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Currently, this project is using OpenGL's outdated compatibility mode, which has been deprecated since GL3. It would be a big change, but I'd like to see the render logic moved to core profile. This would offer significant improvement in performance (a necessary step for people like myself who see the 7^5 lag).
The text was updated successfully, but these errors were encountered:
Currently, this project is using OpenGL's outdated compatibility mode, which has been deprecated since GL3. It would be a big change, but I'd like to see the render logic moved to core profile. This would offer significant improvement in performance (a necessary step for people like myself who see the 7^5 lag).
The text was updated successfully, but these errors were encountered: