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so_long_destroyer.sh
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so_long_destroyer.sh
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#!/bin/bash
if [ -f "$so_long" ]; then
make re
else
make
fi
clear
RED='\033[0;31m'
GREEN='\033[0;32m'
DEF_COLOR='\033[0m'
BLUE='\033[0;94m'
CYAN='\033[0;96m'
YELLOW='\033[0;93m'
MAGENTA='\033[0;95m'
# Create invalids maps
mkdir -p TESTbad_map
invalid_maps=(
"1111111\n1P00C01\n10000E1\n1C01101\n1010E01\n1111111"
"111111111\n1P0000P01\n101111101\n100C00001\n101011101\n100001E01\n111111111"
"111111\n1P0C01\n101101\n100001\n111111"
"1111111\n1P00001\n\n101X111\n1000C01\n1C01001\n100E101\n1111111"
"11111111\n1P000001\n\n10101101\n1C000E01\n11111111"
"1111111\n1P0C001\n1 10111\n1 00C01\n1010101\n1000E01\n1111111"
"1111111\n1P00001\n1011111\n1000001\n1011111\n100E001\n1111111"
"1111111111111111111111111111111111111111111111111111111111111\n1P0000000000000000000000000000000000000000000000000000000E111\n1111111111111111111111111111111111111111111111111111111111111"
"1111111\n1P00001\n1000001\n1000001\n1000001\n1000E01\n1111111"
"1111111\n1P00001\n1011111\n1000001\n1C010E1\n100E0E1\n1111111"
"111111\n1P0C01\n10 101\n1000E1\n111111"
"1111111\n1P00001\n101111\n100C001\n1010101\n1000E01\n1111111"
"1111111\n1000C01\n1000011\n1C01101\n1010E01\n1111111"
"1111111\n1P00001\n101#111\n1000C01\n1C01001\n100E101\n1111111"
"1111111\n1P11111\n1111111\n1C11111\n1111E11\n1111111"
"1111111\n1P0CCC1\n1C11111\n1C00001\n11010C1\n1C10EC1\n1111111"
"1111111\n1P02001\n1011111\n1020001\n1012101\n1003E01\n1111111"
"1111111\n1P00001\n1011111\n1000001\n1110101\n10000E1\n1111111"
"1111111\n1P00001\n1000001\n1C00001\n1010101\n1000001\n1111111"
"1P0C01\n10101\n100001\n101E01\n111111\n111111\n111111"
)
i=1
for map in "${invalid_maps[@]}"; do
map_file="TESTbad_map/map${i}.ber"
echo -e "$map" > "$map_file"
((i++))
done
# Create valid maps
mkdir -p TESTgood_map
valid_maps=(
"111111\n1P0C11\n1110E1\n111111"
"111111111111\n1P0000000001\n111CCCCCC011\n100000000001\n11100000CCC1\n100000000001\n1100000000E1\n111111111111"
)
j=1
for map in "${valid_maps[@]}"; do
map_file="TESTgood_map/map${j}.ber"
echo -e "$map" > "$map_file"
((j++))
done
check_output()
{
local map_file=$1
./so_long "$map_file" > test_check.txt 2>&1
SO_LONG_EXIT_CODE=$?
if [ $SO_LONG_EXIT_CODE -eq 139 ]; then
printf "${RED}[KO] SEGFAULT${DEF_COLOR} "
rm -rf test_check.txt
return
fi
LINE=$(head -n 1 test_check.txt)
LINE2=$(sed -n '2p' test_check.txt)
if echo "$LINE" | grep -q "Error"; then
printf "${GREEN}[OK]${DEF_COLOR} "
else
printf "${RED}[KO] Expected: Error${DEF_COLOR} "
fi
rm -rf test_check.txt
}
check_for_leaks() {
local map_file=$1
local message=$2
local map_name=$3
printf "${BLUE}The test: %s${DEF_COLOR}\n" "$message"
printf "${BLUE}The map: %s${DEF_COLOR}\n" "$map_name"
valgrind --leak-check=full ./so_long "$map_file" > valgrind_output.txt 2>&1
SO_LONG_EXIT_CODE=$?
if [ $SO_LONG_EXIT_CODE -eq 139 ]; then
printf "${RED}[KO] SEGFAULT${DEF_COLOR}\n"
return
elif grep -q "All heap blocks were freed -- no leaks are possible" valgrind_output.txt; then
LEAKS=0
else
LEAKS=1
fi
if [ $LEAKS -eq 1 ]; then
printf "${RED}[MKO] LEAKS ${DEF_COLOR}\n"
elif [ $LEAKS -eq 0 ]; then
printf "${GREEN}[MOK]${DEF_COLOR}\n"
fi
rm valgrind_output.txt
}
printf "${CYAN}"
cat << "EOF"
____ _ _ _______ _____ _ _ _______ _____ _____ _______
/ __ \| | | |__ __| __ \| | | |__ __| | __ \ /\ | __ \__ __|
| | | | | | | | | | |__) | | | | | | | |__) / \ | |__) | | |
| | | | | | | | | | ___/| | | | | | | ___/ /\ \ | _ / | |
| |__| | |__| | | | | | | |__| | | | | | / ____ \| | \ \ | |
\____/ \____/ |_| |_| \____/ |_| |_| /_/ \_\_| \_\ |_|
EOF
printf "${DEF_COLOR}"
for map_file in TESTbad_map/*ber; do
check_output "$map_file"
done
printf "\n"
printf "${YELLOW}"
cat << "EOF"
_ ______ _ __ _____ _____ _____ _______
| | | ____| /\ | |/ // ____| | __ \ /\ | __ \__ __|
| | | |__ / \ | ' /| (___ | |__) / \ | |__) | | |
| | | __| / /\ \ | < \___ \ | ___/ /\ \ | _ / | |
| |____| |____ / ____ \| . \ ____) | | | / ____ \| | \ \ | |
|______|______/_/ \_\_|\_\_____/ |_| /_/ \_\_| \_\ |_|
EOF
printf "${DEF_COLOR}"
# Check IF ERROR MAP GOT LEAKS
check_for_leaks "TESTbad_map/map1.ber" "Too much exit." "map1.ber"
check_for_leaks "TESTbad_map/map2.ber" "Too much start." "map2.ber"
check_for_leaks "TESTbad_map/map3.ber" "No exit found." "map3.ber"
check_for_leaks "TESTbad_map/map4.ber" "Map contains an empty line." "map4.ber"
check_for_leaks "TESTbad_map/map5.ber" "Map contains an empty line." "map5.ber"
check_for_leaks "TESTbad_map/map6.ber" "Map contains an empty character." "map6.ber"
check_for_leaks "TESTbad_map/map7.ber" "No collectibles found." "map7.ber"
check_for_leaks "TESTbad_map/map8.ber" "Map is oo big" "map8.ber"
check_for_leaks "TESTbad_map/map9.ber" "No collectibles found." "map9.ber"
check_for_leaks "TESTbad_map/map10.ber" "Too much exit." "map10.ber"
check_for_leaks "TESTbad_map/map11.ber" "Map contains an empty character." "map11.ber"
check_for_leaks "TESTbad_map/map12.ber" "Map is not rectangular" "map12.ber"
check_for_leaks "TESTbad_map/map13.ber" "No start found." "map13.ber"
check_for_leaks "TESTbad_map/map14.ber" "Unknown character in the map." "map14.ber"
check_for_leaks "TESTbad_map/map15.ber" "No path found." "map15.ber"
check_for_leaks "TESTbad_map/map16.ber" "No path found." "map16.ber"
check_for_leaks "TESTbad_map/map17.ber" "Unknown character in the map." "map17.ber"
check_for_leaks "TESTbad_map/map18.ber" "No collectibles found." "map18.ber"
check_for_leaks "TESTbad_map/map19.ber" "No exit found." "map19.ber"
check_for_leaks "TESTbad_map/map20.ber" "Map is not rectangular." "map20.ber"
# Check if classic maps got leaks
check_for_leaks "TESTgood_map/map1.ber" "Perfect Map" "map1.ber"
check_for_leaks "TESTgood_map/map2.ber" "Perfect Map" "map2.ber"
printf "${MAGENTA}"
cat << "EOF"
_____ ______ _____ _______ _____ ______ __ _____ _____ _______
| __ \| ____|/ ____|__ __| __ \ / __ \ \ / / | __ \ /\ | __ \__ __|
| | | | |__ | (___ | | | |__) | | | \ \_/ / | |__) / \ | |__) | | |
| | | | __| \___ \ | | | _ /| | | |\ / | ___/ /\ \ | _ / | |
| |__| | |____ ____) | | | | | \ \| |__| | | | | | / ____ \| | \ \ | |
|_____/|______|_____/ |_| |_| \_\\____/ |_| |_| /_/ \_\_| \_\ |_|
EOF
printf "${DEF_COLOR}"
read -p "Enter the path of the directory where the .xpm files are located: " repertoire
check_leak_images () {
local map="$1"
local repertoire="$2"
if [ ! -d "$repertoire" ]; then
printf "${RED}Bad directory : $repertoire${DEF_COLOR}\n"
return 1
fi
local fichiers_xpm=$(find "$repertoire" -type f -name "*.xpm")
if [ -n "$fichiers_xpm" ]; then
for fichier in $fichiers_xpm; do
local nom_base=$(basename "$fichier" .xpm)
local nouveau_nom="prefixe_$nom_base.xpm"
mv "$fichier" "$nouveau_nom"
valgrind ./so_long "$map" > valgrind_output.txt 2>&1
if grep -q "definitely lost" valgrind_output.txt; then
printf "${RED}[MKO]${DEF_COLOR}\n"
else
printf "${GREEN}[MOK]${DEF_COLOR}\n"
fi
rm valgrind_output.txt
mv "$nouveau_nom" "$fichier"
done
else
printf "${RED}No .xpm files found in $repertoire or its subdirectories.${DEF_COLOR}\n"
fi
}
check_leak_images "TESTgood_map/map1.ber" "$repertoire"
rm -rf TESTgood_map/
rm -rf TESTbad_map/