-
10687292 Luca Botti (@luca-botti)
luca2.botti@mail.polimi.it -
10571078 Alessandro Cogollo (@AlessandroCogollo)
alessandro.cogollo@mail.polimi.it -
10674754 Mattia Colbertaldo (@Mattia-Colbertaldo))
mattia.colbertaldo@mail.polimi.it
Functionality | State |
---|---|
Basic rules | 🟢 |
Complete rules | 🟢 |
Socket | 🟢 |
GUI | 🟢 |
CLI | 🟢 |
Characters (12) | 🟢 |
4 Players Game | 🟢 |
Persistence | 🟢 |
Multiple games | 🔴 |
Connection Resilience | 🔴 |
🔴 🟢 🟡
All tests in model and controller has a classes' coverage at 100%.
Coverage criteria: code lines.
Package | Coverage |
---|---|
Enum | 128/129 (99%) |
Network | 118/143 (82%) |
Model | 1103/1211 (91%) |
Server | 1592/1802 (91%) |
The only requirement is the JRE (tested version 17.0.2).
To start the game you need to run first the server:
java -jar <file jar> -s -p <port where open the server>
To start a client you need to run:
java -jar <file jar> -c -p <port of server> -ip <ip of the server>
This will start the standard Cli client.
To specify the exact type of graphic:
CLI:
java -jar <file jar> -c -p <port of server> -ip <ip of the server> -g Cli
GUI:
java -jar <file jar> -c -p <port of server> -ip <ip of the server> -g Gui
We also implemented a Bot class for testing. To run it intellij is required: execute it from the class src/test/java/it/polimi/ingsw/Client/Bot.java. Set the port of the server and the number of bot that you wanna launch.