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Build basic iOS Augmented Reality features #5

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tedbarnett opened this issue Sep 20, 2024 · 2 comments
Open

Build basic iOS Augmented Reality features #5

tedbarnett opened this issue Sep 20, 2024 · 2 comments
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@tedbarnett
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User should be able to:

  • Aim camera at a nearby building (or wall)
  • See the ground and wall planes "lit up" (highlighted in some way) to confirm that the iPhone sees those planes
  • Attach a 3D (USDZ) object to that wall, so that it is connected to both the wall and the ground plane
  • Move around in space and see the object from different angles
  • The object should be "lit" based on the current lighting in the room (iOS AR feature)
@tedbarnett
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Copy any common AR app (or Apple's own demo AR app) for a reference

@ChiefSeattle
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ChiefSeattle commented Sep 21, 2024

Examples of current AR apps

Fectar - AR viewer. Lots of examples of objects in a space allowing user to walk around object. Most objects lack realistic lighting for the environment - possible to improve?

https://apps.apple.com/app/id1447352798

Trex (deck builder AR app). It recognizes exterior walls and floor planes.

https://apps.apple.com/app/id1561806489

ARKI - AR app with fbx model import options. Requires signup.
https://apps.apple.com/us/app/arki/id700695106

Sun seeker - app for Sun trajectory. Wondering if a similar database can be accessed to include a graphic (arc) of solar path over customer's pergola location?

https://apps.apple.com/us/app/sun-seeker-tracker-surveyor/id330247123

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