From 316f89ab83a33e15e638d9c80cf66b856dc51414 Mon Sep 17 00:00:00 2001 From: Svenn-Arne Dragly Date: Fri, 7 Feb 2020 15:57:00 +0100 Subject: [PATCH] Fix typo in WebGLPrograms from frawbuffers to fragDepth Otherwise, it is no longer possible to enable the fragDepth extension. Fixes #18576 --- src/renderers/webgl/WebGLPrograms.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/renderers/webgl/WebGLPrograms.js b/src/renderers/webgl/WebGLPrograms.js index b710c186c38823..21f364ec76ade3 100644 --- a/src/renderers/webgl/WebGLPrograms.js +++ b/src/renderers/webgl/WebGLPrograms.js @@ -280,7 +280,7 @@ function WebGLPrograms( renderer, extensions, capabilities ) { index0AttributeName: material.index0AttributeName, extensionDerivatives: material.extensions && material.extensions.derivatives, - extensionFragDepth: material.extensions && material.extensions.frawbuffers, + extensionFragDepth: material.extensions && material.extensions.fragDepth, extensionDrawbuffers: material.extensions && material.extensions.drawbuffers, extensionShaderTextureLOD: material.extensions && material.extensions.shaderTextureLOD,