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Update README.md
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Andrei Moraru committed Jul 1, 2023
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![game](https://github.com/AndreiMoraru123/NeedForScenes/assets/81184255/a20df907-f54c-448d-b955-c4319bab677c)

## Modelling
## Ego Car

![image](https://github.com/AndreiMoraru123/NeedForScenes/assets/81184255/444a47ab-2759-4e15-9902-74bce80a7158)

## Ego Car
The green player-controlled car's motion model is designed using a 2D kinematic model accelerated with four states:
- x-position, y-position, velocity, and steering angle.

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- Magenta Arrow:
- The magenta arrow illustrates the radar measurement from the ego car to the adversary car.

![image](https://github.com/AndreiMoraru123/NeedForScenes/assets/81184255/f740f723-18d7-418c-82d0-6df3abe089e9)

## Parking Spots
- Parking spots are designated areas that are static, meaning they do not move or change position throughout the game.
- They are strategically placed in the 3D environment and serve as the ultimate objective for the player.
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## Unscented Kalman Filter (UKF)

![image](https://github.com/AndreiMoraru123/NeedForScenes/assets/81184255/58e7b18c-0af7-44ca-bb36-0e007c8236f5)
![image](https://github.com/AndreiMoraru123/NeedForScenes/assets/81184255/224d7e17-f57a-420e-9b66-4e80791b2db9)

In this project, the Unscented Kalman Filter (UKF) serves as the primary tool for state estimation under the simulation's non-linear circumstances.

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