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net_grpc.go
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net_grpc.go
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package chord
import (
"errors"
"fmt"
"sync"
"sync/atomic"
"time"
context "golang.org/x/net/context"
"google.golang.org/grpc"
)
var (
errTimedOut = errors.New("timed out")
)
type rpcOutConn struct {
host string
conn *grpc.ClientConn
client ChordClient
used time.Time
}
// GRPCTransport used by chord
type GRPCTransport struct {
server *grpc.Server
lock sync.RWMutex
local map[string]*localRPC
poolLock sync.Mutex
pool map[string][]*rpcOutConn
shutdown int32
timeout time.Duration
maxIdle time.Duration
}
// NewGRPCTransport creates a new grpc transport using the provided listener
// and grpc server.
func NewGRPCTransport(gserver *grpc.Server, rpcTimeout, connMaxIdle time.Duration) *GRPCTransport {
gt := &GRPCTransport{
server: gserver,
local: map[string]*localRPC{},
pool: map[string][]*rpcOutConn{},
timeout: rpcTimeout,
maxIdle: connMaxIdle,
}
RegisterChordServer(gt.server, gt)
go gt.reapOld()
return gt
}
// Closes old outbound connections
func (cs *GRPCTransport) reapOld() {
for {
if atomic.LoadInt32(&cs.shutdown) == 1 {
return
}
time.Sleep(30 * time.Second)
cs.reapOnce()
}
}
func (cs *GRPCTransport) reapOnce() {
cs.poolLock.Lock()
defer cs.poolLock.Unlock()
for host, conns := range cs.pool {
max := len(conns)
for i := 0; i < max; i++ {
if time.Since(conns[i].used) > cs.maxIdle {
conns[i].conn.Close()
conns[i], conns[max-1] = conns[max-1], nil
max--
i--
}
}
// Trim any idle conns
cs.pool[host] = conns[:max]
}
}
// Register vnode rpc's for a vnode.
func (cs *GRPCTransport) Register(v *Vnode, o VnodeRPC) {
key := v.StringID()
cs.lock.Lock()
cs.local[key] = &localRPC{v, o}
cs.lock.Unlock()
}
// ListVnodes gets a list of the vnodes on the box
func (cs *GRPCTransport) ListVnodes(host string) ([]*Vnode, error) {
// Get a conn
out, err := cs.getConn(host)
if err != nil {
return nil, err
}
// Response channels
respChan := make(chan []*Vnode, 1)
errChan := make(chan error, 1)
go func() {
le, err := out.client.ListVnodesServe(context.Background(), &StringParam{Value: host})
// Return the connection
cs.returnConn(out)
if err == nil {
respChan <- le.Vnodes
} else {
errChan <- err
}
}()
select {
case <-time.After(cs.timeout):
return nil, errTimedOut
case err := <-errChan:
return nil, err
case res := <-respChan:
return res, nil
}
}
// Ping a Vnode, check for liveness
func (cs *GRPCTransport) Ping(target *Vnode) (bool, error) {
out, err := cs.getConn(target.Host)
if err != nil {
return false, err
}
// Response channels
respChan := make(chan bool, 1)
errChan := make(chan error, 1)
go func() {
be, err := out.client.PingServe(context.Background(), target)
// Return the connection
cs.returnConn(out)
if err == nil {
respChan <- be.Ok
} else {
errChan <- err
}
}()
select {
case <-time.After(cs.timeout):
return false, errTimedOut
case err := <-errChan:
return false, err
case res := <-respChan:
return res, nil
}
}
// GetPredecessor requests a vnode's predecessor
func (cs *GRPCTransport) GetPredecessor(vn *Vnode) (*Vnode, error) {
// Get a conn
out, err := cs.getConn(vn.Host)
if err != nil {
return nil, err
}
respChan := make(chan *Vnode, 1)
errChan := make(chan error, 1)
go func(vnode *Vnode) {
//
vnd, err := out.client.GetPredecessorServe(context.Background(), vnode)
// Return the connection
cs.returnConn(out)
if err == nil {
respChan <- vnd
} else {
errChan <- err
}
}(vn)
select {
case <-time.After(cs.timeout):
