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Hide double protocol servers from v4 list #48
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and the penalizing is quit funny: might be a client be able to read out of two different lists ? but as wrote upper: they will then decide, if they use own list - or ask for change to only 5.0 ... wherever they have or think to get more costumer ... |
yes, funnily your wright, also a 0.4 can try to connect 5.x and a 5.x client can try to connect to 0.4.x but there are differences in how many users are using 5.x (may be just 10% left) and 0.4.x (with all the mobile apps and even bad closes) the REST of 90%. Minetest clients are minority ... depending on their behavior as of sorting separating might just they do, But I will see the now surprising changes, how they will workout in reality.
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IT is still fact, that on web serverlist Minecraft NO Minetest server is seen, After a year now, why we mt are still so NICE ? |
April 2022 NO any original Minetest server is shown ... why then still here ? after they prof clear they will not show ours. They close the door to their own roots, |
I think we should remove the reduction of points if a server supports legacy clients, because there are a lot of players who still use these versions. EdgyNet hosting is especially affected by this, and unless they have insanely high player amounts and low ping, they are placed very low on the list. |
the problem with 0.4.x client accepting server is they are never free from also add or cheating copy apps, Maybe we let server choice what list they want to be listed ONLY, depending on their most clients, And as they still can fish in 3 lists (0.4.x, 5.x and their own alone) I see no need to do, And as I have shown with my server, it is quit easy to switch from MT to MC ... but have to deal with then very much 0.4.x player including the one use the add show to switch the IP and so make our ban or EUban mods useless also. In my case I would show them all ONLY in 0.4.x list, as of my own experience (my server for about 3 months with MC) they get most player from there. |
It is an engine...It isn't the responsibility of the engine to make choices for who can use downstream software. If it wasn't "NICE" in the way you've described, it would be fully dictatorial.
People make walled gardens of open source software all the time. When RedHat makes decisions that are selfish and place a burden on developers and increases their profits, Linus Torvalds doesn't say, "Well you aren't nice, so you can't use my kernel anymore." It is just not his place, as the creator of backend software, to be a dictator. It is a case where freedom isn't always reciprocal. Though certain freedoms are set out by the license and must be reciprocal, some freedoms and in this case merely privileges, as in cross-promotion in terms of server lists showing this or that, are not. IANAL but when choosing to use such a license that is the situation you've already chosen to allow. It is wise to accept what you can't change and it leads to more peace in yourself, which is more important than who uses your game, for God's sake. |
# reduction to 40% for servers that support both legacy (v4) and v5 clients if server["proto_min"] <= 32 and server["proto_max"] > 36: points *= 0.4
better way: list them just/only in 0.,4 version, and then fully (no penalty)
reason:
as of my research most gamer there come from our old 0.4 itself, the not updated 0.4 versions on apps,
and there own client ...
as there own client seam NOT to separate between 0.4 and 5.x and as of listed multiproto server also in 5.0 I see a huge amount of mismatches connects on my server as soon getting place 3 or better
as of my research there are near no gamer left in 5.x they might splay there ... and they still can scroll down to the 0.4 server part ... it is much better that a few 5.x users scroll then all wrong servers 5.x are flooded with mismatched connections, that also have no fun, are blocked from joining they cant understand why!
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