-
Notifications
You must be signed in to change notification settings - Fork 0
/
PLZ_QuitGameMenu.js
61 lines (55 loc) · 1.94 KB
/
PLZ_QuitGameMenu.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
/*:
* @plugindesc Add menu entries to exit the game.
* @author Paul Joannon
*
* @help
*
* @param title
* @desc Show in Title menu
* @type boolean
* @default true
*
* @param gameEnd
* @desc Show in Game End menu
* @type boolean
* @default true
*/
(function() {
var parameters = PluginManager.parameters('PLZ_QuitGameMenu');
var commandGameEnd = function() {
SceneManager.exit();
};
if (parameters['title']) {
Window_TitleCommand.prototype.makeCommandList = (function(_super) {
return function() {
_super.call(this);
this.addCommand(TextManager.gameEnd, 'gameEnd');
}
})(Window_TitleCommand.prototype.makeCommandList);
Scene_Title.prototype.createCommandWindow = (function(_super) {
return function() {
_super.call(this);
this._commandWindow.setHandler('gameEnd', commandGameEnd.bind(this));
};
})(Scene_Title.prototype.createCommandWindow);
}
if (parameters['gameEnd']) {
Window_GameEnd.prototype.makeCommandList = (function(_super) {
return function() {
_super.call(this);
this.addCommand(TextManager.gameEnd, 'gameEnd');
// Move the new option one step up.
var length = this._list.length;
this._list = this._list.slice(0, length - 2)
.concat(this._list.slice(length - 1))
.concat(this._list.slice(length - 2, length - 1));
};
})(Window_GameEnd.prototype.makeCommandList);
Scene_GameEnd.prototype.createCommandWindow = (function(_super) {
return function() {
_super.call(this);
this._commandWindow.setHandler('gameEnd', commandGameEnd.bind(this));
};
})(Scene_GameEnd.prototype.createCommandWindow);
}
})();