return nil, errTimedOut
case err := <-errChan:
return nil, err
case res := <-respChan:
return res, nil
}
}
// Notify our successor of ourselves
func (cs *GRPCTransport) Notify(target, self *Vnode) ([]*Vnode, error) {
// Get a conn
out, err := cs.getConn(target.Host)
if err != nil {
return nil, err
}
respChan := make(chan []*Vnode, 1)
errChan := make(chan error, 1)
go func() {
le, err := out.client.NotifyServe(context.Background(), &VnodePair{Target: target, Self: self})
cs.returnConn(out)
if err == nil {
respChan <- le.Vnodes
} else {
errChan <- err
}
}()
select {
case <-time.After(cs.timeout):
return nil, errTimedOut
case err := <-errChan:
return nil, err
case res := <-respChan:
return res, nil
}
}
// FindSuccessors given the vnode upto n successors
func (cs *GRPCTransport) FindSuccessors(vn *Vnode, n int, k []byte) ([]*Vnode, error) {
// Get a conn
out, err := cs.getConn(vn.Host)
if err != nil {
return nil, err
}
respChan := make(chan []*Vnode, 1)
errChan := make(chan error, 1)
go func() {
req := &FindSuccReq{VN: vn, Count: int32(n), Key: k}
le, err := out.client.FindSuccessorsServe(context.Background(), req)
// Return the connection
cs.returnConn(out)
if err == nil {
respChan <- le.Vnodes
} else {
errChan <- err
}
}()
select {
case <-time.After(cs.timeout):
return nil, errTimedOut
case err := <-errChan:
return nil, err
case res := <-respChan:
return res, nil
}
}
// ClearPredecessor clears a predecessor if it matches a given vnode. Used to leave.
func (cs *GRPCTransport) ClearPredecessor(target, self *Vnode) error {
// Get a conn
out, err := cs.getConn(target.Host)
if err != nil {
return err
}
respChan := make(chan bool, 1)
errChan := make(chan error, 1)
go func() {
_, err := out.client.ClearPredecessorServe(context.Background(), &VnodePair{Target: target, Self: self})
// Return the connection
cs.returnConn(out)
if err == nil {
respChan <- true
} else {
errChan <- err
}
}()
select {
case <-time.After(cs.timeout):
return errTimedOut
case err := <-errChan:
return err
case <-respChan:
return nil
}
}
// SkipSuccessor instructs a node to skip a given successor. Used to leave.
func (cs *GRPCTransport) SkipSuccessor(target, self *Vnode) error {
// Get a conn
out, err := cs.getConn(target.Host)
if err != nil {
return err
}
respChan := make(chan bool, 1)
errChan := make(chan error, 1)
go func() {
_, err := out.client.SkipSuccessorServe(context.Background(), &VnodePair{Target: target, Self: self})
// Return the connection
cs.returnConn(out)
if err == nil {
respChan <- true
} else {
errChan <- err
}
}()
select {
case <-time.After(cs.timeout):
return errTimedOut
case err := <-errChan:
return err
case <-respChan:
return nil
}
}
// Gets an outbound connection to a host
func (cs *GRPCTransport) getConn(host string) (*rpcOutConn, error) {
// Check if we have a conn cached
var out *rpcOutConn
cs.poolLock.Lock()
if atomic.LoadInt32(&cs.shutdown) == 1 {
cs.poolLock.Unlock()
return nil, fmt.Errorf("TCP transport is shutdown")
}
list, ok := cs.pool[host]
if ok && len(list) > 0 {
out = list[len(list)-1]
list = list[:len(list)-1]
cs.pool[host] = list
}
cs.poolLock.Unlock()
// Make a new connection
if out == nil {
conn, err := grpc.Dial(host, grpc.WithInsecure())
if err == nil {
return &rpcOutConn{
host: host,
client: NewChordClient(conn),
conn: conn,
used: time.Now(),
}, nil
}
return nil, err
}
// return an existing connection
return out, nil
}
func (cs *GRPCTransport) returnConn(o *rpcOutConn) {
// Update the last used time
o.used = time.Now()
// Push back into the pool
cs.poolLock.Lock()
defer cs.poolLock.Unlock()
if atomic.LoadInt32(&cs.shutdown) == 1 {
o.conn.Close()
return
}
list, _ := cs.pool[o.host]
cs.pool[o.host] = append(list, o)
}
// Checks for a local vnode
func (cs *GRPCTransport) get(vn *Vnode) (VnodeRPC, bool) {
key := vn.StringID()
cs.lock.RLock()
defer cs.lock.RUnlock()
w, ok := cs.local[key]
if ok {
return w.obj, ok
}
return nil, ok
}
// ListVnodesServe is the server side call
func (cs *GRPCTransport) ListVnodesServe(ctx context.Context, in *StringParam) (*VnodeList, error) {
// Generate all the local clients
vnodes := make([]*Vnode, 0, len(cs.local))
// Build list
cs.lock.RLock()
for _, v := range cs.local {
vnodes = append(vnodes, v.vnode)
}
cs.lock.RUnlock()
return &VnodeList{Vnodes: vnodes}, nil
}
// PingServe serves a ping request
func (cs *GRPCTransport) PingServe(ctx context.Context, in *Vnode) (*Bool, error) {
_, ok := cs.get(in)
if ok {
return &Bool{Ok: ok}, nil
}
return &Bool{}, fmt.Errorf("target vnode not found: %s/%x", in.Host, in.Id)
}
// NotifyServe serves a notify request
func (cs *GRPCTransport) NotifyServe(ctx context.Context, in *VnodePair) (*VnodeList, error) {
var (
obj, ok = cs.get(in.Target)
resp = &VnodeList{}
err error
)
if ok {
var nodes []*Vnode
if nodes, err = obj.Notify(in.Self); err == nil {
resp.Vnodes = trimSlice(nodes)
}
} else {
err = fmt.Errorf("target vnode not found: %s/%x", in.Target.Host, in.Target.Id)
}
return resp, err
}
// GetPredecessorServe serves a GetPredecessor request
func (cs *GRPCTransport) GetPredecessorServe(ctx context.Context, in *Vnode) (*Vnode, error) {
obj, ok := cs.get(in)
var (
vn *Vnode
err error
)
if ok {
vn, err = obj.GetPredecessor()
if err == nil {
//
// TODO: Revisit WHY is it returning nil? (I.E. PREDECESSOR IS NIL)
//
if vn == nil {
vn = &Vnode{}
}
}
} else {
err = fmt.Errorf("target vnode not found: %s/%x", in.Host, in.Id)
}
return vn, err
}
// FindSuccessorsServe serves a FindSuccessors request
func (cs *GRPCTransport) FindSuccessorsServe(ctx context.Context, in *FindSuccReq) (*VnodeList, error) {
var (
obj, ok = cs.get(in.VN)
resp = &VnodeList{}
err error
)
if ok {
var nodes []*Vnode
if nodes, err = obj.FindSuccessors(int(in.Count), in.Key); err == nil {
resp.Vnodes = trimSlice(nodes)
}
} else {
err = fmt.Errorf("target vnode not found: %s/%x", in.VN.Host, in.VN.Id)
}
return resp, err
}
// ClearPredecessorServe serves a ClearPredecessor request
func (cs *GRPCTransport) ClearPredecessorServe(ctx context.Context, in *VnodePair) (*Response, error) {
var (
obj, ok = cs.get(in.Target)
resp = &Response{}
err error
)
if ok {
err = obj.ClearPredecessor(in.Self)
} else {
err = fmt.Errorf("target vnode not found: %s/%x", in.Target.Host, in.Target.Id)
}
return resp, err
}
// SkipSuccessorServe serves a SkipSuccessor request
func (cs *GRPCTransport) SkipSuccessorServe(ctx context.Context, in *VnodePair) (*Response, error) {
var (
obj, ok = cs.get(in.Target)
resp = &Response{}
err error
)
if ok {
err = obj.SkipSuccessor(in.Self)
} else {
err = fmt.Errorf("target vnode not found: %s/%x", in.Target.Host, in.Target.Id)
}
return resp, err
}
// Shutdown the TCP transport
func (cs *GRPCTransport) Shutdown() {
atomic.StoreInt32(&cs.shutdown, 1)
//
// TODO: remove this logic. This should be handled by the entity that instantiated the grpc
// instance.
//
// Drain and stop grpc server
cs.server.GracefulStop()
// Close all the outbound
cs.poolLock.Lock()
for _, conns := range cs.pool {
for _, out := range conns {
out.conn.Close()
}
}
cs.pool = nil
cs.poolLock.Unlock()
}