!message) return
setMessageState({ showModal: true, message })
}
const openFieldHandle = (row: number, column: number): void => {
const board = cloneBoard(state.board)
openField(board, row, column)
const lost = hadExplosion(board)
const won = wonGame(board)
let message = ''
if (lost) {
showMines(board)
message = LOST_MESSAGE
}
if (won) {
message = WON_MESSAGE
}
setState({
board,
lost,
won,
})
showAlert(message)
}
const selectFieldHandle = (row: number, column: number): void => {
const board = cloneBoard(state.board)