diff --git a/examples/opengl2_example/main.cpp b/examples/opengl2_example/main.cpp index 6728347ccfae..8ee95cadc33e 100644 --- a/examples/opengl2_example/main.cpp +++ b/examples/opengl2_example/main.cpp @@ -22,7 +22,7 @@ int main(int, char**) glfwSetErrorCallback(glfw_error_callback); if (!glfwInit()) return 1; - GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui OpenGL2 example", NULL, NULL); + GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui GLFW+OpenGL2 example", NULL, NULL); glfwMakeContextCurrent(window); glfwSwapInterval(1); // Enable vsync diff --git a/examples/opengl3_example/main.cpp b/examples/opengl3_example/main.cpp index ce2f1156dd76..06a9231a69ea 100644 --- a/examples/opengl3_example/main.cpp +++ b/examples/opengl3_example/main.cpp @@ -26,7 +26,7 @@ int main(int, char**) #if __APPLE__ glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); #endif - GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui OpenGL3 example", NULL, NULL); + GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui GLFW+OpenGL3 example", NULL, NULL); glfwMakeContextCurrent(window); glfwSwapInterval(1); // Enable vsync gl3wInit(); diff --git a/examples/sdl_opengl2_example/main.cpp b/examples/sdl_opengl2_example/main.cpp index 2dfdd72bc8ba..797650377f37 100644 --- a/examples/sdl_opengl2_example/main.cpp +++ b/examples/sdl_opengl2_example/main.cpp @@ -29,8 +29,8 @@ int main(int, char**) SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2); SDL_DisplayMode current; SDL_GetCurrentDisplayMode(0, ¤t); - SDL_Window *window = SDL_CreateWindow("ImGui SDL2+OpenGL example", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE); - SDL_GLContext glcontext = SDL_GL_CreateContext(window); + SDL_Window* window = SDL_CreateWindow("ImGui SDL2+OpenGL example", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE); + SDL_GLContext gl_context = SDL_GL_CreateContext(window); SDL_GL_SetSwapInterval(1); // Enable vsync // Setup ImGui binding @@ -130,7 +130,7 @@ int main(int, char**) ImGui_ImplSdlGL2_Shutdown(); ImGui::DestroyContext(); - SDL_GL_DeleteContext(glcontext); + SDL_GL_DeleteContext(gl_context); SDL_DestroyWindow(window); SDL_Quit(); diff --git a/examples/sdl_opengl3_example/main.cpp b/examples/sdl_opengl3_example/main.cpp index 4426fcdebf46..1cac6b16a309 100644 --- a/examples/sdl_opengl3_example/main.cpp +++ b/examples/sdl_opengl3_example/main.cpp @@ -28,8 +28,8 @@ int main(int, char**) SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2); SDL_DisplayMode current; SDL_GetCurrentDisplayMode(0, ¤t); - SDL_Window *window = SDL_CreateWindow("ImGui SDL2+OpenGL3 example", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE); - SDL_GLContext glcontext = SDL_GL_CreateContext(window); + SDL_Window* window = SDL_CreateWindow("ImGui SDL2+OpenGL3 example", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1280, 720, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE); + SDL_GLContext gl_context = SDL_GL_CreateContext(window); SDL_GL_SetSwapInterval(1); // Enable vsync gl3wInit(); @@ -129,7 +129,7 @@ int main(int, char**) ImGui_ImplSdlGL3_Shutdown(); ImGui::DestroyContext(); - SDL_GL_DeleteContext(glcontext); + SDL_GL_DeleteContext(gl_context); SDL_DestroyWindow(window); SDL_Quit(); diff --git a/examples/vulkan_example/main.cpp b/examples/vulkan_example/main.cpp index 40d0a233201a..a708b6db9461 100644 --- a/examples/vulkan_example/main.cpp +++ b/examples/vulkan_example/main.cpp @@ -614,7 +614,7 @@ int main(int, char**) return 1; glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); - GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui Vulkan example", NULL, NULL); + GLFWwindow* window = glfwCreateWindow(1280, 720, "ImGui GLFW+Vulkan example", NULL, NULL); // Setup Vulkan if (!glfwVulkanSupported())