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ps10func.cs
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ps10func.cs
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/*
*
* ps10func.cs
* created: 09.07.2008 alex
* last change: 29.09.2016 alex
*
*/
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
namespace ps10func
{
public unsafe class CPS10Win
{
const string PS10DLL = "ps10.dll";
const string PS10uDLL = "ps10u.dll";
// System
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_Connect(Int32 Index, Int32 Int, Int32 p1, Int32 p2, Int32 p3, Int32 p4, Int32 p5, Int32 p6);
#else
[DllImport(PS10DLL)] // default - CharSet.Ansi
public static extern Int32 PS10_Connect(Int32 Index, Int32 Int, Int32 p1, Int32 p2, Int32 p3, Int32 p4, Int32 p5, Int32 p6);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SimpleConnect(Int32 Index, String strSerNum);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SimpleConnect(Int32 Index, String strSerNum);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_Disconnect(Int32 Index);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_Disconnect(Int32 Index);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetCanOpenSlave(Int32 SlaveDevNr, Int32 nBusAdd);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetCanOpenSlave(Int32 SlaveDevNr, Int32 nBusAdd);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetCanOpenSlave(Int32 SlaveDevNr);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetCanOpenSlave(Int32 SlaveDevNr);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetSlaves(Int32 Index);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetSlaves(Int32 Index);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetConnectInfo(Int32 Index, StringBuilder strBuffer, Int32 Len, Int32 nMode);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetConnectInfo(Int32 Index, StringBuilder strBuffer, Int32 Len, Int32 nMode);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetMessage(Int32 Index, StringBuilder strBuffer, Int32 Len);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetMessage(Int32 Index, StringBuilder strBuffer, Int32 Len);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetTerminal(Int32 Index);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetTerminal(Int32 Index);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetTerminal(Int32 Index, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetTerminal(Int32 Index, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetBoardVersion(Int32 Index, StringBuilder strBuffer, Int32 Len);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetBoardVersion(Int32 Index, StringBuilder strBuffer, Int32 Len);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetSerNumber(Int32 Index, StringBuilder strBuffer, Int32 Len);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetSerNumber(Int32 Index, StringBuilder strBuffer, Int32 Len);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetError(Int32 Index);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetError(Int32 Index);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_CheckMem(Int32 Index);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_CheckMem(Int32 Index);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_ResetBoard(Int32 Index);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_ResetBoard(Int32 Index);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_ClearError(Int32 Index);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_ClearError(Int32 Index);
#endif
// Operate
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_MotorInit(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_MotorInit(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_MotorOn(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_MotorOn(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_MotorOff(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_MotorOff(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetTargetMode(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetTargetMode(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetTargetMode(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetTargetMode(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetPosition(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetPosition(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetPosition(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetPosition(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_ResetCounter(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_ResetCounter(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetTarget(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetTarget(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetTarget(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetTarget(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GoTarget(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GoTarget(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GoRef(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GoRef(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_FreeSwitch(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_FreeSwitch(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_Stop(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_Stop(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GoVel(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GoVel(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_StopVel(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_StopVel(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetMotorType(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetMotorType(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetMotorType(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetMotorType(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetEncLines(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetEncLines(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetEncLines(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetEncLines(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetAxisMonitor(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetAxisMonitor(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetAxisMonitor(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetAxisMonitor(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetAxisState(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetAxisState(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetMoveState(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetMoveState(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetVelState(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetVelState(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetErrorState(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetErrorState(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetRefReady(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetRefReady(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetActF(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetActF(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetEncPos(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetEncPos(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetPosError(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetPosError(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetMaxPosError(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetMaxPosError(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetMaxPosError(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetMaxPosError(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetPosRange(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetPosRange(Int32 Index, Int32 nAxis);
#endif
// Adjustments
