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When you die and create a new character by respawning into a safehouse, and adding the "Incomprehensive" trait, it triggers on every container in the safehouse, deleting items.
Steps to reproduce:
Create a safehouse in a multiplayer server with a character that does NOT have "Incomprehensive."
Place items in the safehouse.
Set the player to respawn in safehouse
Kill the player character
Create a new character with the "Incomprehensive" trait.
Expected behaviour:
Incomprehensive trait should not consider safehouse spaces.
Actual behaviour:
Incomprehensive triggers in safehouse spaces and actually deletes items.
The text was updated successfully, but these errors were encountered:
When you die and create a new character by respawning into a safehouse, and adding the "Incomprehensive" trait, it triggers on every container in the safehouse, deleting items.
Steps to reproduce:
Expected behaviour:
Incomprehensive trait should not consider safehouse spaces.
Actual behaviour:
Incomprehensive triggers in safehouse spaces and actually deletes items.
The text was updated successfully, but these errors were encountered: