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When first loading game with NTR, first frame shown, then ARM11 crash #53

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mmerc10 opened this issue Jun 19, 2018 · 4 comments
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@mmerc10
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mmerc10 commented Jun 19, 2018

No description provided.

@mmerc10
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mmerc10 commented Jun 19, 2018

Issue: Will crash on first frame (Loading Screen) for 3.6 and 3.3. Gives infinite loading on "Nintendo 3DS" screen on 3.2.
Version of Plugin: 4.0 Beta 3
Type of 3DS: Old 3DS XL
3DS Firmware Version: 11.6.0-39U
CFW on 3DS: Luma3DS
ACNL Version: v1.5 (No Welcome Amibo Update)
Source of Game: .CIA file from freEshop
Language & Region: English & United States
Extra description of event: The plug-in worked just fine before until I crash the game twice with it (lol), stopped playing for 3 days, and come back to the game with NTR to see a crash. Hooray. (Works fine without NTR CFW enabled)
Crash Dump: ACNL Crash Dump.zip

@BannerBomb
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BannerBomb commented Jun 21, 2018

@mmerc10 If you are using CTRPF (CTRPluginFramework) then that is a CTRPF issue, CTRPF can't use any digitally installed games yet, I talked to the CTRPF creator and he said he is trying to fix the issue with not working with Digitally installed games.

@Slattz
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Slattz commented Jun 21, 2018

@BannerBomb What? CTRPF works on both carts and digital games.
@mmerc10 Did you try delete your CTRPFData.bin?

@BannerBomb
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BannerBomb commented Jun 21, 2018

@Slattz I meant the CTRPF ActionReplay plugin causes Digital games and homebrew to crash because it's not supported by those. Before Launching digitally installed games you have to turn off Luma3DS Plugin Loader.

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