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SaveAxisParams(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SaveAxisParams(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetAccel(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetAccel(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetAccel(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetAccel(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetRefDecel(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetRefDecel(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetRefDecel(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetRefDecel(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetPosF(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetPosF(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetPosF(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetPosF(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetF(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetF(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetF(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetF(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetSlowRefF(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetSlowRefF(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetSlowRefF(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetSlowRefF(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetFastRefF(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetFastRefF(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetFastRefF(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetFastRefF(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetFreeF(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetFreeF(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetFreeF(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetFreeF(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetMicrostepMode(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetMicrostepMode(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetMicrostepMode(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetMicrostepMode(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetDriveCurrent(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetDriveCurrent(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetDriveCurrent(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetDriveCurrent(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetHoldCurrent(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetHoldCurrent(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetHoldCurrent(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetHoldCurrent(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetPhaseInitTime(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetPhaseInitTime(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetPhaseInitTime(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetPhaseInitTime(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetPhasePwmFreq(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetPhasePwmFreq(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetPhasePwmFreq(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetPhasePwmFreq(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetCurrentLevel(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetCurrentLevel(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetCurrentLevel(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetCurrentLevel(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetServoLoopMax(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetServoLoopMax(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetServoLoopMax(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetServoLoopMax(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
// Software/hardware regulator
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetSampleTime(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetSampleTime(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetSampleTime(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetSampleTime(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetKP(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetKP(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetKP(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetKP(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetKI(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetKI(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetKI(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetKI(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetKD(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetKD(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetKD(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetKD(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetDTime(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetDTime(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetDTime(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetDTime(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetILimit(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetILimit(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetILimit(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetILimit(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
// Hardware/software switches
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetLimitSwitch(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetLimitSwitch(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetLimitSwitch(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetLimitSwitch(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetLimitSwitchMode(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetLimitSwitchMode(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetLimitSwitchMode(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetLimitSwitchMode(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetRefSwitch(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetRefSwitch(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetRefSwitch(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetRefSwitch(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetRefSwitchMode(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetRefSwitchMode(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetRefSwitchMode(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetRefSwitchMode(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetSwitchState(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetSwitchState(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetSwitchHyst(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetSwitchHyst(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetLimitControl(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetLimitControl(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetLimitControl(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetLimitControl(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetLimitMin(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetLimitMin(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetLimitMin(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetLimitMin(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetLimitMax(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetLimitMax(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetLimitMax(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetLimitMax(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetLimitState(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetLimitState(Int32 Index, Int32 nAxis);
#endif
// Joystick
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_JoystickOn(Int32 Index);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_JoystickOn(Int32 Index);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_JoystickOff(Int32 Index);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_JoystickOff(Int32 Index);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetJoyF(Int32 Index, Int32 nAxis);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetJoyF(Int32 Index, Int32 nAxis);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetJoyF(Int32 Index, Int32 nAxis, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetJoyF(Int32 Index, Int32 nAxis, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetJoyZone(Int32 Index);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetJoyZone(Int32 Index);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetJoyZone(Int32 Index, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetJoyZone(Int32 Index, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetJoyZero(Int32 Index);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetJoyZero(Int32 Index);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetJoyZero(Int32 Index, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetJoyZero(Int32 Index, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetJoyButton(Int32 Index);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetJoyButton(Int32 Index);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetJoyButton(Int32 Index, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetJoyButton(Int32 Index, Int32 nValue);
#endif
// Analog & digital I/O
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetDigitalInput(Int32 Index, Int32 nPin);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetDigitalInput(Int32 Index, Int32 nPin);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetDigitalOutput(Int32 Index, Int32 nPin);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetDigitalOutput(Int32 Index, Int32 nPin);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_SetDigitalOutput(Int32 Index, Int32 nPin, Int32 nValue);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_SetDigitalOutput(Int32 Index, Int32 nPin, Int32 nValue);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetAnalogInput(Int32 Index, Int32 nInput);
#else
[DllImport(PS10DLL)]
public static extern Int32 PS10_GetAnalogInput(Int32 Index, Int32 nInput);
#endif
#if (_UNICODE)
[DllImport(PS10uDLL, CharSet = CharSet.Unicode)]
public static extern Int32 PS10_GetPwmOutput(Int32 Index, Int32 nOutput);