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I have pull the newest version of imgui, and choose gflw+opengl3 backend in vs2019 to launch. And then I enabled viewport feature and drew hello-world window out of main window, and resize it frequently, it crashed in "ImGui::RenderPlatformWindowsDefault()". It also happens when using sdl2+opengl3 backend.
Note: video below may cannot watch in webpage, you can download and have local watching.
Screenshots/Video
1671872874656.mp4
Standalone, minimal, complete and verifiable example:(see #2261)
The text was updated successfully, but these errors were encountered:
Version/Branch of Dear ImGui:
Version: 1.89.1
Branch: docking
Back-end/Renderer/Compiler/OS
Back-ends: imgui_impl_glfw.cpp + imgui_impl_opengl3.cpp
Compiler: vs2019 msvc
Operating System: windows 10
My Issue/Question:
I have pull the newest version of imgui, and choose gflw+opengl3 backend in vs2019 to launch. And then I enabled viewport feature and drew hello-world window out of main window, and resize it frequently, it crashed in "ImGui::RenderPlatformWindowsDefault()". It also happens when using sdl2+opengl3 backend.
Note: video below may cannot watch in webpage, you can download and have local watching.
Screenshots/Video
1671872874656.mp4
Standalone, minimal, complete and verifiable example: (see #2261)
The text was updated successfully, but these errors were encountered: