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๐Ÿš€ My stack

Open source libraries that I actively maintain, almost entirely Rust crates.
14 repositories

Pixel quadtrees and voxel octrees

Rust 46 5 Updated Feb 23, 2024

Bevy camera controllers with buttery, exponential smoothing.

Rust 283 55 Updated Jul 10, 2024

A fast isosurface extraction algorithm.

Rust 90 8 Updated Aug 22, 2024

Generate voxel block meshes in Rust.

Rust 191 21 Updated May 9, 2024

A small crate to generate a 3D mesh from a 2D heightmap.

Rust 16 Updated Dec 11, 2022

N-dimensional array memcpy.

Rust 5 1 Updated Apr 17, 2022

Linearization of N-dimensional array indices.

Rust 15 2 Updated Feb 13, 2022

Generic math on integer lattices

Rust 9 8 Updated Feb 23, 2024

Triplanar Mapping and Material Blending for Bevy Engine

WGSL 28 8 Updated Aug 16, 2024

Attribute macro for implementing methods on both Foo and ArchivedFoo.

Rust 8 Updated Aug 3, 2023

3D quadric error functions in Rust

Rust 1 1 Updated Aug 20, 2023

Box frame gizmo

Rust 7 Updated Jul 9, 2024

Vectorized math expression parser/evaluator.

Rust 3 Updated Feb 22, 2024

bevy + metrics + egui_plot

Rust 19 1 Updated Feb 17, 2024