SLProject is a platform independent 3D computer graphics scene graph library.
-
Updated
Jun 30, 2024 - C++
SLProject is a platform independent 3D computer graphics scene graph library.
Real-time screen-space global illumination project made for BabylonJS
3D and 2D game engine written in Rust
A physically based mesh renderer named Ada Path Tracer based on Taichi lang
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
The more dimensions, the better the geometry.
Lightweight rendering abstraction on top of wgpu and winit
〰📺🔊 Synthesiser audio plugin for making music by drawing objects on an oscilloscope using audio.
SKSE core plugin for community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
Modern and easy-to-use library for Vulkan
osgVerse, a complete 3d engine solution based on OpenSceneGraph.
Add a description, image, and links to the rendering topic page so that developers can more easily learn about it.
To associate your repository with the rendering topic, visit your repo's landing page and select "manage topics."