Skip to content

Latest commit

 

History

History
50 lines (36 loc) · 1.71 KB

CHANGELOG.md

File metadata and controls

50 lines (36 loc) · 1.71 KB

DirectX Capabilities Viewer

Release available for download on GitHub

Release History

Windows 10 SDK (19041)

  • Fixed Direct3D 12 Shader Model 6 / Root Signature detection
  • Updated for Shader Model 6.1 - 6.5.

Windows 10 SDK (15063)

  • DXGI 1.5 and Direct3D 11.4 feature detection added
  • Direct3D 12 Shader Model 6.0 / Root Signature detection added

Windows 10 SDK (10586)

  • Direct3D 12.0 feature detection added
  • Direct3D Hardware Feature Level updated for 12.0 and 12.1

Windows 10 SDK

  • DXGI 1.4, Direct3D 11.3 and Direct3D 11 Video feature detection added

Windows 8.1 SDK

  • DXGI 1.3 and Direct3D 11.2 feature detection added

Windows 8 SDK

  • DXGI 1.2 and Direct3D 11.1 feature detection added
  • Removed DirectInput DirectSound capabilities viewing

DirectX SDK (June 2010)

  • Updated Feature Level descriptions with "max slots"
  • Updated for WARP support of Feature Level 11.0 on Windows 7 SP1 w/ KB2670838
  • Fixed DXGI Outputs node for change in Windows 8

DirectX SDK (February 2010)

  • Fixed bug with some hardware that had 'holes' in their Feature Level support
  • Fixed DirectDraw memory display for greater than 2GB sizes

DirectX SDK (August 2009)

  • DXGI 1.1, Direct3D 10, Direct3D 10.1, and Direct3D 11 feature detection added
  • Fixed UAC bug with "print to file" by defaulting to Desktop

DirectX SDK (June 2008)

  • Removed DirectPlay and DirectMusic capabilities viewing

DirectX SDK (December 2005)

  • Direct3D9Ex feature caps added

DirectX 9.0c SDK (Summer 2004)

  • Direct3D 9.0c version
  • DxCapsViewer has been in the legacy DirectX SDK for many releases prior to this one