/
srtp.go
37 lines (30 loc) · 662 Bytes
/
srtp.go
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package srtp
import (
"context"
"encoding/binary"
"v2ray.com/core/common"
"v2ray.com/core/common/dice"
)
type SRTP struct {
header uint16
number uint16
}
func (*SRTP) Size() int32 {
return 4
}
// Serialize implements PacketHeader.
func (s *SRTP) Serialize(b []byte) {
s.number++
binary.BigEndian.PutUint16(b, s.header)
binary.BigEndian.PutUint16(b[2:], s.number)
}
// New returns a new SRTP instance based on the given config.
func New(ctx context.Context, config interface{}) (interface{}, error) {
return &SRTP{
header: 0xB5E8,
number: dice.RollUint16(),
}, nil
}
func init() {
common.Must(common.RegisterConfig((*Config)(nil), New))
}