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Infection reactivated toward end of initial infection #163
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Would you be able to provide me a list of your traits? Vanilla traits can be excluded - I only need those you have from More Traits. |
Anti-Gun Activist |
I believe the issue you encountered is as a result of Super Immune, which makes the process of healing from a zombification infection more strenuous. I will refer this issue to Fajdek, who was the primary one responsible for the Super Immune rework. |
For a bit more information, from the beginning of my original infection to the end, approximately 25 days had passed, if we consider the end the point I got up to 96 health and down to 4 sickness which is the point it began a second infection. At the moment, my character is down to 20 health and 80 sickness. |
I was infected and endured many hours of high sickness and low health. My infection began to subside, and I healed up to 96/100 health and was down to 4/100 sickness. My sickness began climbing again and health proportionally drained, as well as my stress level (which had gone down to 71/100) began climbing again as well. At the moment, I'm at 57/100 health and 63/100 sickness, and it continues to climb. I don't think I'm mistaking this as food poisoning; I haven't eaten any burnt/raw/rotten/maggot food, and I 100% have not sustained any injuries, not even a scratch. I'm playing on a multiplayer server with friends, and none of the MoreTraits settings have been modified afaik. This is not corpse sickness either. What leads me to believe this is flagged as another infection is the fact the health is inversely proportional to the sickness level.
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